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Operatives/Scoundrels in PVP matches are WAY OVER POWERED!!!


Jarbarian

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Come on developers. You must not PVP. I play Scoundrel and even I think they are OP in battlegrounds. Any team with 1 or more Scoundrel/Operative can keep an entire opposing team busy while the other bases are capped. WORSE, in Huttball they are unstoppable and can solo cap the entire match.

 

Whats even WORSE is they seemingly have "the force" of armor around them. They take no damage, put out EXCESSIVE damage and heal far too good.

 

Only class that can handle a Scoundrel/Operative, and not really that well is a TANK.

 

Seriously, their damage, CC, healing is OUT OF CONTROL in BattleGrounds.

 

FIX IT NOW!

Edited by Jarbarian
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