Dev Post GabeAmatangelo Posted January 19, 2012 Dev Post Share Posted January 19, 2012 (edited) Hello everyone; I wanted to update you on the issues we’ve been seeing today on the live servers, specifically within the Open World PvP area on Ilum. We’re aware that on some servers, either Republic or Empire groups have been capturing the Ilum control points, entering the enemy’s base and ‘camping’ the medcenters, preventing the opposite faction from leaving their base to recapture control points. This is not a fair or balanced gameplay experience and can also severely affect client performance, so we’re taking steps to address this. Our intended design for Ilum Open World PvP is that players are instantly killed when entering the enemy’s base safe area, just like in Warzones, and that the defending faction can take taxis to other points within the zone. In Game Update 1.1, this is not working as intended. We have found the issue preventing this from happening under server load and will be publishing a patch to address the issue. We’re aiming to have this patch published early tomorrow morning (January 19th, 5 AM US CST). [Note, please check the launcher and the main thread for the latest information on patch deployment timing -JG] In addition to these changes, we’ll be reducing the population cap on Ilum. This should help increase performance by requiring your client to render fewer characters on-screen at once. Regarding Valor gains, with the 1.1 update, players now receive a base reward of 20 Valor per unique enemy player defeated in a short time, and this base reward is modified by the number of objectives that the player’s faction owns. The gains are rate limited per player killed, encouraging players to attack unique players, not to pursue vendettas. The Valor gains players can see over time will vary greatly depending on the activity level in the zone. This is expected. To dispel a couple of rumors that have been seen today – there is no Valor gain from destroying turrets within enemy bases, and none from killing NPCs. We encourage players to avoid Ilum until our patch is deployed. As a temporary measure we will be disabling taxi services which would normally take players into the Open World PvP area. However, players will still be able to taxi out of the area. We will continue to monitor Ilum across all servers and will make further changes to gameplay if required. We welcome your feedback here on the Forums, but please ensure your feedback is constructive and specific. Feedback based on rumor does not help us isolate potential issues. Update: Please see Associate Community Manager Joveth Gonzalez's update below: Hi everyone, I just wanted to be clear and let you all know that we’re definitely aware of individuals who took extreme advantage of this situation and we will be carefully evaluating and taking action as necessary. Edited January 19, 2012 by JovethGonzalez Link to comment Share on other sites More sharing options...
CalvinDu Posted January 19, 2012 Share Posted January 19, 2012 (edited) In addition to these changes, we’ll be reducing the population cap on Ilum. This should help increase performance by requiring your client to render fewer characters on-screen at once. How about you fix your engine? Performance in this game is horrible. +No rollback? Are you kidding me? Edited January 19, 2012 by CalvinDu Link to comment Share on other sites More sharing options...
Taral Posted January 19, 2012 Share Posted January 19, 2012 (edited) So no rollback on valor...? I gained 3 levels by JUST doing my daily. Guess the 50 levels before that were a complete waste. I could have just waited until today to farm my valor. Edited January 19, 2012 by Taral Link to comment Share on other sites More sharing options...
ViperD Posted January 19, 2012 Share Posted January 19, 2012 So no rollback? Horrible job by BioWare Link to comment Share on other sites More sharing options...
Elgarr Posted January 19, 2012 Share Posted January 19, 2012 So no roll back? Link to comment Share on other sites More sharing options...
Zynellan Posted January 19, 2012 Share Posted January 19, 2012 no rollback? Link to comment Share on other sites More sharing options...
StealthStalker Posted January 19, 2012 Share Posted January 19, 2012 So no rollback on valor...? I gained 3 levels by JUST doing my daily/weekly. And technically no stop to it, until morning... Link to comment Share on other sites More sharing options...
Andaman Posted January 19, 2012 Share Posted January 19, 2012 So if there are a lot of Empire players on Ilum, no Republic player can join ? Link to comment Share on other sites More sharing options...
Darth_Menace Posted January 19, 2012 Share Posted January 19, 2012 lol congratz Battlemasters Link to comment Share on other sites More sharing options...
texn Posted January 19, 2012 Share Posted January 19, 2012 you gonna let them keep all the valor? omg... this is just... Link to comment Share on other sites More sharing options...
