Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Spirit of Vegeance Flashpoint Solo - Over Powered

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Spirit of Vegeance Flashpoint Solo - Over Powered

voyagergrl's Avatar


voyagergrl
03.14.2021 , 08:14 PM | #1
Is it just me or is the solo FP seriously over powered even with 300+ gear rating? I've tried every tip and trick out there to beat it and still unable to get through it. It ridiculous. The difficulty is more like Veteran or Master mode. Is there any chance the DEV will be looking into scaling thos FP to fit solo?

mike_carton's Avatar


mike_carton
03.14.2021 , 09:32 PM | #2
Quoting myself:

Quote:
The MM version is tuned just right.

The SM/solo version is off; too difficult for the expected target player. Also, this is particularly difficult on some Disciplines than others.

At this point, the above statements can be considered the player consensus, more or less.
A "Forum troll" posts outrageous messages to bait people into answering, to sow discord and to derail the discussion. Don't feed the troll, add to your Ignore List.

eabevella's Avatar


eabevella
03.14.2021 , 10:26 PM | #3
Quote: Originally Posted by voyagergrl View Post
Is it just me or is the solo FP seriously over powered even with 300+ gear rating? I've tried every tip and trick out there to beat it and still unable to get through it. It ridiculous. The difficulty is more like Veteran or Master mode. Is there any chance the DEV will be looking into scaling thos FP to fit solo?
Yes, it's been spoken multiple times since this FP launched.

It used to be even the bosses are over powered/bugged.
They're still bugged, but at least they are slightly not game breaking bugged.

The dev never cared about the trash, unfortunately, in the past few months, so don't get your hope high.

LadyAdmiral's Avatar


LadyAdmiral
03.15.2021 , 12:48 PM | #4
Hi, after the recent set of changes I wanted to see if it was still too hard.

I did it on a character who had:

- Level 270 gear (most basic lvl 75 gear from story)
- Default Rass companion
- No tactical
- No utilities
- DPS class I know nothing about button smash (Deception)
- No defensives, interrupts, etc

With the recent changes I found it very slow but passable.
Which parts are you struggling with?
Are you just finding you are dying to the normal enemies a lot? Or bosses?
Are you finding it difficult to defeat enemies/bosses and are able to do it, or not able to get past some parts at all?
Are you running the story version with Rass, or with your own companion, and if so what influence level are they?\w
What class, discipline and role are you?

Cheers and have a nice day. I *think* the Flashpoint is at a good difficulty mode so I'd love to see if we can find any tips / tricks to get you going thru it easier
~ Swtorista

voyagergrl's Avatar


voyagergrl
03.15.2021 , 02:42 PM | #5
Quote: Originally Posted by LadyAdmiral View Post
Hi, after the recent set of changes I wanted to see if it was still too hard.

I did it on a character who had:

- Level 270 gear (most basic lvl 75 gear from story)
- Default Rass companion
- No tactical
- No utilities
- DPS class I know nothing about button smash (Deception)
- No defensives, interrupts, etc

With the recent changes I found it very slow but passable.
Which parts are you struggling with?
Are you just finding you are dying to the normal enemies a lot? Or bosses?
Are you finding it difficult to defeat enemies/bosses and are able to do it, or not able to get past some parts at all?
Are you running the story version with Rass, or with your own companion, and if so what influence level are they?\w
What class, discipline and role are you?

Cheers and have a nice day. I *think* the Flashpoint is at a good difficulty mode so I'd love to see if we can find any tips / tricks to get you going thru it easier
The part I am struggling with is the final boss, specifically the 2nd wave of thr mob (the snipers). I am struggling to take out the two snipers which quickly kills my companion (story mode FP Rass). My class is a Trooper, my discipline is Gunnery (I might switch if that is the issue), and my role is the default Damage.

LadyAdmiral's Avatar


LadyAdmiral
03.15.2021 , 03:32 PM | #6
Quote: Originally Posted by voyagergrl View Post
The part I am struggling with is the final boss, specifically the 2nd wave of thr mob (the snipers). I am struggling to take out the two snipers which quickly kills my companion (story mode FP Rass). My class is a Trooper, my discipline is Gunnery (I might switch if that is the issue), and my role is the default Damage.
Oh awesome I also struggled with that a bit during my test - both times the extra enemies came out is where I had to start experimenting. Snipers also killed my companion so I tried again. I don't think your discipline is the problem.

1) Don't use the medpacs till you need them with the snipers. You should not need them before then by staying out of the big red circles, and you can just run around when the little red circles show up, Rass will be able to heal you by default. (Well actually in my test playthru I stood in them and it was fine too LOL.)

2) When the sniper come out, first instinct is to attack them because they are closest. But if you do that, then there's a good chance then every other enemy you don't attack will focus on poor Ordo and murder him. So switched to attacking the enemies in the back instead - this relieves some of the pressure on Ordo and splits it between you, and then you can go back and run a medpac when you need it.

If you wanna get extra fancy, you can reduce your damage taken by stunning or pushing your enemies, and using your defensive abilities (like shields). Then if you take less damage Ordo can heal himself more.

