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So... Grade 7 Starship Parts.


OutlawDante

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It hasn't escaped my notice that they're no longer in the Cartel Market. Frankly, I think the reasoning is stupid as it's not BioWare's fault if players are too dense and/or lazy to read the tooltip which could clearly state that these items are not for Galactic Starfighter.

 

But that's not what this post is about. I noticed recently that the grade 7 Starship parts are collections items. ... And despite my best efforts, I have not found a way to buy the right to reclaim them on my other characters so that I don't have to grind out the 2,000 Fleet Commendations to outfit each of them.

 

... What is the reasoning for this? The only reason I can think of that this is the case is to motivate people who enjoy Space Missions to subscribe. Or to have to buy weekly passes as free/preferred players can only do three missions per week without them, and the amount of real money spent on either of those things is far greater than the money that would be spent on Cartel Coins to unlock them in collections.

 

Don't give me any BS about the items being BoE or about allowing players to simply reclaim them unbalancing the game because that doesn't seem to stop you at all when it comes to colour crystals or adaptive equipment. Which is reclaimed in a BoP state and I'm sure it hasn't escaped your notice what a huge advantage +41 stats are at level 10, or how easy it is for someone with a high level crafter to keep a leveling character outfitted with prototype or artifact mods that are far superior to any leveling gear that might be available. And that's not even starting on the fact that Starship parts don't in any way affect other players.

 

I just want to be able to throw the $6 at the collections so that my soon to be third level 50 can jump straight into hard mode space missions without the frustration of my other two 50s having to grind out the comms to help outfit their ship first. I'm sure I'm not the only one, and I'm sure this really isn't hard to make happen with minimal impact on other players, including the crafters that don't usually bother to make these things because they don't sell well.

 

Thanks.

Edited by OutlawDante
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I guess I just haven't bought anything from the Cartel Market with stats, because I've never noticed this. I still disagree with this decision, though, as Starship parts do not in any way upset the game for any other player. It just makes life easier for the account holder, and puts money in BioWare/EA's pocket in the process.
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It hasn't escaped my notice that they're no longer in the Cartel Market. Frankly, I think the reasoning is stupid as it's not BioWare's fault if players are too dense and/or lazy to read the tooltip which could clearly state that these items are not for Galactic Starfighter.

 

But that's not what this post is about. I noticed recently that the grade 7 Starship parts are collections items. ... And despite my best efforts, I have not found a way to buy the right to reclaim them on my other characters so that I don't have to grind out the 2,000 Fleet Commendations to outfit each of them.

 

... What is the reasoning for this? The only reason I can think of that this is the case is to motivate people who enjoy Space Missions to subscribe. Or to have to buy weekly passes as free/preferred players can only do three missions per week without them, and the amount of real money spent on either of those things is far greater than the money that would be spent on Cartel Coins to unlock them in collections.

 

Don't give me any BS about the items being BoE or about allowing players to simply reclaim them unbalancing the game because that doesn't seem to stop you at all when it comes to colour crystals or adaptive equipment. Which is reclaimed in a BoP state and I'm sure it hasn't escaped your notice what a huge advantage +41 stats are at level 1, or how easy it is for someone with a high level crafter to keep a leveling character outfitted with prototype or artifact mods that are far superior to any leveling gear that might be available. And that's not even starting on the fact that Starship parts don't in any way affect other players.

 

I just want to be able to throw the $6 at the collections so that my soon to be third level 50 can jump straight into hard mode space missions without the frustration of my other two 50s having to grind out the comms to help outfit their ship first. I'm sure I'm not the only one, and I'm sure this really isn't hard to make happen with minimal impact on other players, including the crafters that don't usually bother to make these things because they don't sell well.

 

Thanks.

 

I agree with you partly; I do not see the reason for removing them from the market in the first place as I would have been willing to purchase them for all of my favourite characters without question. Why can't they do like Maplestory and just leave everything in the store so we can buy at our leisure? Do they not want money? I mean, I am willing to buy anything as long as you just put it up for sale!

 

I do love the space missions, but those hard ones are just that; hard. This is why I would shell out some cash in a heartbeat to help me with the missions since they are really fun.

 

Now the reason I stated that I partly agree with you is due to the fact that unfortunately you cannot use those +41 crystals (the Endurance ones being the most important at a low level) at level one. You have to be level 10 to use them and the only advantage I have at level one is HK-51 and 7 more HP than everyone else lol.

