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6.0 to 6.1 end choice - A Question (big fat spoilers ahead)


Sarova

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EVERYTHING BELOW IS A BIG FAT SPOILER - YOU HAVE BEEN WARNED!

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I have questions regarding Task Force Nova & The Hand:

I noticed during 6.1 that all the flags and banners in my Alliance base have been changed from Alliance Flags to Republic Task Force Nova flags/banners for my Republic characters and on Empire characters The Hand flags/banners. So far I've chosen to keep my alliance out of both of those and told them on all my characters so far to stick their offer to join either of the above. Why have Task Force Nova and the Hand been forced on me anyway? I want my Alliance to remain separate, displaying their alliance livery and only support their chosen faction, rather than be forced into the hand or the task force as they have. Is this flag/banner change for all intended? I'd expect it on the characters that chose to join but not on those that chose to stay separate.

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Agreed. It makes no sense for those who chose the Alliance being independent to put slightly modified Republic banners all over Odessen. I liked pretty much everything about this small story update but those buggy banners got on my nerves.

 

Yeah, yeah, I realize it's just a stupid little thing and not really a big deal. It's great that choices we made throughout Onslaught were referenced the dialogues in 6.1. But... can they matter all the time please?

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Thanks everyone, I'm glad there are many that agree. When I run through my characters who will fully rejoin their original factions then I'll be happy to change from Alliance to the new flags and banners, however for my characters that chose to stay separate, naff off with your new livery. I'd really like to see a Dev explanation for this.

 

I’d prefer no change as well. Are the banner blindingly bright for anyone else?

Yes - made a bug report with screen shots here

 

Sure, but the banners should still stay the same in the case of the Alliance remaining independent.

Indeed. Also

I really didn't like he Hand and Task Force Nova sending their own contingent force to our base. Fine for those who completely rejoined but for those who stayed separate they should not have shown up uninvited to our base taking it over with their nonsense. For those of us who decided to remain separate, that meeting should have taken place off world (on a ship where we then allow them to land and bring their questions/updates/task force refugees or Darth Rivix and his must know everything tour). If they must have their own space then I nominate the little area behind the companion return terminal room or a corner of the main war room in which both Alliance Flags & either Task Force or Hand banners displayed in that area only.

 

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I agree...

 

 

 

 

I also noticed that my MAIN was referred to as commodore. HE"S NOT ! None of my characters have agree to any conditions to return to the Republic. ALL of my characters have decided to remain independent.

 

Frankly I figured that this thing with the banners was a bug since many players may have decided to rejoin the Republic.

 

IMO.. the "rejoining" should still remain an option without anyone suffering "repercussions" in the story.

 

That said … IMO there might be a point in time where the Alliance might outgrow my characters. But for now that is NOT the case. A good writer will know how to do that.

 

***My smuggler will still want to be independent. OK maybe he buys that space station on the outer rim that's large enough for him and his HAND PICKED crew (based on ALL of the companions and contacts he has from the alliance).

***My trooper / commando … yeah pretty much the same thing OR maybe commands his own "fleet" and of course hand picked squadron.

***My JK and Kira my or may not decide to return to the Jedi order. I rather suspect that their relationship could prove to be an issue so will probably decide to remain independent but VERY STRONGLY supportive of the Jedi and the Republic. I'm certain that a good writer would know how to do that. (OH ! the same would be true for the JC).

 

In any event I do hope that the corrections are made with the banners...

 

 

 

 

ALSO: (edit)

 

 

I didn't mind the extra force from the Republic since we did agree to be a part of the task force. Having reinforcements and a more direct line of communication is always helpful.

 

With one noted objection: I do hope that this is not a writers means of moving our independence under the umbrella of the Republic … that means we joined regardless ??? I don't think so !! Those additional ships and personnel will receive a quick escort back to Republic space !!

 

 

 

Edited by OlBuzzard
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I concur that it was somewhat surprising to see.

 

I don’t really appreciate the banners being installed before the content is run!

 

 

If you do not choose to become a member world of the Republic, then

 

Their presence seems a little heavy handed, but I’ve only seen it (so far) from the JK perspective who chose to rejoin the republic and the Jedi order.

 

 

I actually haven’t finished going through Onslaught with my troopers yet, but one of my Smugglers is independent so I am now anxious to see if the interactions are different.

 

I mean my smuggler has made a decent working relationship with General Daerunn and Master Gnost-Dural but that doesn’t mean they can just show up with refugee ships any time they want

 

 

I kind of expect it from the Empire though, saboteur or not, rejoin or stay independent. I felt there were some interesting choices there to at least have the pretense of our previous decisions mattering. But yeah the heavy handedness and inviting themselves in just seems like the Imperial thing to do.

 

Would appreciate some feedback from Charles on this topic.

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Color me clueless, but I didn't even notice the banners...

 

I was the same, my first, or first couple of run throughs I had gone back to the empire, so the banners were normal, but when I went through with a char that didn't rejoin i noticed..lol. Alliance banners should stay if the char doesn't join

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I think the banners should remain as they were beforehand if the Alliance stays independent. But aiding refugees under Republic protection seems like part and parcel with being an ally of the Republic at all. Helping them is helping the Republic. Edited by OldVengeance
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I rejoined the Empire on nearly all Imperial characters, so it tooks me a while to notice this. I agree this is a terrible decision by the devs. If a player stayed independent then Odessen is still the "Alliance" first and foremost, there is absolutely no reason whatsoever to remove the Alliance banners. Edited by Terro_Fett
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I didn't notice this yet as all the banners are all super bright white glowing at the moment, impossible to look at without turning my eyes away quickly.

 

However, I do NOT want to see any republic or imperial banners in MY Alliance base. If this is really a thing, please change it back, BW. I have one republic and one imperial char who sided with those two, just to see what happens. All other chars remain independent.

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You didn't get the option to not accept extra forces from either side?

 

No, you don't. Even if your choice at the end of Onslaught was to keep your alliance separate & not to join The Hand (Empire) or Task Force Nova (republic), both new factions are still forced on you, turn up at your base and more or less take it over. The only option you have is to restrict the new forces access. The whole scenario annoyed me when I chose to keep my alliance separate on all but my one super light and one super dark characters.

And I have over 50 neutral ones

 

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