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Rakghoul Relic Change

First BioWare Post First BioWare Post

Spor's Avatar


Spor
09.09.2020 , 12:13 PM | #1
Why would you change this? Now when you take the relic off, the vaccine buff goes away. Just trying to figure out the logic behind the decision. And also to gripe a bit about the loss of a bit if a quality of life extra feature.
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-Rachel-'s Avatar


-Rachel-
09.09.2020 , 12:18 PM | #2
Yes, I do not get this change at all. Normally that buff would stay when taking off that relic.

DawnAskham's Avatar


DawnAskham
09.09.2020 , 12:25 PM | #3
That's annoying - still useful for leveling characters, though makes them useless for running leveled alts through the event or even just being out and about this week with the plague everywhere.

Maybe add a rep item that is a reusable vaccine and is legacy bound as an alternative to the relics.

EricMusco's Avatar


EricMusco
09.09.2020 , 01:59 PM | #4 This is the last staff post in this thread.  
Hey folks,

It is intended that if you are not wearing a relic that you lose it's on-use effect as noted, which includes the Antiviral Kit. However, we definitely understand this has gearing implications and so we are looking at ways to make the experience of the Antiviral Kit be less detrimental to your character's power where possible. We will share any updates as we have them and thank you for the feedback.

-eric
Eric Musco | Community Manager
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Balameb's Avatar


Balameb
09.09.2020 , 02:10 PM | #5
Quote: Originally Posted by EricMusco View Post
Hey folks,

It is intended that if you are not wearing a relic that you lose it's on-use effect as noted, which includes the Antiviral Kit. However, we definitely understand this has gearing implications and so we are looking at ways to make the experience of the Antiviral Kit be less detrimental to your character's power where possible. We will share any updates as we have them and thank you for the feedback.

-eric
You can convert it to a reusable stim(vaccine) and without cooldown. Or covert is complicated,make it a new item that we can get exchanging our Antiviral kits.
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Darittha's Avatar


Darittha
09.09.2020 , 02:20 PM | #6
Quote: Originally Posted by EricMusco View Post
Hey folks,

It is intended that if you are not wearing a relic that you lose it's on-use effect as noted, which includes the Antiviral Kit. However, we definitely understand this has gearing implications and so we are looking at ways to make the experience of the Antiviral Kit be less detrimental to your character's power where possible. We will share any updates as we have them and thank you for the feedback.

-eric
its unnecessary hussle imo. either use it to save credits or sacrifice gigantic amount of stats for it. put the ability onto reusable stim - even if it was with legend reputation requirement and cost boatload of rakghoul event resources we would have the option to avoid those antiviral relics.

MaximusRex's Avatar


MaximusRex
09.09.2020 , 02:27 PM | #7
Quote: Originally Posted by EricMusco View Post
Hey folks,

It is intended that if you are not wearing a relic that you lose it's on-use effect as noted, which includes the Antiviral Kit. However, we definitely understand this has gearing implications and so we are looking at ways to make the experience of the Antiviral Kit be less detrimental to your character's power where possible. We will share any updates as we have them and thank you for the feedback.

-eric
The change was not needed, they have always worked that way and have for years, it was a convenience item so you don't have to keep finding a vendor to buy the Rakghoul vaccines. Now they are an useless item only good for one fight that only occasionally is even available with the Rackghoul event.

And when you guys do stupid crap like this you always are "looking at ways to make it suck less" DO THAT PART BEFORE YOU CHANGE CRAP THAT DOESN'T NEED CHANGING!

This is wasted dev time that should have been spent on fixing some of the plethora of real problems in this game, like the horrible server performance in ops that leads to massively buggy encounters, or the broken Social bar that won't stay where you freaking put it that was taken out of the UI Editor for no reasonable reason. Or the terrible controls and settings for trying to manage Buffs/Debuffs as a healer. Or a Hood Toggle or literally anything that makes the game better. This change DOES NOT MAKE THE GAME BETTER. It feels like some busybody needs better management direction in the office.

I am so freaking frustrated with the development of this game, So many systems that could be massively improved with some seemingly minor tweaks, yet it feels like you add things, never improve them, then make annoying "fixes" like this.

Just replace the kit with a reusable Rakghoul Vaccine and be done with wasting time on it.

Darthjantom's Avatar


Darthjantom
09.09.2020 , 02:39 PM | #8
A re-usable vaccine tied to thorn rep (and not biochem like the others) sounds like a perfect solution to this problem, gives reason to do rak event reputation, and solves the problem of people not wanting to wear crappy subpar relics.

Darittha's Avatar


Darittha
09.09.2020 , 02:59 PM | #9
Quote: Originally Posted by Darthjantom View Post
A re-usable vaccine tied to thorn rep (and not biochem like the others) sounds like a perfect solution to this problem, gives reason to do rak event reputation, and solves the problem of people not wanting to wear crappy subpar relics.
even when the event first came out those relics were crappy beyond belief. and they were never upgraded so guess what they feel like now.

+1 for reusable vaccine.

Spor's Avatar


Spor
09.09.2020 , 03:02 PM | #10
Quote: Originally Posted by Darthjantom View Post
A re-usable vaccine tied to thorn rep (and not biochem like the others) sounds like a perfect solution to this problem, gives reason to do rak event reputation, and solves the problem of people not wanting to wear crappy subpar relics.
Maybe a biochem rec that creates a reuasble. Do not need biochem to use it though? Throw crafting a bone every once in a while.
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