Game Update 3.1: Conflict On Rishi

Game Update 3.1: Conflict On Rishi

Highlights

Ranked Warzone Arena Season 4 has begun! Get in there and go berserk! Season 3 leaderboards have been archived.
New Hard Mode Flashpoints! Hard Mode Blood Hunt and Battle of Rishi are now available through Group Finder in the Hard Mode Flashpoint category at level 60.
New Legacy Unlock – Improved Mounting! You can now summon any vehicle or creature mount while moving!
Relics of the Gree is back! The Gray Secant has been spotted on Ilum, which means only one thing: the Relics of the Gree Event is back and now available for Level 60 players! From February 24th at 4:00PST/12:00 GMT to March 3rd at 4:00PST/12:00GMT, Black Bisectors are called upon to complete missions for new rewards!
Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins February 12th at 04:00 PST/12:00 GMT and ends February 17th at 04:00 PST/12:00 GMT
Progress faster with a Double XP Weekend! Get twice the experience from February 13th at 10:00 PST/18:00 GMT to February 16/17th at 23:00 PST/07:00 GMT!

General

  • Ship Droids can now equip 1-Handed Blaster Pistols in their Main Hand.
  • Hard Mode Battle of Rishi and Blood Hunt have been added to the Mission “[WEEKLY] Galactic Conflicts.”
  • The following exit points have been added to Guild Flagships:
    • Republic: Yavin 4: Coalition Staging
    • Republic: Rishi: Raider's Cove
    • Republic: Rishi: Blaster's Path Cantina
    • Imperial: Rishi: Blaster's Path Cantina
  • Fixed an issue where player Utility Points would not reset when the data had changed, resulting in players not always meeting the criteria for the Utility set up they have.
  • The Achievements for killing Commander Mokan now have a proper icon.
  • The BH-7X Custom Hunter vehicle now correctly banks into turns.
  • The Decoration UI no longer lists the Decoration “Life Day Holo-Tree (Green)” as available.
  • The Cyan Sphere vehicle is now purchasable from the Gree Reputation vendor.

Cartel Market

  • The Apprentice's Shadow Pack is now available from the Cartel Market!
  • Corrected the jet pack animation locations on Shae Vizla’s Chestguard.
  • Selecting the “Bright Yellow Eyes” option in Character Creation or the Appearance Designer no longer makes it impossible to make further changes.
  • The Dathomir Shaman’s Hood now appears properly when equipped or previewed.
  • The Investigator’s Robe no longer has two hoods.
  • The Icon for the Appearance Modification Station Decoration is now blue instead of green to appropriately match the required Floor Hook size.
  • The Collections UI no longer has images of the Juhani set while viewing or unlocking the Underwater Explorer’s Armor.

Classes + Combat

General

  • Incremental healing and damage from already-applied effects no longer get inadvertently cut off when Alacrity buffs are activated.

Jedi Knight
Guardian
General

  • Fixed a dynamic tooltip bug that caused Soresu Form to appear like it reduced ability damage dealt by 20% instead of 10%.
  • Narrowed Focus is now a Skillful Utility.
  • Gather Strength is now a Masterful Utility.

Defense

  • Dust Storm now additionally increases Blade Storm damage by 40%.
  • Pacification now increases Force Sweep damage by 75% (up from 65%) and the critical strike chance of Cyclone Slash and Master Strike by 30% (up from 20% and 0%, respectively).
  • Warding Power now additionally increases Warding Strike damage by 15%.
  • Lunge has been redesigned: While Soresu Form is active, Riposte is off the global cooldown and costs 1 less focus.
  • Warding Call now has a subtle, persisting visual appearance while the effect is active on the Guardian.

Sith Warrior
Juggernaut
General

  • Fixed a dynamic tooltip bug that caused Soresu Form to appear like it reduced ability damage dealt by 20% instead of 10%.
  • Deadly Reprisal is now a Skillful Utility.
  • Pooled Hatred is now a Masterful Utility.

Immortal

  • Quake now additionally increases Force Scream damage by 40%.
  • Heavy Handed now increases Smash damage by 75% (up from 65%) and the critical strike chance of Sweeping Slash and Ravage by 30% (up from 20% and 0%, respectively).
  • Consuming Power now additionally increases Aegis Assault damage by 15%.
  • Lash Out has been redesigned: While Soresu Form is active, Retaliation is off the global cooldown and costs 1 less rage.

Jedi Consular
Shadow
Kinetic Combat

  • In addition to its previous effects, Double-bladed Saber Tactics now increases the damage dealt by Force Breach by 75% whenever you successfully shield, parry, or deflect an attack. This effect lasts for 10 seconds and does not stack.
  • Changed the name of “Double-bladed Saber Defense” to “Double-bladed Saber Tactics” to better fit the new additions to the skill.
  • Reduced the damage dealt by Cascading Debris.
  • Force Break now increases the damage dealt by Force Breach by 30% (up from 15%).

