1/8/2013
1/8/2013
1.6.2 Patch Notes
1/8/2013Cartel Market
- Players can now unlock additional character slots! Cost: 600 Cartel Coins.
- The Newcomer Bundle is now available! It contains a wide range of items to help new players expedite their travels. Cost: 405 Cartel Coins (discounted by 50% for a limited time!).
- Two new armor sets, the Interstellar Privateer Armor Set and Clandestine Officer Armor Set, can now be purchased. Each armor set costs 1,440 Cartel Coins.
- A new Cartel Pack, the Skip Tracer Cartel Pack, is now on the Market. Cost: 360 Cartel Coins.
- The Gamorrean Axe is discounted by 30%. Cost: 245 Cartel Coins.
- Fleet Passes (single use) are discounted by 33%. Cost: 60 Cartel Coins.
- The Life Day Bundle is discounted by 35%. Cost: 2,400 Cartel Coins.
- The Newcomer Bundle is discounted by 50%. Cost: 405 Cartel Coins.
- Unlock items no longer stack in the inventory.
- The Investigator’s Robe now displays the correct color when equipped.
- Revan's Mask no longer clips through hoods on some body types.
- The textures for the Forward Recon chestpiece now display properly.
- The appearance of the Phantom, Spymaster's, and Preceptor's armor now matches the appearance seen in the Cartel Market.
- The Stylish Dancer's Top no longer binds on pickup.
- The Statele Shan Holo-Statue and Darth Malgus Holo-Statue no longer allow the use of Heroic Moment abilities.
- The Cyan-blue War Hero's Color Crystal now binds on equip.
- Using Imperial and Republic Firework items now causes the player to kneel down.
- Tinsel Bombs can now be used on both friendly and hostile targets.
- Players no longer move when using Fountain Fireworks.
- Tooltips for equipment that requires the Event Equipment Requisition Authorization now update when the player unlocks the requirement.
- The Carbonite Chamber and Life Day Orb now properly regenerate Ammo for Troopers.
- The Remote Control Starship now regenerates a player's health and energy pool when channeled.
New Items
New Discounts
Bug Fixes
General
- Character slot restrictions are now being enforced:
- By default, Free-to-Play players are restricted to 2 characters per server.
- By default, Preferred Status players are restricted to 6 characters per server.
- By default, Subscribers are limited to 12 Characters per servers.
- All players have a Global Active Character Limit of 350 Characters.
- Additional Character Slots may now be purchased from the Cartel Market. Each Character Slot will increase the number of Characters a player may have across all servers by 1 (players can go beyond their default character slot restrictions). Each purchase will increase the number characters that a player may mark as Active across all servers.
- Subscribers who have more than the current character limits will be allowed to keep and play all characters.
- Preferred Status players who have more than the current character limits will be allowed to keep all characters, but will only be able to activate 6 characters per server unless additional character slots are purchased.
- No new characters may be created on a server if the account exceeds the server character limit until the number of characters on the server falls below the default limit plus any additionally purchased slots.
- Public Test Server characters no longer count towards character limits.
Classes and Combat
- Flechette Round's damage over time effect no longer interrupts players attempting to capture an objective.
- Acid Blade's damage over time effect no longer interrupts players attempting to capture an objective.
Smuggler
Scoundrel
Scrapper
Imperial Agent
Operative
Concealment
Companion Characters
- HK-51's dagger, "Dicer," is now available in his combat outfit container.
- Warning: Rivals Detected: Players are no longer prevented from restarting this mission if they abandoned it. Players that were unable to re-obtain this mission can speak to Bren in Section X to continue.
HK-51
Flashpoints and Operations
- Optimizations have been implemented to improve performance inside this Flashpoint.
- The Infected Screamer's Brutalize attack now respects player immunities to knockback.
- The Fifth Fleet Footmen and Fifth Fleet Gunners now spawn correctly during the Grand Moff Kilran encounter.
- X-37 Oppressor's Power Punch now respects player immunities to knockback.
