Community News
Dev Tracker Summary: June 5, 2012 to June 12, 2012

Hello and welcome to this week’s Developer Tracker blog. We have collected the most important recent developer responses in our Dev Tracker and compiled them into this digest.
Be sure to check out the News, Community Blog, and Community Q&A sections of our website for even more of the latest updates!
Online Community Manager Joveth Gonzalez let everyone know that Game Update 1.3 went live on the Public Test Server. He also announced that we manually re-entered many players’ accounts for character copy to the Public Test Server.
Assistant Community Production Coordinator Courtney Woods posted a discussion thread for Senior Designer Austin Peckenpaugh’s blog, “Class changes and balance in Game Update 1.3 .” She also posted a discussion thread for our Forum Thread Round-Up blog.
Live Community Coordinator Amber Green posted the PTS Game Update 1.3 Patch Notes in the PTS forums.
Community Production Coordinator Alyson Bridge revealed the new Group Finder Tool, as outlined in “Game Update 1.3: Allies is on Public Test Server!”
Senior Community Coordinator Allison Berryman let everyone know that players can still receive PTS titles for reaching level 10 and completing Chapter 1 on the Public Test Server. She also posted the Community Q&A discussion thread, as well as the thread for posting questions for the June 15th Q&A.
Systems Designer David Hunt explained that the Matrix Datacron will be updated in the next PTS build. He also told crafters that there was a bug that affected reverse engineering for augment slot components.
Associate Project Manager at BioWare Antonia Phillips gave a little more insight on how the new Public Test Server Group Finder tool works, and went into even more detail here. She also clarified that Denova will not be available through Group Finder on the live servers, and that the team will be evaluating the possibility of a gear check feature.
Senior Game Designer William Wallace thanked the community for their feedback on costs and benefits.
Character Transfers. This was a hot topic this past week, so it gets its own section!
To check to see if your server is eligible for character transfer, please visit www.swtor.com/transfer
- Courtney Woods announced the long-awaited blog, “Character Transfer, Server Populations and You,” which gives a preview of the server transfer process, which started June 12th.
- Joveth Gonzalez gave a preview of the free transfer process, touching on origin and destination servers, server types, the link to find eligible servers, and the length of time transfers will remain open, among other subjects.
- Allison Berryman gave further clarification on origin and destination servers and how they will be monitored as the process continues. She also said that initial list of servers has not been finalized and that each origin server will have only one destination server, although multiple origin servers may have the same destination server.
- Allison also stated that the players have the option to stay on their server even if it becomes eligible for transfer.
- Joveth clarified that server transfers will maintain server types.
- Allison reassured players may transfer all characters on an eligible server to the destination server during the free transfer process.
- Joveth focused on guild concerns and talked about the issue of naming, banks, and the process by which guilds will transfer to a destination server.
- Joveth compiled individual questions and responses regarding server transfers into one mini-Q&A post, which covered a variety of topics including eligibility, server types, guild banks, and more.
- Amber announced the first round of eligible servers, posted on www.swtor.com/transfer. She also recommended the Character Transfer Service FAQ.
- Joveth clarified that the eligible server list will be updated regularly.
We hope you find this Dev Tracker Summary useful in keeping up with the all the updates for Star Wars™: The Old Republic™!