Developer Blog
Archon’s Contraband Pack
The Archon’s Contraband Pack contains a diverse mix of all your favorite types of Cartel Market loot. Mount lovers will rejoice at the six possible mounts contained in the pack, including the Aratech Lux and Blur holo-augmented speeders. Our line of “Relaxed” gear continues with the Relaxed Vestments Armor Set, which looks great on both male and female characters, while the Calo Nord Armor Set expands our lore gear collection. This will also be the first pack that includes Dye Modules, in the form of six new color combinations exclusive to the Archon’s Contraband Pack.
Welcome to Game Update 2.1: Customization
Howdy from Austin, Texas! We are thrilled to release Game Update 2.1: Customization today. This update introduces many highly requested and anticipated features to Star Wars™: The Old Republic™. As the name indicates, Game Update 2.1 is all about giving players the freedom to customize their characters to fully immerse themselves in their personal Star Wars™ saga.
Vice Commandant’s Contraband Pack
The Vice Commandant’s Contraband Pack features ten new gear sets worn by iconic figures from The Old Republic™ universe, including those of Bastila Shan, Thana Vesh, Jolee Bindo, House Thul, and The Red Blade. Four newly introduced mounts include the holo-canopied Cartel Decadent Skiff and the holo-stabilized Gurian Lightning. However, the gems of the pack are two new toys, each with abilities not found anywhere else in the game! The first is the Revan Holostatue, which acts as a summonable Commendations vendor.
Developer Update: Jedi Consular Class Changes
Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Jedi Consular class in Game Update 2.0.
We’ll be writing about recent class changes coming to The Old Republic, but this time we’re going a little more in depth and taking on one class (for both factions) at a time.
Developer Update: Sith Inquisitor Class Changes
Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Sith Inquisitor class in Game Update 2.0.
We’ll be writing about recent class changes coming to The Old Republic, but this time we’re going a little more in depth and taking on one class (for both factions) at a time.
Developer Update: Trooper Class Changes
Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Trooper class in Game Update 2.0.
Developer Update: Bounty Hunter Class Changes
Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Bounty Hunter class in Game Update 2.0.
Developer Update: Jedi Knight Class Changes
Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Jedi Knight class in Game Update 2.0.
Developer Update: Sith Warrior Class Changes
Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Sith Warrior class in Game Update 2.0.
Developer Update: Smuggler Class Changes
Hello everyone. My name is Austin Peckenpaugh, and I’m a Senior Designer on Star Wars™: The Old Republic™, responsible for class design and combat systems. As such, I’m here to shed some light on the changes to the Smuggler class in Game Update 2.0.