Developer Blog

11.26.2014

Game Update 3.0 Class Changes: Scoundrel + Operative

11.25.2014

Game Update 3.0 Class Changes: Gunslinger + Sniper

11.20.2014

Game Update 3.0 Class Changes: Guardian + Juggernaut

11.18.2014

Game Update 3.0 Class Changes: Sentinel + Marauder

11.13.2014

Game Update 3.0 Class Changes: Sage + Sorcerer

11.11.2014

Game Update 3.0 Class Changes: Shadow + Assassin

11.07.2014

Game Update 3.0 Class Changes: Vanguard + Powertech

11.06.2014

Game Update 3.0 Class Changes: Commando + Mercenary

10.28.2014

Bedtime on Concordia

A blazing campfire cast three shadows across the open plain. The longest stretched from the angular form of a man still clad in the armor of his people, the fire’s light stumbling and bouncing across decades of pockmarks and scrapes in the Mandalorian iron’s surfaces. The other shadows’ figures were clad in training gear, their bodies still growing too quickly for proper armor to fit for long.

10.22.2014

The Revanites’ Ascendance

FROM: The Shroud
TO: All Assets (Level 25 Encoding Active)
SUBJECT: The Order of Revan

I have mentioned in the past that a number of embedded Imperial and Republic assets have been eliminated. Some of these deaths appeared purely incidental, while others were very obviously assassinations executed with varying degrees of competence and flair that would not suggest a pattern. I now believe it was a mistake for me to have dismissed these deaths as unrelated.

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