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I agree with you partly; I do not see the reason for removing them from the market in the first place as I would have been willing to purchase them for all of my favourite characters without question. Why can't they do like Maplestory and just leave everything in the store so we can buy at our leisure? Do they not want money? I mean, I am willing to buy anything as long as you just put it up for sale!

 

I do love the space missions, but those hard ones are just that; hard. This is why I would shell out some cash in a heartbeat to help me with the missions since they are really fun.

 

Now the reason I stated that I partly agree with you is due to the fact that unfortunately you cannot use those +41 crystals (the Endurance ones being the most important at a low level) at level one. You have to be level 10 to use them and the only advantage I have at level one is HK-51 and 7 more HP than everyone else lol.

 

It's supposed to say 10, it was really late (or early, depending) when I wrote this. xD

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They are available via other means. You can buy schematics for the Tier 7 parts from vendors using comms from the space missions.

 

http://dulfy.net/2012/11/20/swtor-patch-1-6-grade-7-starship-upgrades-and-hm-space-missions/

 

For 3 pieces, yes. The remainder are obtained with comms, one of which is obtained with 200,000 credits. The point is that there is no real reason for this to be a collections item if it doesn't function like a collections item, when there is no reason for it to not function like any other collections item.

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Didn't they just have them up at one point in the last few weeks for a limited time...

 

 

They did...and oddly I got an urge last night to run some space missions, realized on the toon I was going to use that I needed upgrades, went to the GTn to buy that pack...poof...gone.

 

I wanna pay for it too!

 

And I barely mess with space missions these days, lol - maybe once every few months just to break up the monotony or waste time waiting for groups to form.

Edited by Bachannal
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They did...and oddly I got an urge last night to run some space missions, realized on the toon I was going to use that I needed upgrades, went to the GTn to buy that pack...poof...gone.

 

I wanna pay for it too!

 

And I barely mess with space missions these days, lol - maybe once every few months just to break up the monotony or waste time waiting for groups to form.

 

I really like them, myself. Especially the hardmodes. I do them daily. The other space missions are almost insultingly easy, but the hardmodes have an actual challenge to them that could be compared to the Rebel Assault game that I feel like they were derived from. It's upsetting that something that should be just fun is instead made so frustrating by the painful grind to obtain parts to even be able to attempt them.

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I really like them, myself. Especially the hardmodes. I do them daily. The other space missions are almost insultingly easy, but the hardmodes have an actual challenge to them that could be compared to the Rebel Assault game that I feel like they were derived from. It's upsetting that something that should be just fun is instead made so frustrating by the painful grind to obtain parts to even be able to attempt them.

 

Yea, I tried to run the Lotara escort (I think it's called that), which requires grade 7's...I did it half 7's and half 6's, and I got SQUASHED. Like...the amount of damage sustained was obscene. I can't actually imagine the grade 7 stuff would have helped THAT much more...but good lord. Some of those harder ones are WAY harder than you'd expect them to be, especially for the type of mini-game that is.

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I really like them, myself. Especially the hardmodes. I do them daily. The other space missions are almost insultingly easy, but the hardmodes have an actual challenge to them that could be compared to the Rebel Assault game that I feel like they were derived from. It's upsetting that something that should be just fun is instead made so frustrating by the painful grind to obtain parts to even be able to attempt them.

 

Honestly, I think that as long as you have the Grade 7 weapons systems, Electronic Warfare and EMP modules Improved Power Conversion Module and proton torpedos, they might be doable. The hardmode missions require very active dodging. If you try to facetank everything you're going to get splattered, even with Grade 7 parts. The Grade 7 parts just improve your margin for error a little bit, and make the missions less frustrating for repeat visitors.

 

I still hate Cha Raaba though. Whoever designed this mission, give me your mailing address so I can send you a gift box full of dog *****.

Edited by OutlawDante
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Honestly, I think that as long as you have the Grade 7 weapons systems, Electronic Warfare and EMP modules Improved Power Conversion Module and proton torpedos, they might be doable. The hardmode missions require very active dodging. If you try to facetank everything you're going to get splattered, even with Grade 7 parts. The Grade 7 parts just improve your margin for error a little bit, and make the missions less frustrating for repeat visitors.

 

I still had Cha Raaba though. Whoever designed this mission, give me your mailing address so I can send you a gift box full of dog *****.

 

N00b alert!

