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We the 3 Elites class demand nerfs to Operatives!

STAR WARS: The Old Republic > English > PvP
We the 3 Elites class demand nerfs to Operatives!

COOKIESNOMNOMNOM's Avatar


COOKIESNOMNOMNOM
07.21.2015 , 01:53 PM | #1
Fellow Sorcerers, Powertechs, Assassins! I Bring grim news...

There are roughly 35 of these, scoundrels... operatives... who dare bask in the shadow of our Tier 1 Glory!
(Many of which are the same players running alts of the same pleb of a class) these players should be removed from our entitled leader boards!


For now there are over 300 Tier 1 Sorc/Sin/PT Legion strong! Our power has been slightly threatened by these... pleb scoundrels...

I will not stand for this! For we are Legion! We are the many! We must rally ourselves and continue to complain on the forums! Till our royal entitlements and justice is done!

Bioware our lord...something must be done!
For our classes has been privileged and shall always be entitled as the 3 Elites!
There cannot be a 4th!!! That would ruin the triangle of the power you so carefully designed!

So NAY I say... to operatives.. those scoundrels...

Nerf them to oblivion till their scrubscription runs out!

DeadlyLordZach's Avatar


DeadlyLordZach
07.21.2015 , 02:14 PM | #2
Sorc OP--Nerf Operatives.
"We have our weapons, we will have our freedom!"

jauvtus's Avatar


jauvtus
07.21.2015 , 02:15 PM | #3
Quote: Originally Posted by COOKIESNOMNOMNOM View Post
Fellow Sorcerers, Powertechs, Assassins! I Bring grim news...

There are roughly 35 of these, scoundrels... operatives... who dare bask in the shadow of our Tier 1 Glory!
(Many of which are the same players running alts of the same pleb of a class) these players should be removed from our entitled leader boards!


For now there are over 300 Tier 1 Sorc/Sin/PT Legion strong! Our power has been slightly threatened by these... pleb scoundrels...

I will not stand for this! For we are Legion! We are the many! We must rally ourselves and continue to complain on the forums! Till our royal entitlements and justice is done!

Bioware our lord...something must be done!
For our classes has been privileged and shall always be entitled as the 3 Elites!
There cannot be a 4th!!! That would ruin the triangle of the power you so carefully designed!

So NAY I say... to operatives.. those scoundrels...

Nerf them to oblivion till their scrubscription runs out!
Can sents join this nerfoperative movement or is it trinity exlusive?

Technohic's Avatar


Technohic
07.21.2015 , 02:15 PM | #4
Lol

45

teclado's Avatar


teclado
07.21.2015 , 02:18 PM | #5
Of the top 100, 28 are not of the big 3, and 11 of those 28 are not op/sco (numbers based on me just now glancing at the boards, so there may be an error).

sorc/sin/PT = 72% (3/8 or 37.5% of classes)
op/scou = 17% (1/8 or 12.5% of classes)
other = 11% (4/8 or 50% of classes)

So, 50% of the classes occupy 89% of the top 100. The other 50% occupy 11%. I'm not a statistician, but that seems like it might be indicative of something.

I don't know why the tiers are based on rating opposed to some predefined percentage of a given class. Example, set tier 1 for commandos as top 5% (ish???) of all commandos. So now, commandos are competing on an equal playing field for tiers (versus other commandos). You can completely eliminate class balance from the tier equation. So, a commando might get tier 1 with a rating of 1250. A sorc with a rating of 1600 might not get tier 1. A sorc may say, "but my rating is better, therefore I am a better player!!" Well, your class is better. I wasn't aware that this was supposed to measure class balance, but instead player skill.

COOKIESNOMNOMNOM's Avatar


COOKIESNOMNOMNOM
07.21.2015 , 02:18 PM | #6
Quote: Originally Posted by jauvtus View Post
Can sents join this nerfoperative movement or is it trinity exlusive?

Silly girl, sentinel,snipers,mercenary, juggernauts are just myths.

Azurestone's Avatar


Azurestone
07.21.2015 , 02:27 PM | #7
this is gonna go real good

jauvtus's Avatar


jauvtus
07.21.2015 , 02:46 PM | #8
Quote: Originally Posted by COOKIESNOMNOMNOM View Post
Silly girl, sentinel,snipers,mercenary, juggernauts are just myths.
Ok then I join on my sin alt. Btw wouldnt it be enough if they buffed us more and leave everyone else as it is? Maybe like this: Leeching Strike gets replaced with Force Leech for sins, too; Force Leech has been redesigned for inquisitors: Channel time: 9999s Leeches life force from the target, dealing 9637 internal damage each second, targeted player is stunned for the whole duration. Casting player is immune to stuns, knockdowns, physics, interrupts, movement incapacitating effects, crowd control effects that break on damage. Force Leech can be channeled while moving through the level 10 inquisitor passive ability, Force Mobility. For PT: Any player who gets in the vision field of the player gets blown up immediately, as intended with the launch of 3.0. We are sorry for this late fix, to make up for it, PTs now have 99% damage reduction through the level 10 Powertech passive ability, Cased in Metal.

COOKIESNOMNOMNOM's Avatar


COOKIESNOMNOMNOM
07.21.2015 , 02:51 PM | #9
Quote: Originally Posted by jauvtus View Post
Ok then I join on my sin alt. Btw wouldnt it be enough if they buffed us more and leave everyone else as it is? Maybe like this: Leeching Strike gets replaced with Force Leech for sins, too; Force Leech has been redesigned for inquisitors: Channel time: 9999s Leeches life force from the target, dealing 9637 internal damage each second, targeted player is stunned for the whole duration. Casting player is immune to stuns, knockdowns, physics, interrupts, movement incapacitating effects, crowd control effects that break on damage. Force Leech can be channeled while moving through the level 10 inquisitor passive ability, Force Mobility. For PT: Any player who gets in the vision field of the player gets blown up immediately, as intended with the launch of 3.0. We are sorry for this late fix, to make up for it, PTs now have 99% damage reduction through the level 10 Powertech passive ability, Cased in Metal.
You should be a dev.

COOKIESNOMNOMNOM's Avatar


COOKIESNOMNOMNOM
07.21.2015 , 02:57 PM | #10
Quote: Originally Posted by teclado View Post
Of the top 100, 28 are not of the big 3, and 11 of those 28 are not op/sco (numbers based on me just now glancing at the boards, so there may be an error).

sorc/sin/PT = 72% (3/8 or 37.5% of classes)
op/scou = 17% (1/8 or 12.5% of classes)
other = 11% (4/8 or 50% of classes)

So, 50% of the classes occupy 89% of the top 100. The other 50% occupy 11%. I'm not a statistician, but that seems like it might be indicative of something.

I don't know why the tiers are based on rating opposed to some predefined percentage of a given class. Example, set tier 1 for commandos as top 5% (ish???) of all commandos. So now, commandos are competing on an equal playing field for tiers (versus other commandos). You can completely eliminate class balance from the tier equation. So, a commando might get tier 1 with a rating of 1250. A sorc with a rating of 1600 might not get tier 1. A sorc may say, "but my rating is better, therefore I am a better player!!" Well, your class is better. I wasn't aware that this was supposed to measure class balance, but instead player skill.

Reading your post what I understand is.. we should nerf operatives and the "other" percent should be ignored indefinitely