Have fun!! Good luck!!! This flashpoint is definitely still harder than the other ones but it's a good example of how to teach yourself mechanics and different ways to approach fights!

If you want to see me testing it and narrating what I'm trying: https://www.twitch.tv/videos/936672284?t=01h19m50s ("lil newb" is my nickname for my test user who is newer to the game)
~ Swtorista

SteveTheCynic's Avatar


SteveTheCynic
03.16.2021 , 09:47 AM | #7
Quote: Originally Posted by voyagergrl View Post
The part I am struggling with is the final boss, specifically the 2nd wave of thr mob (the snipers). I am struggling to take out the two snipers which quickly kills my companion (story mode FP Rass). My class is a Trooper, my discipline is Gunnery (I might switch if that is the issue), and my role is the default Damage.
Yeah, I've done it on Gunnery Commando with no-set-bonus 306s. What LadyAdmiral said is good stuff, but *also*:
* Don't forget that you can boost Rass by using a Command stim (+Presence, enough to be equivalent to +5 Influence ranks) from the medical droids in the FP.
* Similarly, if he's only rank 1, give him gifts. Even if it's just whatever junky dross you have in your inventory, if you can get his influence rank up ...
* Remember that in all fights, enemy healers are priority targets. Kill them first, no matter what.
* After you put the smack-down on the healers, kill from weak to strong.
* Remember all the standard rules like "don't stand in stupid" == move out of enemy AoE floor markers, preferably before the AoE lands
* Use the Reflect-O-Bubble(1) defensive in tight spots - it reflects their attacks and heals you when it does so.
* Arm the adrenaline boost ability (? Adrenaline Rush ?) that provides emergency healing.
* Heroic Moment is good because its abilities don't cost "ammo" == mana (in spellcaster games), *and* because it gives a heal-over-time benefit while its bar is up.

(1) That's not its proper name, but I don't remember what its proper name is.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes

Opiklo's Avatar


Opiklo
03.16.2021 , 12:44 PM | #8
Quote: Originally Posted by voyagergrl View Post
The part I am struggling with is the final boss, specifically the 2nd wave of thr mob (the snipers). I am struggling to take out the two snipers which quickly kills my companion (story mode FP Rass). My class is a Trooper, my discipline is Gunnery (I might switch if that is the issue), and my role is the default Damage.
fun fact:
if you only and i mean ONLY kill the adds which spawn at the door. and i mean in both waves 66 and 33%. a lvl 1 comp can finish the fight alone. nothing overtuned in this fp.

i really tried to get my comp killed by the snipers... but he can just heal through them.
the only mob that counts is the one from the hallway.
RiP Forum

WinnieLost's Avatar


WinnieLost
03.19.2021 , 04:00 PM | #9
I am new to the whole MMO thing. This is my first and I have mostly had a blast. I am trying to get my Sith Warrior Juggernaut through the last boss on Spirit of Vengeance. He is level 75 with 288 gear. I have my comp set to heal. I get through everything, although the second boss took 5 tries, but I cannot get past the last mob on the last boss . If I focus on the sharpshooters, the heavy shooters kill my comp. If I focus on the heavy shooters, the sharpshooters kill me. I tried it at least 10 times last night and rage-quit out of the flashpoint I was so frustrated. I will probably have to do the whole thing again. I read more posts today. One says that I should focus my comp and myself on the sharpshooters first. How do you keep the heavy shooters from running up behind you and killing you while you try to deal with the sharpshooters? There is other advice that says kill the mobs at the door, but that gets me and/or my comp killed by the sharpshooters.

I admit I am not very good with fight mechanics, or situational awareness. But I really love the story and would like to see the finish. I will try to control my poor comp so he doesn't get murdered, hopefully without getting dead, maybe bring him up some levels if he really is level 1 and hopefully that helps. Any other tips/tricks would be greatly appreciated. Love this game and love all the great help from other players.

Follow-up: I just completed the FP. Not quite sure why it worked this time. More situation awareness, moving around and strategic use of the healing points, more pulling my comp to me to attack my target rather than stand in the middle of the heavy mob and get murdered, more focus on clearing the lower level mobs first and using AoE, stun and every shield skill I had as soon as it popped. Seems I reached a critical point after I killed a few of the mobs where Rass can keep up the healing and then it is just clean-up. Many thanks for all the advice. I used it all and didn't die once. Woohoo!

mike_carton's Avatar


mike_carton
03.19.2021 , 05:10 PM | #10
Quote: Originally Posted by WinnieLost View Post
I am new to the whole MMO thing. This is my first and I have mostly had a blast. I am trying to get my Sith Warrior Juggernaut through the last boss on Spirit of Vengeance. He is level 75 with 288 gear.
If you specify the character's Discipline (Immortal, Rage, or Vengeance), somebody might have specific suggestions in addition to the general suggestions you already see in the thread (and in other SoV threads, both in the General and Flashpoint sub-forums.)
A "Forum troll" posts outrageous messages to bait people into answering, to sow discord and to derail the discussion. Don't feed the troll, add to your Ignore List.