Jump to content

Wolvel

Members
  • Posts

    156
  • Joined

Reputation

24 Excellent

1 Follower

  1. Why would current regs act any different now then old solo vs group ranked? We saw a clear trend twords solo being vastly more populated but all of a sudden you think that group pvp will be more populated?
  2. If premades where not a problem then you should've been able to group up for ranked. You where not so the debate about premades being a problem against solo groups or not is moot. The real question is if there was a solo only queue would the group queue die immediately the same way group ranked did.
  3. Wolvel

    #Cancel Huttball

    Huttball was a gamemode designed in a older era of SWTOR's lifespan. desync alone makes huttball broken, i've lost many a game because of a op rolling down a ledge or down a ramp and just vanishing. Then put on top of that double 40 meter double grapple on PT's, 40s entrench + holotraverse + triple rolling engies, PW + sorc pulls, friendly leaps and massive unCCable directional abilities. I am a fan of huttball myself but to call it not broken and blame everything on "lack of skill" is just shortsighted.
  4. Hey all I was curious what the price of a aug 77 should be relative to the price of RPM/OEMS. In the example we will be talking about RPM/OEMS are 30m each. 66% of 5 RPM/OEM's seems to be fair (200m in this example). How low could it go though before its no longer profitable in your opinion?
  5. That sample size is just to small be anything but a coincidence. People have also speculated about lucky crafting hours, days, instances, server loads, levels, characters, companions. The list goes on.
  6. Nearly all of my 4's matches on SS during prime time are against some team during PST prime time. Let me be more clear, in past ranked seasons you would have people who where grinding top 3 in matches against people doing their first matches. So the matchmaker they made then failed and doesn't meet your expectations for same skilled solo players vs group ranked players. Currently the matchmaker throws anything together and calls it a match. So it fails your expectation of pitting groups vs groups and solo's vs solo's. And you want a game that has failed to care at all for ranked to make a brand new matchmaker that pits granked and solo's in the same queue. Now that is nonsensical.
  7. They couldn't do it before in solo/group ranked with elo, they cant do it now with a group/mini-groups/solo que, why do you think they could magically make a granked/solo ranked an elo/group based matchmaker work? I'll tell you how they wouldn't, they would just get enough people for a group of 8 and throw then together because in swtor's mind any match is a good match and that's just not true. SWTOR will do the least amount possible and in this case the most we could ask for in the sake of a balanced queue is a solo or grouped queue. There will never be a magic elo, group, role based matchmaker to make your dream of granked in the solo ranked queue possible. Just look up Trials of Osiris in D2 (3v3 competitive vs swtor's 4v4 competitive), solo queue weekends are the biggest draw for new players and veteran players. The solo queue was fine even on SS in s14 and s13 (think I got 500ish games s14 playing casually) during prime time it was around 10 minutes a pop We both know the population of swtor does not and will not support what you are saying, if it didn't support the gamemode to your standards back then with 10,000 + standalone then it certainly wont now with 6000 + standalone. The reality is that there wouldn't be enough people in queue and it would just be one skilled premade on a low pop server stomping that's how it was before on low pop servers and that's how it would be again except now it would also be the solo queue.
  8. That would just mean that groups run the "ranked" queue. Since there is no way solo qued players could win against a tank/heal 2 granked meta dps games. Thats not even mentioning the massive skill gap of a a group of people that would feel confident enough to go toe to toe with people who've been playing ranked since its inception. I would never have loved pvp as much as I do without a solo ranked queue. I feel like others should have the opportunity to learn in a environment that prevents stomps because it is a solo queue.
  9. Sure ranked gets put back but granked and solo ranked get put in the same queue cause premades are not the problem
  10. a premade of story players = a granked team that qued regs by mistake That seems like a fair match since they're both premades.
  11. The loadout system is somehow worse then how changing specs worked in 7.0. Pros: Quickbar/Utility being saved between specs Cons: Can't change class or spec inside a phase. Or not at all if you queued via group finder. You still need gear to change into the spec, making it just as inconvenient to switch. 1 step forward 2 steps back.
  12. Or just don't have a description.
×
×
  • Create New...