Nnekk Posted June 28, 2012 Share Posted June 28, 2012 Why are the sensors limted to these only: Engineering Droid Sensor +5 Scavenging Efficiency +5 Cybertech Critical Exploration Droid Sensor +5 Archaeology Efficiency +5 Synthweaving Critical Hunter Droid Sensor +10 Investigation Efficiency +2 Armstech Critical Medical Droid Sensor +10 Biochem Efficiency +2 Diplomacy Critical Scout Droid Sensor +10 Artifice Efficiency +2 Treasure Hunting Critical Security Droid Sensor +10 Armormech Efficiency +2 Underworld Trading Critical Why do Synthweavers get an opportunity to increase their Critical Chance with a droid sensor while Armormechs do not? Please put in more sensors for more options for other crafter types. For example: Jaesa already gives Synthweavers a +5 to crit (she's the only companion to give such a bonus) Ensign Temple only gives a +2 crit for Armormechs (she's the only companion to give any crit bonus to Armormechs. All things being equal, they are not. lol Yes, I know of the new Legacy perks, this is seperate. The Legacy perks are fair and available accross the board. Link to comment Share on other sites More sharing options...
WillHolmes Posted June 28, 2012 Share Posted June 28, 2012 Yea this sint to fair i have had t craft every single augment slot with my synthweaver droid (planned out crafting to companions horribly so always use droid) and it takes soooooooo long when i gotta make about 70 lol Link to comment Share on other sites More sharing options...
Nnekk Posted June 28, 2012 Author Share Posted June 28, 2012 I have no idea what you just said. Link to comment Share on other sites More sharing options...
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