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    1. Developer Tracker   (863,817 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

    2. New Player Help

      New to the game and need an extra hand? Post your questions here! 

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    8. PvP

      A general discussion space for players who partake in the Player vs Player game mode. 

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    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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      Talk about and show off your Strongholds here! 

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    12. Galactic Starfighter

      Player vs player combat in space. 

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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  2. Français (French)

    1. Fil du développeur   (7,338 visits to this link)

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    1. Entwicklernews   (10,510 visits to this link)

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  • Posts

    • I have no reason to be sarcastic. I despise PvP, and only do it for M1/Pierce Alerts, or if I have no other options during Galactic Seasons. Plus, the decorations and outfitter items so far just haven't appealed to me enough to make me do something I hate doing. But I am glad that the people who like PvP are able to do it, and I'm glad they've been given a longer window of time to obtain the rewards.
    • Which makes me wonder what happened to Valkorion's body. And Thexan's too.
    • I know. They're replacing Seasons Companions with Ventures. It's a way to make you earn the companion instead of just getting them. Still would like something to do with them instead of having them sit around twiddling thumbs.   I actually never knew that. I'm only just now getting up to Iokath on my Warrior and was planning to go Imp anyway. My methodology was to filter down to "universal characters that are "guaranteed" to be gotten" (characters that can be obtained by every Origin regardless of narrative choices and aren't locked behind Events or rare drops), and threw Treek in there because some people might not want to purchase her from the CM and may not know that you can get her contract for 1m Credits in the Fleet Bazaar.   I've had her so long that I actually forgot about that.   Back when the game was initially released, that's how it actually happened. The Companion Story Events that pop up every so often in the vanilla story? Those used to be locked to Influence level, to my knowledge. It was moved to story progress for convenience sake. I don't think they'll add romance options to every character. They likely could, but I don't think they will. That's a lot of work, and they're a tiny team. Unless you'd be willing to take the steps to become a professional game writer and get hired for the job? Besides: I don't really romance anyone from post-Vanilla. The only time I'm doing so right now is my Agent and Trooper, who are starting to court Theron (I think I missed my chance with Jorgon, or got locked out because my Trooper is a Nautolan; and I just thought it was thematically ironic for my Imperial Spy to romance a Republic Spy).   You can unlock a "Use Random Mount" ability that chooses a mount at random from any mount you tag as "Favorite", and outfits can be changed on the fly via the Outfitter; though I'd personally prefer if they stopped chasing after Derpney trends and focused more on their own designs. I'd be perfectly happy with getting more companions if: 1. They had more development and characterization than one simple trope & 2. If I had something to do with the massive amount of companions that can't fight by my side Otherwise, I'm perfectly fine with Seasons experimenting with other types of rewards.
    • If they did an update with nothing but pvp and ops I'd cheer and never touch them, so why can't others do the same.
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