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Bilch

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  1. well i agree on that one but atleast we should be happy that the game is still around and not thrown away for some cheap mobile game that turns in 100times the profit:D
  2. I only thought operatives arent OP after i played them. Yes they are very annoying and the main reason they are annoying is because of bad servers/netcoide/connection. But lets be honest when he rolls he cant do dmg. There are other classes that have 100% dmg mitgation while they can still **** on you. And i would argue that the dmg overall isnt that great compared to other classes. And whats the problem with a operative countering 3 ppl to cap? you should have capped sooner or killed him first. usally ppl just stand around trying to cap expecting one little stun beein enough:D I would see the argument in hutball where you cant even counter him because the server doesnt upload the position properly after a roll. But preventing from capping 3 ppl is normal. It still ads up to quite a big difference someone who has a rly good gear setup will be way better off than someone who just slaps a set together and deosnt car about much. And in my opinion the gear difference should be max 5%. And between optimized and basic 306 gear its far mor than that. (probably around 20-30% which is rediculous) and if you go in with lower than 306 gear youre completly uselss yes gear is easy to obtain it took me 2 days after i came back to figure out how the gearing system works and get to 306 gear but i had to do pve for that and even with basic 306 gear pvp isnt much fun. you atleast need some set or atleast modded gear i see an argument for gearing in ranked since its the "pinnacle":D but 8mans should focus more on the pvp and teamplay aspect and best gear should be a tiny advantage
  3. well if the other 3 players have **** gear otherwise i highly doubt that lets be honest if the minigame has players with low rated gear every class trashes them otherwise i would say operatives are one of the less powerful classes they are just insanely annoying and if you play one and roll around like a ******** you get ignored usually which is nice:D on top of it the servers/netcode is the bigger problem not updating a roll propelry for example and again i cant stress enough the gear problem in pvp - makes a lot of players look way more powerful than they actually are
  4. I definately think that:D I think gameply becomes even more rock paper scissors which isnt good in my opinion. but i dont complain about endgame pvp if everyone has a broken tactical it balances itself out somewhat, im talking clearly about mid pvp i agree but at the end that was also the charm of mid pvp using less abilities more effieciently but with the tacticals i dont see anyone below lvl 75 having even a chance or able to put up a fight but yeah why do i even complain bioware will do nothing:D
  5. after coming back to the game i went to endgame pvp again and its even worse then before the madness of certain abilities, tacticals and set bonuses worries me that after the patch all that cancer wil spread to the save haven that is mid pvp (low pvp will allways be safe but sadly not many ppl play basically vanilla pvp) i mean after every patch that raises the char level mid pvp becomes basically unplayeable for atleast few days but now with all the new stuff i fear for the future:D does anybody know if bioware plans to deactivate tacticals and set bonusses or are they going to do nothing like they allways do:D
  6. yeah i read about the strange new gearing where you get slightly higher stuff then youre rating but gearing was allways questionable;D so for pvp bolstzer it doesnt rly matter if i go in with 270 or 276 gear (or smtg else) so i can just basically slap some lvl 75 armor and forget about it`?
  7. i recently came back to the game and since gear and bolster is the buggiest mess in this game (in my experience) i wanna ask just to make sure which gear works best in normnal pvp can i go in with my old lvl 70 gear or is it like in the past where for example green gear of a specific rating works best i assume main hand is still not beeing bolstered? and since im basically only playing pvp is there a good way to get specific tacticals what i have read so far is you have to grind and hope:D thx
  8. youre the first one menitoned hacking here but ok...
  9. In 8 man wz they are one of the best (in my opinion the most fun class) Solo ranked they are the worst if its 4dps vs 4dps. If youre lucky and you have a heal in the team and maybe a tank its quite a good class:D
  10. you can loose that much in 1 game? thats kinda ****ed up wouldnt it be better if you would get a set amount of points for a lost game but if youre low rank you get more points for a win and with high rank you get less points for a win. so that you need to win more then you loose in order to maintain youre rank but that a couple of losses dont completely ruin youre rank. I dont play much ranked but i think it would be aslo good to gain points (or atleast dont loose that much) for a close game if you win 1 round for example. I cant say that for sure but i allways lost the same amount no matter what happened in the game.
  11. ok i think i can kinda confirm that this must be some sort of bug. I leveled my old mara who has a complete 208 set to 70 and played a few rounds. There seems nothing suspicious about the stats and sadly i dont have a 252/258 weapon on this server to test with but with the green 232 weapon from the ossus starter set i did fairly well and out of my experience what i played before if you play with such a low weapon youre damage should be absolute dog****. But with the old 208 set and no real stat optimization i did about as much dmg as my other mara who has 230 gear 252 weapon and where i optimized a little bit the stats with augmentations. To be 100% sure whats wrong and if theres rly something wrong at all with the 208 set i should try to get a 252 weapon and do further tests for the sake of science:D But over all it feels rly strange
  12. Do you use also 208 weapons? But its interesting to know ill test that out myself maybe. I have a few chars with 208 sets on a rather dead server. But if its true it begins to smell like a bug ^^ (EDIT but you played 70pvp right? Mid PvP 5-6k dps is very normal)
  13. i dont doubt that in the slightest but at the end swtor doesnt have that much to do with skill (i know that skill still makes a big difference but by far not that much compared to other games) - its just button pressing at the end. Either you press the abbility or you dont - if you hit or miss is depends only on stats/abbilities. Maybe the title is a bit misleading - im just very interested how he does that because i have no imagination how gear affects the damage over all. I just thought that Gear stats mean alot, which in my experinece was allways the case. But i just like to know which stats do that much for dps. If i go with 230 gear and 228 augmentations (252 weapon) into pvp i have both standart breakpoints of 1800smtg alacrity and crit - thats my understanding of gear stats atm:D But no matter how good i play i will allways lack a big chunk of dps in comparison to when i play with better gear. Its easy to spot when someone simply plays better than you but its hard to understand if someone does just rather normal stuff and has 500 or 1000 dps more did they stand still all the time?^^ maybe he was even a bloodbath (is that how its called in english) mara thats the only class where i can see big dps if everything goes well. Maybe that why he didnt felt like 5k dps when i kited him around the map:D
  14. Well yeah the main hand is by far the biggest factor. For example a 230 weapon in pvp and you do nearly no damage no matter what you try:D Anyway ill test that at some point putting 236/240 augmentations in ****** gear:D maybe that is also a factor. But i personally feel that especially 258 gear makes a huge difference our team got kinda stomped in the ground but still 5k+ single target only is kinda hard to pull off in an 8man wz. I nearly never see that.
  15. ofc you get bolstered but that this dmg output is possible with a 225 Gear Rating is completly new to me i mean i play a few chars in pvp with 230 gear (which is to my knowledge the standart for bolster) but 5k dps single target would be completely impossible for me. i have not much idea of how gear works but i know that better gear gives you a huge advantage. thats why im so suprised about these numbers Or is there some rating that bolster you better than 230 i mean guessing he uses a 258 weapon he must have used 210 mods or smtg like that
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