Developer Blog
Developer Update: Gunship Class Starfighter
Howdy Starfighters!
I am Chris Schmidt, a Galactic Starfighter designer here to talk about one of my favorite ship roles in the upcoming Digital Expansion for Star Wars™: The Old Republic™.
Developer Update: Strike Fighter Class Starfighter
Greetings fellow Starfighters!
Brian Audette here, bringing you some info on my personal favorite ship role to fly in Galactic Starfighter™: the Strike Fighter.
Developer Update: Scout Class Starfighter
Welcome Pilots.
My name is Bret Hoffman. I am a Designer on the Galactic Starfighter™ digital expansion for Star Wars™: The Old Republic™. I am here to discuss my personal favorite type of ship, the Scout Class Starfighter. The Scout’s sleek design and speedy gameplay harkens back to classic Star Wars™ ships like the A-Wing and TIE Interceptor.
PvP Season One Blog
The Star Wars: The Old Republic Community Cantina Tour Arrives in Austin, Texas!
We’re happy to announce that the next stop in the Star Wars™: The Old Republic™ Community Cantina Tour will be happening on Friday, November 22nd, in Austin!
This is your chance to join the Star Wars: The Old Republic community for a development team Q&A as well as complimentary drinks*, food, and giveaways. Every attendee will be receiving a highly coveted Tauntaun Fawn code. Space is limited so be sure to come early.
Galactic Starfighter Development, Introduction: Part I
Introduction
Greetings Starfighters,
Let me welcome you to what will be the first of many Developer Diaries delving into the background and development of Galactic Starfighter™ and its place within the Star Wars™: The Old Republic™ experience.
The Star Wars: The Old Republic Community Cantina Tour Arrives at EA San Francisco!
We’re happy to announce that the next stop in the Star Wars™: The Old Republic™ Community Cantina Tour will be happening on Wednesday, November 13th, in San Francisco!
Pursuer's Bounty Pack
Below are some of the highlights from the Pursuer's Bounty Pack. The rest of the items can be found here on our official Facebook page.
The Search for Oricon
LOG FILE: XR7783459098224-AFR-R
ACCESS LEVEL: 27V Restricted
OPERATIVE: BALKAR, J
The poor kid actually pulled it off. Oricon.
We had an army of slicers working back-to-back shifts for months, fired probe droids at every Outer Rim rock big enough to seat six, and tried to question every nutjob the Dread Masters ever left behind on an op. Didn’t even get a hint. But throw some grinning recruit into the deepest end of the most psychotic pool in the galaxy, and sure enough, jackpot!