Developer Blog

01.06.2014

The Star Wars: The Old Republic Community Cantina Tour Arrives in Phoenix, AZ!

We’re happy to announce that the next stop in the Star Wars™: The Old Republic™ Community Cantina Tour will be happening on Friday, January 31st, in Phoenix, AZ!

This is your chance to join the Star Wars: The Old Republic community for a development team Q&A as well as complimentary drinks*, food, and giveaways. Every attendee will be receiving a highly coveted Tauntaun Fawn code. Space is limited so be sure to come early.

12.20.2013

Four More Picks for You

To: Fleet Admiral Aygo
From: ORIGIN DATA CORRUPTED
Subject: Four more for you
Text:

Got a few more top picks for the ops we were discussing. Not exactly regulation, but then, none of this is.

12.20.2013

Additional Personnel Files

MESSAGE SOURCE: Lord Krovos
RECIPIENT: Admiral Ranken
REGARDING: Additional Recruitment
MESSAGE READS:

As you requested, our recruiters have secured four additional personnel to serve as flight crew in our forthcoming operations. I have collected their relevant data and my own notes below. They are an unorthodox lot, but I am confident we will find use for them all in time.

 

12.16.2013

IMPERIAL EDICT GR-1NC4

Immediate Notice and Compliance Demanded.

It has come to the Empire’s attention that dissident elements engaging in a tawdry and potentially dangerous seasonal event are planning to infect Imperial space with their insipid notions. This so-called “Life Day” encourages activities unbecoming of an Imperial citizen, including but not limited to:

12.03.2013

Welcome to Galactic Starfighter Subscriber Early Access

Hello, Starfighters! It is with great pleasure that we swing open the doors to our second Digital Expansion of 2013. This one has been a long time coming and we are incredibly proud of the experience we have in store for you.

12.02.2013

Galactic Starfighter Development, Introduction: Part II

Greetings Starfighters,

In the last Developer Diary I wrote, we talked a little bit about the history of Galactic Starfighter and how it came to be. I also hinted at getting into some of the details about the game itself. Well, today, we start to get down and dirty into the different aspects of the game as a whole, and then we’ll start to focus on more of the specifics as more Diaries are written by members of the team.

So, let’s get started.

12.02.2013

Developer Update: Galactic Starfighter Crew Members

Welcome back Starfighters! It's Brian Audette again and this time I'm here to tell you all about Crew Members in Galactic Starfighter.

11.27.2013

Developing a Level for Galactic Starfighter

Howdy Starfighters! I’m Chris Schmidt, one of the designers on the Galactic Starfighter team, and I’m here to talk about Galactic Starfighter level design. I thought it would be fun to peel back the curtain a bit and give you, the fans, an insight into what it takes to create a level from start to finish.

11.26.2013

HoloNet News Exclusive Interview: Baron Deathmark

In yet another HoloNet News exclusive, chief correspondent Lamalla Rann sits down once again with sports icon and renowned Huttball host Baron Deathmark, who discusses the newly announced Arena of Death on the planet Makeb and gives fans a glimpse of the carnage they can expect in this new setting.

11.25.2013

Developer Update: Requisition and Upgrades

Greetings Starfighters!

The Millennium Falcon may not look like much, but thanks to a lot of special modifications, she’s got it where it counts. I am Jason Attard, a Senior Game Designer on Star Wars™: The Old Republic™, and today we’re going to take a look at upgrading and customizing your own fleet of starships in Galactic Starfighter.

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