Niktok Posted January 19, 2012 Share Posted January 19, 2012 (edited) It's good to know that people can't fly into there now. Edited January 19, 2012 by Niktok Link to comment Share on other sites More sharing options...
Kirbyg Posted January 19, 2012 Share Posted January 19, 2012 (edited) what about the 600-1000 valor/ minute gained by those camping? oh well everyone is valor 60 now? EDIT to the guy above: if you think no one gained insane valor, you didn't go out there. Edited January 19, 2012 by Kirbyg Link to comment Share on other sites More sharing options...
leckis Posted January 19, 2012 Share Posted January 19, 2012 Republic people doing this? Naaah, 100% imperial... Link to comment Share on other sites More sharing options...
Thayan Posted January 19, 2012 Share Posted January 19, 2012 We encourage players to avoid Ilum until our patch is deployed. As a temporary measure we will be disabling taxi services which would normally take players into the Open World PvP area. However, players will still be able to taxi out of the area. . Encourage? Link to comment Share on other sites More sharing options...
Zansobar Posted January 19, 2012 Share Posted January 19, 2012 So no rollback? Horrible job by BioWare Sweet! Link to comment Share on other sites More sharing options...
Vealage Posted January 19, 2012 Share Posted January 19, 2012 Thanks for the update at least. Will avoid Ilum. Link to comment Share on other sites More sharing options...
mattjgibson Posted January 19, 2012 Share Posted January 19, 2012 This is the update and official response on the state of Ilum? Wow. Don't ignore the fact that massive faction imbalance makes it pointless for Republic to even consider going to Ilum. Or the fact that controlling bases means next to nothing when you're outnumbered 30:1. Ilum is a massive fail. BioWare needs to get their head on straight and ADMIT THAT THEY FAILED. These "fixes" are a band-aid on a broken leg. Link to comment Share on other sites More sharing options...
Darthneubauer Posted January 19, 2012 Share Posted January 19, 2012 yeah no thanks, I wont be re subbing come tomorrow, it will stay inactive Link to comment Share on other sites More sharing options...
junkfunk Posted January 19, 2012 Share Posted January 19, 2012 No rollback? Awesome. Link to comment Share on other sites More sharing options...
Vasbinder Posted January 19, 2012 Share Posted January 19, 2012 What about the valor gains? You going to leave those in? Now all of these people who had the day off, exploiting the spawn camp since the servers went up, gaining multiple valor levels, if not tens of multiple will be rewarded for their efforts while the rest of us suffer. I'm glad efforts are being made in a hurry but a rush job is what got us here in the first place. This is a fruitless change that did nothing but reward exploiters, just like the initial early access wave. A roll back was the only fix I could possibly see, be it valor only or even server. Link to comment Share on other sites More sharing options...
McVade Posted January 19, 2012 Share Posted January 19, 2012 (edited) Great, so to all Sith abused this to gain Battlemaster for free... you do jack about it. Fantastic job, Bioware. Edited January 19, 2012 by McVade Link to comment Share on other sites More sharing options...
DeimonX Posted January 19, 2012 Share Posted January 19, 2012 So no rollback? Guess I am staying cancelled thanks again for trivializing battlemaster status. Link to comment Share on other sites More sharing options...
MythranCombine Posted January 19, 2012 Share Posted January 19, 2012 People got from like rank 45 to 55 in about an hour in Ilum... way to spit on the face of people that worked hard over weeks to get to rank 60. Fail. Link to comment Share on other sites More sharing options...
Hoodlumpriest Posted January 19, 2012 Share Posted January 19, 2012 Too late.. The valor/gear gap has already grown even further. Added to wild faction imbalances world pvp is already mostly screwed for a long while. Link to comment Share on other sites More sharing options...
seugah Posted January 19, 2012 Share Posted January 19, 2012 so is the patch a fix for the bugfix which was meant to fix the fix for the fix which fixed the bug fix fix. Link to comment Share on other sites More sharing options...
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