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TheNavalJedi

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  1. The Steel Alliance / Rebellion is looking to hire four individuals to become officers in guild and help maintain activity within the guild! ~A bit about the guild : We are a growing guild with a rapid income of new recruits weekly, with a low turnover rate and multiple opportunities for members to rank up. We effortlessly hit large conquest every week on both pub and imp factions. We offer daily operations, weekly raffles, bi monthly lottery drawings, weekly guild events, 2 fully decorated GS's, full XP/REP/RXP boosts, as well as host a weekly top 10 conquest competition with prizes from the GB or credit payouts! During peak hours, our guild can have 10-20 active members on, our discord is active with over 100 members and is active on a daily basis. Our guild has two tiers of officers: Tier 1 (Steel Guard). Members in this rank are responsible for hosting/leading guild activities in game and maintain the code of conduct we expect all members to follow. These officers have full autonomy on how they handle their responsibilities. Tier 2 (Steel Council). These members are responsible for ensuring that Steel Guards uphold their responsibilities as well as other backend guild management to ensure the guild runs smoothly. ~What the guild needs : The Steel Council is looking to bring FOUR individuals in as Steel Guards to help our growing guild increase its activity and available opportunities for members to partake in. The bare minimum requirements for officers (not including position requirements) are that you MUST join the guilds discord, and have at least one toon per faction in both guilds. The positions looking to be filled are as follows: Position 1- Rampage Officer: This officer will be responsible for hosting groups to complete various CQ rampage locations around the galaxy, effectively helping fellow members achieve CQ target on multiple toons all while boosting the guilds overall CQ total. We require a minimum of two Rampage events a week (once on pub, and once on imp) but are encouraged to host as much as you would like beyond those required two. Positions 2 & 3 - OPs Officers: These two positions will be responsible for hosting 8m/16m SM OPs on various days of the week. One position will be responsible for hosting on pub faction, and the other for the imp faction. We have a thread within the disc. that you will post in, and members can respond with the role that they would like to join with. You will be able to decide what ops you run, and how you would like to run it. We require a minimum of two ops per week per position. Position 4 - Recruitment Officer (Late Night, experience preferred, not required) : The last position is going to be a recruitment position across both factions. Ideally we are looking for an individual who is capable of being on during the late night hours so as not to be active during our other recruitment officers active hours. We require a minimum of 15 recruits per week. Our first Recruitment Officer is very successful, capable of brining in 60+ new members on a good day and is more than willing to share his methods to help the new officer meet the minimum weekly requirement. We are simply looking for a second officer to supplement the first officers efforts and increase the diversity of members in guild with respect to player time zones. ~How to apply: If any of these positions interest you and you would like to apply for any of the roles listed above, join our discord at https://discord.gg/Nw5jEA5 and provide three things upon joining us: 1) what you would like to go by in the server 2) your legacy name in game 3) state that you joined from the link on the forums, and are interested in becoming an officer. From there you will be approached by a member of the Steel Council who will talk with you in a bit more detail about the role you'd like, and how to proceed from there. Thank you for taking the time to read all of this, we hope to meet you soon! ~ <TSA/TSR> Officer Team
  2. Bump because offer is still available
  3. i know for a fact that the resourceful amps only apply to grade 11 matts. it may be the same for crit chance and efficiency amps... am currently running through about 10k grade 4 scav matts with all available amps set to +X crit armormech (with level 50 comps of course). base crit chance with level 50 comps is 75% so im expecting a minimum of 7500 resultant matts (totally blanking on what its actually called atm). if i get a significant amount over 7500, ill know on some level the amps are working (and as stated in post above, we just dont know to what degree). i have also been curious about this for a while, and have been farming mad amounts of matts (usually about 10k each) and running through them with various amps and such. i can post my results if anybody else is interested in what turns out.
  4. have the mechanics not changed? the devs didnt go in and correct the fact that you could do it with out colors?
  5. I have been hearing rumors that its either broken or bugged. My guilds Prog Team was having issues last night doing it both ways, with color mechanics and cheesing them. Spent over 3 hours at it and still was having trouble. Has anyone tried this OP in late 5.0 or in 6.0?
  6. I just feel like i havent seen it much since the new year. ill keep looking out for it, but i thought it was at least on total galactic war (last weeks CQ) i know for a fact its on the trade emporium week, so if i dont see it then, then ill know somethings wrong
  7. I havent seen the conquest objective "crafting: war supplies" for quite a while. it is the objective that grants you 1k CQ for any type of war supply you craft. it was infinitely repeatable and was an objective for most conquest weeks. Did they get rid of it altogether? if so why?
  8. its a dead guild with only me in its roster. it has a guild ship with basic amenities (GTN, GB, LB, mail, etc...) no expansions unlocked on gs. nothing in GB. literally just giving it away, no charge =]. post in this thread if interstead.
