PATCH NOTES

PATCH NOTES


1.1.4 Patch Notes — 2/22/2012



General

    • The key formerly bound to /bug can now be mapped to any action and no longer opens the /bug window. The command is no longer able to be bound to a quickslot, but player can still type /bug in chat to open a new bug report.


Classes and Combat


    General

    • Using abilities with indirect targeting (such as area of effect abilities) will no longer cause players to be flagged for PvP if a PvP-flagged player from the opposing faction is within the ability's range, and the ability will have no effect on the PvP-flagged player.

    Imperial Agent


      Operative

      • Medical Therapy: Kolto Probe and Recuperative nanotech will now properly benefit from this skill.

    Bounty Hunter


      Powertech

      • Carbonize: PvP armor for Combat Tech will no longer prevent this skill from stunning enemies.


Flashpoints and Operations


    Operations


      Eternity Vault

      • Casting Mind Trap will no longer cause Soa to lose threat against his primary target.

      Karagga's Palace

      • G4-B3 Heavy Fabricator now has fewer hit points in Normal Mode.


Items


    Vendors

    • "Show Usable" now properly filters to only show equipable items.


Missions and NPCs


    Missions


      Republic

      • Unlikely Allies: Resetting no longer requires players to abandon and re-acquire the mission in order to complete it.


PvP


    Warzones


      General

      • Fixed a queue interface exploit that allowed players to bring additional players into a warzone. While imbalances can still happen under specific circumstances, the issue can no longer be intentionally triggered by players in this way.

      Alderaan Civil War

      • The Eastern Turret no longer fires twice under some circumstances when it is captured by the Imperials.

    World PvP


      Ilum

    • The /stuck comman will no longer teleport players to the location where they died.


UI


    General

    • Added a /version command.
    • Added several new preferences for cooldown appearance:

      • Show Ready Flash: Toggles a bright flash when an ability finishes cooldown.
      • Show Global Cooldown Ready Flash: Toggles a bright flash when an ability finishes global cooldown.
      • Cooldown Style: Changes the art style for the cooldown graphic.
      • Global Cooldown Style: Changes the art style for the global cooldown graphic.
      • Show Cooldown Timer: Toggles cooldown time text on top of the ability icon in the quickbar.

    Bug Fixes

    • Sorting will now function properly in the Guild Window.
    • Items placed in a quickbar are no longer removed when training abilities.
    • Using Shift + Right Click to split a stack of usable items will no longer cause the item to be used.
    • Some UI settings (such as quickbar lock, chat font size, and minimap zoom) will no longer reset upon area transition.


Miscellaneous Bug Fixes

    • Players will no longer experience occasional disconnection when purchasing Crafting Materials from the GTN.

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