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    1. Developer Tracker   (869,848 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

    2. New Player Help

      New to the game and need an extra hand? Post your questions here! 

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    8. PvP

      A general discussion space for players who partake in the Player vs Player game mode. 

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    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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    11. Galactic Strongholds

      Talk about and show off your Strongholds here! 

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    12. Galactic Starfighter

      Player vs player combat in space. 

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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  2. Français (French)

    1. Fil du développeur   (7,390 visits to this link)

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    1. Entwicklernews   (10,584 visits to this link)

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  • Posts

    • Long queues, sometimes well over thirty minutes depending on server, tons of bugs, notably the Commando bug on Coruscant which completely halted the story, where you had to send a ticket in. Or the Sith Sorc bug, same thing, completely halted story progress. Male body type four, which prohibited players from accessing certain areas, notably datacrons.  Regarding the praise, no, I remember differently, or maybe because I spent time on the forums trying to get my tickets taken care of and perusing all the other hundreds of complaints. You're right about one thing, no game has a smooth launch, so it's to be expected, but this game did not have a good launch. Compared to New World and a handful of others, yeah, it was a great launch. lol 
    • The Pop Up Window that will give players "a short but informative overview of new content" is an amazing addition, thanks for that! 🙂
    • ...Launch of SWTOR got quite a bit of praise way back when. It went much smoother than most other popular MMos of that time. Were there some server crashes, lots of bugs, bits and pieces of unfinished content? Sure. As was  to be expected in a brand new MMO back then.  I'm not sure if any MMO has gotten as good reviews as 1.0 of SWTOR did back them. TOR had its issues  and its unpolished bits. Messy launch wasn't among them.   People playing didn't compare launch of TOR to some perfect fairytale ideal. Rather, they'd compare it  to their somewhat fresh memories of wow launch, or first wow expansion launches and such. Like there was some 2-3 month period in 2005 where wow in some EU servers quite simply became unplayable during peak hours.   
    • I agree. I failed the mission twice because I was disconnecting upon receiving that objective.    There is one. It's under the objective  
    • Remember that you are only seeing the population for your faction:  The other faction might have a lot more players running around... Or it could be a case where there is a 40 player cap in an instance but there are 50 players on the planet, so you are probably going to end up with 40 players in instance 1 and only 10 in instance 2.
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