- Enrage timers have been increased by 1 minute for bosses (excluding the Ancient Pylons encounter) in this Operation in 16-player Story and Hard Modes.
- Warlord Kephess' enrage timer has been increased to 5 minutes, 30 seconds in 16-player Nightmare Mode.
- The Defected Imperial Commander now spawns correctly in the Colonel Vorgath encounter.
- The Trandoshan Cannoneers and Trandoshan Mercenaries now spawn correctly during boss encounters.
- Enrage timers have been increased by 1 minute for bosses in this Operation in 16-player Story and Hard Modes.
- The Gargantuan Lobel mini-boss now spawns correctly.
- In the Terror from Beyond encounter, the Unstable Larva, Hypergate Beacons (in the first phase of Hard Mode), and Hypergate Irregularities now spawn correctly.
Flashpoints
Kaon Under Siege
Maelstrom Prison
Operations
Eternity Vault
Explosive Conflict
Karagga's Palace
Terror from Beyond
Items
- The Dread Guard's Corrupted Mask now uses appropriate voice sound effects during cinematics.
- The Devastator's Double-Bladed Lightsaber now correctly displays two blades.
Legacy
- Legacy of Combat abilities can no longer be used inside Warzones.
- Using Priority Transport: Capital World now properly advances mission steps that require players to travel to Coruscant or Dromund Kaas.
Missions and NPCs
- Section X Weekly missions no longer autocomplete if the player has previously completed the component missions.
- The Section X daily mission area has had some encounters removed and others relocated to provide easier travel between mission objectives.
- March of the Dread Guard: Players now use the remote device recovered from nearby enemy NPCs to free all prisoners. Only 5 prisoners now need to be freed (down from 12), and leader NPCs count towards this goal.
- Imminent Threat: Only 8 escaped prisoners are now required for this mission's objective (down from 16).
- Find the Ancient Weapon: Players can now complete this optional mission after recovering the item from the chest.
- Justice: An issue that could cause players to become stuck in the floor on The Justice has been corrected.
- After Dreadtooth is defeated, Dreadful Resurgence no longer persists. Dreadful Essence must be used to increase Dreadtooth's difficulty.
- Dreadtooth's difficulty when he is affected by 3 or more applications of Dreadful Resurgence has been decreased.
- Dreadtooth no longer drops crafting materials when affected by less than 3 applications of Dreadful Resurgence.
- The anti-griefing "Dread" debuff applied by Dreadtooth now uses a shorter range.
- The Shriek attack used by Dreadtooth no longer causes too many visual effects to be played each tick.
Missions
Belsavis
Class Missions
Jedi Consular
Trooper
NPCs
PvP
- Players defending a pylon their team controls now gain defensive credit over time.
- Transmissions inside this Warzone now use appropriate voice effects.
- Players no longer gain attacker objective credit for finishing a capture attempt on an energy orb that has already been captured by another player.
Warzones
Ancient Hypergate
Space Combat
- The costs for Grade 7 ship upgrades available from the Fleet vendor, Daily vendor, and Starship Upgrades credit vendor have been reduced.
- The credit reward from [Heroic] Space Combat missions has been reduced from 12,500 to 1,616.
UI
- The "Unify to Chest" armor color option now works correctly for players and companions.
- Vendors now have a "Sell Junk" button that can be used to automatically sell inventory items that would be sold when sending a companion to sell junk.
- Four new item sorting options and a button to swap between ascending/descending (where applicable) have been added to the inventory and Cargo Hold windows.
- Preferred Players can now post 5 sales at a time on the GTN. Previously, Preferred Players were incorrectly limited to 2 sales.
General
Galactic Trade Network
Miscellaneous Bug Fixes
- Several items that were missing correct translations in French and German have been updated.
- A rare issue that could cause a Premium or Preferred Player to function as a Free-to-Play Player temporarily has been addressed.
- Using /stuck now kills the player without penalty when used on a Personal Starship.