Republic
Gunslinger
Master of the trick shot and willing to take advantage of every opportunity, the Gunslinger learns how to fire two blasters at once, specializing in long-range combat.
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Saboteur
Teaches the Gunslinger to use explosives and advanced tech to sustain a longer assault.
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Overload Charges
Instant
- Cooldown:
- 2 mins
Overloads all nearby Shock Charges, dealing 582 kinetic damage to all affected targets. Resets the cooldown of Cool Head, Defense Screen, Sabotage Charge, and Incendiary Grenade.
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Stun Bomb
Passive
Targets affected by Flash Grenade have a 100% chance to be stunned for 2 seconds on taking damage.
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Sharpshooter
The Gunslinger focuses on precise, high damage attacks from the safety of cover.
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Exploit Weakness
Passive
Quickdraw can be used on targets recently hit by a pistol ability critical hit.
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Surprise Attack
Passive
Rolling into cover has a 100% chance to make your next Charged Burst an instant cast ability.
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Dirty Fighting (shared)
These tactics leave no trick off-the-table and often leave an enemy crippled or bleeding.
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Heightened Evasion
Passive
Reduces cooldown of Dodge by 30 seconds. Dodge has a 30% chance to grant a speed boost to the player while active.
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Cold Blooded
Passive
Bleed effects do 25% more damage against targets with less than 30% health.
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