  9. My question is will the mats in the mat lockbox granted from guild CQ rewards remain the same for the week of 9/15-9/22 or will they be updated with the new tier of mats coming with 6.0? I expect the flagship plans will remain the same but was just curious on the mats. Anybody have any idea or are we just gonna have to wait and find out?
  10. So as of last night (5/24/19) i was in a guild with a great community who would help each other out even if it meant whatever they were helping with cost hundreds of millions of credits, and the environment created was one of the best guild environments i had ever experienced in game. So imagine my surprise when i woke up this morning, checked the guild discord, and saw a lot of crazy, unexpected drama. Apparently the guild leader (wont mention guild names, but a lot of people were affected so some of you might already know) had gotten upset with something or other during a HM OP run, and decided to take his anger out on 750+ people across both factions, by removing them from guild with out any warning. I enjoy large guilds with a friendly community that can hit large yield CQ every week, have multiple OP runs per night, enjoy pvp with out getting overly competitive and upset at the little things. I've been in a multiple guilds that have had the banks raided, strongholds destroyed, and the roster just destroyed. I cant stand **** like this at all, especially when an individual gets butt hurt over something insignificant. So this latest experience has prompted me to create my own guild where i can personally ensure that this will never happen. I created The Fatal Order in hopes of achieving this goal. As of this moment (5/25/19 8:50pm CST) we have only 12 toons on the roster, and i'm looking grow as fast as i can possibly get it to. I'm looking for all types of players! I'm talking PvE, PvP (ranked/unranked\open world). GSF, Conquest, RP and absolutely anything that SWTOR has to offer! There is one AND ONLY ONE requirement, and that is no toxicity what so ever. I've also created a Discord channel as well. I INTEND TO CREATE A SISTER GUILD ON IMP SIDE AS WELL. As the guild grows i will incorporate a HM and eventually a NIM prog team in guild. Any guild leadership experience is always a plus and will secure a higher rank off bat in guild. Some people will probably say i'm over ambitious with this project, but keep in mind, i've been playing SWTOR since launch; so i have all the time in the world until the servers shut down, to achieve such a community as described above. If you would like to be a part of this, please feel free to reach out to me either here on this thread, in game (FÄTAL GAMING (alt + 132) for pub side or ITZNOTFATAL on pimp side) or in the discord channel( link listed below) Even if you're not interested in joining guild, and have some pointers for running a guild, i'm open to all forms of criticism Thanks for your time and consideration =] Discord Link: https://discord.gg/nzsWpm4
  11. I'm interested in trying out to see if you guys think I might be a good fit. I don't have any progression op exp but have done quite a few HM's and am willing to study mechanics of necessary fights. I have a flexible schedule to work with as well Just got back on with a fresh sub, I'm almost fully geared and specd and always looking to improve my game. shoot me a message in game at "Itznotfatal"
  12. I know he ran on jedi covenant, thats why im posting here. maybe someone from that server would know... Swtor was and still is my first MMO that i could just sit down and grind for hours, exploring the galaxy, getting lost in lore and just trying to improve my own personal game play. At the end of 2015 i came across Hayete Bahadori's Sentinal combat guide and it blew my mind on how many different areas my game was lacking. Since then ive practiced what was in his guide and dramatically increased my dps, and its all thanks to Hayete. I owe that guide for increasing my knowledge not only on dps sentinal, but the basics of MMO's all around. Well now, on his website, hes replying to comments saying things like "As you may know I no longer am playing or following SWTOR." I just think this kind of sucks seeing as how imo the community is losing such a helpful and knowledgeable player in the swtor universe. Im left simply wondering why... Does anyone know the reasoning behind it, does he not like the way swtor is heading, or is he trying to keep his reasons private? And Hayete if your reading this man, i (and im sure quite a few other players as well) want to thank you for everything you brought to the community. I really admired your attitude towards helping others and all the work that you put in to your guides. You will be missed <3
  13. Fully geared in 220 and augmented sentinel looking for a guild that runs scheduled HM/NIM op runs. Stats are as follows... Melee Damage(Pri): 2459-2856 Damage(Sec): 437-655 Bonus Damage: 1665.2 Accuracy: 110.01% Critical: 38.17% Critical Multiplier: 67.57% Force Bonus Damage: 2432.7 Bonus Healing: 1754.9 Accuracy: 110.01% Critical: 38.17% Critical Multiplier: 67.57% Alacrity: 11.39% Have single target and AOE Rotations down to maximize resource management . Have read and studied Hayete's Combat Sentinel 4.0 Guide. Have completed all ops on SM and TFB/SnV on HM. willing to implement guild schedule into my own and to study up through dulfy on all relevant fights and mechanics. Also have Star Parse. You can contact me on here but id recommend thorugh mail in game GT= Fatalrecoiil .
  14. Can some one explain to me (don't have time to search for the reason) why the update was first extended for an hour and now there is no ETA. im just curious.
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