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[Guide] Companion Optimization, Gearing and Tips


KevMeup

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Sorry if am nercoing ,but i just came back to the game from 2013.

What does Ashara (light side) mean? Is there a difference ,as in different abilities ?Also are you referring to your

character's allignment?I am playing a Sith Sorcerer btw.

Thanks alot

It's referring to the general theme of the companion - Ashara is light-leaning, just like Master Ranos, even though neither of them is a paragon of the Light. (Notice one thing: there's no reference to "Ashara (Dark side)".)

 

The player character's alignment makes essentially no difference to the companion's performance.

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... What does Ashara (light side) mean? ...

 

For companions:

Generally all single blaster users are identical in skills and parse results.

Generally all sniper rifle users are identical.

Generally all 1 vibro sword users are identical.

So you can classify them by the type of weapon they use. For force users, there are 2 types of sub classifications along with the weapon type:

Generally all 1 saber users that have blue colored skills because they are "light side" are identical.

Generally all 1 saber users that have red color skills because they are "dark side" are identical.

 

The only 2 saber user with red skills Veeroa Denz is slightly different than the blue ones (Ashara and Ranos).

 

Hence I list "2 Lightsabers (Lightside)" before that parse result so you can guess if they add another Blue Skilled 2 light saber user, they'll be the same general rating. Maybe I'll use "(Blue Skilled)" in my next cleanup, as people often get confused and think they can change the alignment of a companion or something.

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  • 2 weeks later...
TLDR; He's Number 2 rating on everything.

 

(just intime before xpac)

 

Thanks Kev! Looks like you justified the fact that I get Altuur to 50 on all my toons pretty much. It's just too easy with him only needing a couple of gifts from the Seasons vendor. Keep up the great work, looking forward to seeing the next Galactic Seasons companion espcially since he is a dual blaster companion.

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  • 1 month later...

Some findings so far:

  • Changes to parsing finally broke Parsec, I'm not sure if I'll be doing detailed parsing going forward because of it.
  • They removed Companions from the Ability tab, so theres no place to see Zoom's extra heal anymore for example. It's still there though and working.
  • I have not noticed any big differences in companions yet. No fixes or nerfs that I know of. Zoom is still good. Treek got my friend killed repeatedly, I'm like "Dude, do you even watch my videos?" hah
  • As Durhon said. The new companion seems to have normal skill set, so it'd be like any other 2 blaster user.
  • It's hard to know how the adjusted boolsters will play out until everyone's geared. Low level planets seemed real forgiving, 60+ ones sound challenging. FPs and Ops don't sound very consistent on the damage output so far, but some of that might be gear issues.
  • No more free Jawa Junk, which means companions that took armor maint or fruit may not be as good of "filler" companions as they were.

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  • 5 months later...

For a baseline, these are some quick parses from 7.1. Other than the level increase and the higher dps from that, I have not noticed any meaningful companion changes.

 

Treek: 8.5k (Still awful)

Yuun: 10.2k (tech whirlwind still not ticking second time)

D-R3D: 11.1k (tech whirlwind still not ticking second time)

Darth Hexid: 11.2k

Vette: 11.3k

Veeroa: 12k

Shae: 14.4k

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For a baseline, these are some quick parses from 7.1. Other than the level increase and the higher dps from that, I have not noticed any meaningful companion changes.

 

Treek: 8.5k (Still awful)

Yuun: 10.2k (tech whirlwind still not ticking second time)

D-R3D: 11.1k (tech whirlwind still not ticking second time)

Darth Hexid: 11.2k

Vette: 11.3k

Veeroa: 12k

Shae: 14.4k

 

Thanks for ALL your hard work on this over the years. I still use your guide as a resource!

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  • 2 months later...
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