Weekly Patch Notes Update: January 13th, 2012
This week we had one patch (1.0.2d) that went out during our rescheduled maintenance. This patch resolved the following issues:
- Fixed an exploit that allowed the removal of Armoring item modifications that were not intended to be available for removal on Artifact quality items.
- Fixed an issue that sometimes prevented players from resetting their active Flashpoint.
- Using "Reset All Active Operations" no longer causes Soa and the Ancient Pylons to respawn even if the player is currently locked out of these encounters in the Operation “Eternity Vault”.
As our Game Director, James Ohlen, mentioned in his blog post, fixing issues is our priority and we will be making regular fixes on a consistent basis and emergency fixes as needed.
For the full list of patch notes, please visit the Patch Notes section of the website.