 

So...Proton Torpedos. Tell me what I'm doing wrong - how do you trigger them? Or does the right click for missiles also work in sort of a hybrid state with the PT's?

 

(see....told ya I rarely did these missions, lol)

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N00b alert!

 

So...Proton Torpedos. Tell me what I'm doing wrong - how do you trigger them? Or does the right click for missiles also work in sort of a hybrid state with the PT's?

 

(see....told ya I rarely did these missions, lol)

 

Proton Torpedoes are necessary for hardmode missions but for the regular ones are more trouble than they're worth. I unequip them.

 

The first thing is that proton torpedoes are only usable on major targets, exclusively the bridges of capital ships and the communications spikes on the undersides of space stations, each taking 2 missiles to destroy. You point your reticule at them, hold down right click until the target is painted (relayed to the player by a large flashing oval with an X inside) and then release the button before the target is lost. It's an aggravating system, because you have to keep your reticule on the target you want to paint while your ship is moving. But it's the only way to complete these objectives in hardmodes.

 

Now this is frustrating because these targets are destructible quite easily with regular missiles in normal missions with far less headaches, but if you have proton torpedos equipped you cannot fire regular missiles on capital bridges or communications spikes.

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Proton Torpedoes are necessary for hardmode missions but for the regular ones are more trouble than they're worth. I unequip them.

 

The first thing is that proton torpedoes are only usable on major targets, exclusively the bridges of capital ships and the communications spikes on the undersides of space stations, each taking 2 missiles to destroy. You point your reticule at them, hold down right click until the target is painted (relayed to the player by a large flashing oval with an X inside) and then release the button before the target is lost. It's an aggravating system, because you have to keep your reticule on the target you want to paint while your ship is moving. But it's the only way to complete these objectives in hardmodes.

 

Now this is frustrating because these targets are destructible quite easily with regular missiles in normal missions with far less headaches, but if you have proton torpedos equipped you cannot fire regular missiles on capital bridges or communications spikes.

 

 

AHAAAAAAAAAA...gotcha. That makes sense. annoying, but makes sense. Thank you!

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<rant>

 

Yea...350 Fleet comms per upgrade...that's an OBSCENE amount of GSF battles and/or Space missions just to get a single upgrade. And you need all grade 7 upgrades?

 

Come the F**k on Bioware...can you either just let us use those totally useless Basic comms to upgrade these things, or sell the items for CC's or creds? (and no...i don't want a schematic...i wanna buy the dang part and just do what I need to do).

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  • 1 year later...

Necro, but what the heck.

 

After being away from the game for a long time, I came back, got my level 60 boost, went to reclaim these parts, and they are gone. Money well spent, I say. I should at least be able to reclaim them since I paid for them with Cartel Coins.

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Necro, but what the heck.

 

After being away from the game for a long time, I came back, got my level 60 boost, went to reclaim these parts, and they are gone. Money well spent, I say. I should at least be able to reclaim them since I paid for them with Cartel Coins.

The items are still in the collections interface and it clearly says (as it always has) that additional copies are NOT available from collections.
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  • 5 years later...
All Collections items that have stats (other than crystals) cannot be re-claimed from Collections.

This is not unique to the ship parts.

 

Err, sorry for the necro, but I'm confused...

Is this still a thing: starship upgrades in the collections menu? Or _any_ collections items in the menu that you couldn't somehow reclaim?

 

Coming back to the game after a 7-year hiatus, so I don't remember what the collections interface looked like before now. Did some collections items actually work this way, but get removed? I would totally understand that happening, as, compared to the functionality and convenience of the current system, such item behavior seems dumb.

 

Just asking, as I'm coming back to do the IMP side of the space missions achievements and not looking to waste resources needlessly, but am also legitimately confused.

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Err, sorry for the necro, but I'm confused...

Is this still a thing: starship upgrades in the collections menu? Or _any_ collections items in the menu that you couldn't somehow reclaim?

 

Coming back to the game after a 7-year hiatus, so I don't remember what the collections interface looked like before now. Did some collections items actually work this way, but get removed? I would totally understand that happening, as, compared to the functionality and convenience of the current system, such item behavior seems dumb.

 

Just asking, as I'm coming back to do the IMP side of the space missions achievements and not looking to waste resources needlessly, but am also legitimately confused.

 

It's still as it always was. You need to obtain each (starship upgrade) item on each character. You cannot get duplicates through collections.

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