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Pizza_boy

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  1. Hello, fellow gamers, After making a triumphant return to the game, I am disappointed to still see after 7 or so years of arenas, it is unfortunately still quite easy to get stuck in the spawn of almost every arena map, which not only results in getting removed from the arena and a loss in elo (which is highly valuable in this competitive setting) but also ruins the immersion of being an adventurous gamer. I like to RP my characters out to be highly adventurous, and part of this immersion means that my character has to warm up before an arena match begins in order to be fully prepared for the battle ahead. However, this is not possible if the game makes it too easy to get stuck. This is a tragic issue that deserves the full attention of the development team. Thank you and may the force be with you.
  2. Very profound insight. I resubbed to the game just to post this because you were so inspirational! I am going to build a team now as well. I hope your team finds victory in this event! You got this! Good luck!
  3. The original plan was to rescale everything to the OG level, but that's too challenging to balance considering the new set bonuses and tacticals. On PTS, I was able to 2 man every single NIM when it was scaled like this like it was story content. Therefore, to solve this, they scaled to lvl 70 instead, which proved to be better, but IMO, scaling to 75 again was the play. The reintroduction of NIM power essentially does nothing for the community except give more access to the exclusive titles. By this point, top raiders would still easily clear it like its nothing, and the people who are complaining about the content being too hard as it is now will only rage even harder. We need to stop focusing on the re-balance of 6-year-old content, and instead, pray for new challenging and fun content to come out.
  4. Given the significant nerfs for Uprisings, I am going to officially end the 2 Man MM Trial and Error Progression race. Congratulations to The Corporal and the Dragon for being the first (and only) team to fully complete the tier. Thank you all for participating, and good luck in future content!
  5. Too unskilled to clear NIM raids without VE stacks? Boi do I have a DEAL FOR YOU!!!! SEA BEAR COACHING SERVICES ARE NOW BEING OFFERED!! What is this service? G R E A T Q U E S T I O N! My name is Laet, however, many in the community know me as the Sea-bear. While not running progression threads or participating in 2 man uprising progression, I have had my fair share of dabbling in NIM content. Since late 2.0, I have cleared every piece of high-level content O N T I E R, including WORLD THIRD DESTRUCTION INCARNATE (world first without any Izax reflect). However, farming all of this content for 6 years and Dxun being Dxun has made me yearn for a greater opportunity in this game, which is why I have become inspired to rise to the status of "coach". This paid service would allow me to sit in discord streams during raids, allowing me to carry everyone by making call outs so that each player can focus on maximizing their potential. In simple terms, 9 players> 8 players. My services have already proven to be successful. Take, for example, Ordinance, on Star Forge. The group encountered difficulty killing NIM Aivela and Esne. However, as soon as I stepped into discord to coach the team, they one shot the boss. Additionally, I have also coached a Star Forge PUG to NA first no veteran stacks NIM Brontes. And also helped EU's Team Sandals kill Raptus in a mere 3 nights!! The removal of veterans edge stacks has definitely created challenging gameplay that requires a combined 20 brain cells to complete rather than 5. I guarantee you that with my service, YOU WILL BE ABLE TO COMPLETE THE DIFFICULT TASK OF CLEARING NIM WITHOUT VETERAN'S EDGE. Please come into contact with me on discord, Laet#1859 , if interested, and we can discuss pricing. Thank you, and good luck! -Laet
  6. The best has been saved for last. 16 timer when? 16 timer NOW <Sea Bear Regime> Team Laet 16 MAN TIMER: https://gyazo.com/66ff99cd0b0814d66543646e44bc47c1 Now, EU will cry and say, but wait, where are the achievements? Well, you see, everyone in the group already had timer from 8 man. However, given that there is no distinction between an 8 man and 16 man timer achievement, there are 16 claimable 16 man timed run achievements here (17 if you want to count Coach Czarth™). This feat is 100% credible; this claim is absolutely not falsified as certified by Coach Czarth™. Thank you, everyone, for a memeful tier and I can't wait to see you all in the jarring jungles of Dxun!
  7. I take full credit for this timer because of my epic speech, therefore, they have 1 less countable achievement. Luckily, it still counts. Gj team
  8. IIRC, the name of the op on the lockout is something like Rapid Response Initiatives? I think Dxun sounds better than calling it RRI though
  9. I've agreed with this sentiment from the beginning. To me, it just seems like an arbitrary "Thrill of the Hunt" credit sink. I still truly don't understand why they need to be implemented.
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