Game Update 7.9b
Game Update 7.9b
Highlights
Some SWTOR players may need to set up additional firewall/port forwarding rules and permit outbound TCP 9001-9021 from the SWTOR Game Client if they have manual port forwarding or a firewall configuration.
General Bug Fixes
General
- [Korriban] The pillar that appears in front of the doorway inside the Sith Academy has been removed.
- [Ruhnuk] Characters using Male Body Type 3 no longer get stuck when jumping immediately after using Quick Travel to the Excavation Overlook travel point.
Missions
- [Thus Always to Tyrants / Number One with a Bullet] Various Imperial soldier NPCs' head models now appear properly aligned with their bodies.
Cinematics
- [Master’s Enigma] Fixed shots in the cinematic of leaving Odessen that were showing incorrect views in the background.
Items
- When buying an item with token currency, the “Final Warning” dialogue will now only appear when the item cannot be refunded.
- The Sporefall, Obsidian, and Terra Shaclaw are now referred to as their proper names in the descriptions of each minipet.
Companion & Contacts Window
- Torian Cadera/Vette is now listed in the "Ineligible for Story” tab if the player chooses to leave him/her to die in “End Times”.
- Rass Ordo now appears only once in the window after Legacy Reborn is completed.
- Original and Knights of the Fallen Empire returned companions now remain in the same category tab when players transition to story phases.
Wreckage on Dantooine
- The [MASTER 4 Orbital Core] mission is now available at the terminal while the Core Competence mission is active.
- Fixed an issue that prevented players who skipped the Dantooine Crash Site introduction mission from purchasing higher ranks of hazard protection.
Legacy Reborn Bug Fixes
(WARNING: Section will contain spoilers!)
General
- The correct animation triggers when Darth Malgus jumps while in combat.
Abilities
- The visual effect of the “Focused Storm” ability is now visible when Darth Malgus casts it on enemy NPCs.
- Darth Jadus’ “Storm of Shadows” ability now only damages the player after the attack has completed.
- The sound effects for T7-01’s “Reconfigure Circuit" and “Blaster Volley” abilities are now audible.
- The Power Droid’s “Massive Discharge” ability no longer affects the player if they are outside of the AoE’s area of impact.
- The sound effect for the Cable Droid’s “Massive Discharge” ability now triggers when it is cast.
- The sound effect for the “Bombardment” ability now triggers when used to destroy the Air Defense cannons.
- The “Repulsor Pushed” stun debuff icon now appears as intended during the [Hidden Fortress] mission.
- A Hovertank’s basic attack no longer casts a debuff on the player.
- The Sith Monstronsity’s “Dark Blast” ability now deals damage immediately upon impact.
- The sound effect for the Sith Monstrosity’s “Enraged Smash” ability now triggers when the ability is being used.
- The sound effects for Heta Kol’s “Launch”, “Charging Shard”, “Laser Slash”, and “Crystal Shield” abilities now trigger when she uses them.
- Darth Jadus’ “Blast of Shadow” ability no longer displays an additional visual effect if the player is outside of the AoE circle.
- Darth Jadus’ “Repel” ability will no longer push the player into Darth Nul’s machine.
- Players will now only receive damage from the “Horrowing Storm” ability when within its AoE range.
- During the [Defeat Darth Jadus] mission step, Darth Jadus’ applied buff now displays a name, icon, and tooltip.
Missions
- [Destroy the Frigate’s Turrets] Fixed an instance of the "Bail Out" ability not working.
- [Disconnect the Droid from the Power System] Players can now only interact with the Power Droid once they’ve completed the mission’s previous steps.
- [Speak to Shauz Farr] Sa’har no longer spawns as a follower if the player exits and reenters the phase after completing this mission step.
- [Destroy Air Defense Cannons] The player character’s weapons can no longer be seen levitating at the spawn point.
- [Defeat Darth Jadus] The invisible NPC is no longer present once Darth Jadus is defeated.
- [Destroy the Hovertanks] The tooltip now appears when the player’s cursor hovers over the map icons.
- [The Hidden Fortress] The Basilisk’s Charge ability now only works for enemies in front of the Basilisk.
- [Get to the Orbital Defense Controls] Theron Shan will now stay near the player during this mission step.
- [Defeat Darth Jadus] Darth Jadus no longer spawns inside of Nul’s machine if players log out and then back in while on this mission step.
Cinematics
- [General] Fixed various issues with assets clipping during cinematics.
- [General] The Meditation Sphere’s Anchor no longer appears interactable during cinematics.
- [Speak to Major Anri] The landing ship now remains visible in the background for Imperial players.
- [Into the Shadows] T7-01 no longer appears through a wall in certain cases.
- [Into the Shadows] The player character and Lana Beniko no longer appear to walk through a wall when entering the briefing room.
- [Contact the Rest of Your Forces] The camera will remain in focus for player characters using body types 3 and 4 while kissing Lana Beniko.
- [Disconnect the Droid from the Power System] The player character no longer abruptly equips their weapon when speaking to Jekiah Ordo.
- [Speak to Malgus] The player character now holds their weapon correctly when confronting Darth Malgus.
- [Speak to Malgus] The player’s weapon remains sheathed/holstered when confronting Darth Malgus.
- [Confront Darth Jadus] Darth Malgus no longer redraws his lightsaber.
- [Confront Darth Jadus] Darth Malgus’s hand now appears to grip his lightsaber.
UI
- The following maps no longer change to the World Map while the player is walking along the area pathways:
- Naga Sadow’s Laboratory
- Fortress Sub Level
- Command Deck
- Fortress Defense Control
- The map no longer changes from “Fortress Defense Control” to the World Map when Lana Beniko uses the “Dash In” ability.
- [Exit the Service Tunnels] The mapnote for the exit is now displayed on the map while the player is controlling T7-01.