Infiltration

  • Shadow’s Respite now properly gives a 50% Force Bonus after stealth ends.

Sage

  • Jedi Consular trainers on Balmorra, Taris, Nar Shadda, and Hoth now properly display Sage abilities.

Sith Inquisitor
Assassin
Darkness

  • In addition to its previous effects, Lightning Reflexes now increases the damage dealt by Discharge by 75% whenever you successfully shield, parry, or deflect an attack. This effect lasts for 10 seconds and does not stack.
  • Reduced the damage dealt by Depredating Volts.
  • Mounting Darkness now increases the damage dealt by Discharge by 30% (up from 15%).

Smuggler
Gunslinger
General

  • Improved the visual effects for Vital Shot, especially when dual wielding Blaster Pistols.

Scoundrel
Ruffian

  • Fixed a bug that caused Sanguinary Shot to deal damage twice.

Imperial Agent
Sniper
Engineering

  • Interrogation Probe no longer flies away while the damaging effect remains on a target. Instead, it now fades out when the effect ends.

Flashpoints + Operations

Temple of Sacrifice

  • Players no longer receive “Out of Range” errors when attacking The Underlurker, and the Devastation mechanic now functions more reliably.
  • Malaphar the Savage now only uses Frustrated Howl in appropriate situations.

The Ravagers

  • The Repair Droids present during the Torque encounter now have more health in Story Mode.
  • The damage of Torque’s Floor Vents has been reduced for 16-Player Story Mode.
  • The Shoots Lasers droids now more accurately target and destroy the Repair Droids deployed during the Torque encounter.
  • Being defeated by the Bridge Crew no longer causes Coratanni to fight the Escape Pod.

Dread Palace

  • It is now possible to complete the healing challenge during the Dread Master Raptus encounter on all difficulties.

World

  • Players now get a warning if they pull the Ancient Threat close to its combat reset range while in combat.
  • Ancient Threat’s Force Whisper and Force Silence now have the correct dispel types in the debuff tooltip.
  • All units of the Lance Squadron on Yavin 4 now have boss immunity.

Flashpoints

  • The Demolition Probes during M2-AUX Foreman’s encounter in Hard Mode Depths of Manaan now center the damage radius on the probe instead of the player who triggered the detonation.
  • Commander Jensyn and Darth Soverus can no longer die of mysterious causes after using the Force Unleashed ability during Hard Mode Korriban Incursion.
  • The Imperial/Republic Commanders in Hard Mode Assault on Tython now reset if moved too far from the combat area.

Items + Economy

  • Self-Perpetuating Power Cells have replaced Synthetic Energy Matrix as a crafting material required to craft Dark Projects.
  • Bosses in 16-Player Story Mode Shadow of Revan Operations now drop two MK-2 gear pieces and two set piece Tokens.
  • One of the duplicate M1-4X's Defense Gear Lockboxes has been renamed to SCORPIO's Defense Gear Lockbox. The newly named SCORPIO's Defense Gear Lockbox has had its requirement changed to SCORPIO.
  • Corrected the jet pack animation on the Headhunter’s Body Armor.
  • The icon for the Rishi reputation item "Raider's Cove Saber" now looks more like its description.
  • Following items have had their stats corrected:
    • Devoted Allies Force-lord's Gloves
    • Devoted Allies Force-lord's System
    • Devoted Allies Assault Focus
    • Devoted Allies Force-lord's Vestments
    • Devoted Allies Force-lord's Relay
  • Fixed backside cloth stretching issue on Trooper Massassi, Yavin MK-1, Resurrected, and Rishi Maze MK-2 chest armor.
  • Fixed hair clipping issues with the Yavin MK-1 helmet.
  • The Kurtob Alliance speeder has had its item icon, name, and description fixed, and it now appears correctly in the Stronghold Decorations list.
  • Numerous Shadow of Revan head slot items have had voice modulation added.

Missions + NPCs

  • The Missions “[WEEKLY] The Ravagers” and “[WEEKLY] Temple of Sacrifice” are now shareable.
  • The Republic version of the Mission “[WEEKLY] Tactical Flashpoints” now correctly states that it is for level 60 Flashpoints.
  • It is no longer possible to do the Shadow of Revan arc twice.
  • The GSI Combat Support Droid now correctly exits combat when entering stealth mode during Solo Flashpoints.

Warzones

  • Huttball Fire Trap damage is no longer mitigated by damage reduction for level 55+ characters, effectively reducing the number of hits required to defeat a player.

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