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Voidstar and Hypergate: only maps that pop. Again.

STAR WARS: The Old Republic > English > PvP
Voidstar and Hypergate: only maps that pop. Again.

Wilsu_Addar's Avatar


Wilsu_Addar
10.09.2021 , 12:15 PM | #11
I wish there could just be a healthy mix. I nearly NEVER play Novare Coast. I'd say 80-90% of my matches are Voidstar and Hypergate. Some Huttball sprinkled in, and a dash of Alderaan.

Odessen pops 1/50. Novare coast 1/75 or more.

It's amazing how it continues to happen. There was ONE single night where there was a huge mix of matches, and I had lots of the same people in those matches and EVERYONE was super pumped and excited about the varied maps. Everyone was commenting on it. Was a good night.
Elite Warlord Malacaž - AP Powertech - Harbinger

Handing out dirt naps since 2003.

TrixxieTriss's Avatar


TrixxieTriss
10.09.2021 , 05:03 PM | #12
Quote: Originally Posted by Nickodemous View Post
I would rather play HB than 5 hypergates in a row. HB is not a death match, which seems to be the norm now. HB is a coordinated event for a team to win which has become a lost art.
Iíd take 5 Hypergates over 1 Huttball these days cause HB maps are so terribly broken and you have that stupid extra slow debuff if you get the ball.

Which is sad because Huttball used to be my favourite type of pvp until the desync and bugs got really bad a few years ago and thatís not including the new slow debuff that makes it even more painful.

Playing HB well is indeed a lost art these days and Bioware havenít helped because they encourage people to death match and penalise people who want to play properly with a dumb slow mechanic.

At least with hypergates the death matching is actually a designed mechanic of the map and heavily contributes to winning. Where as only death matching in HB or OPG is detrimental to winning and only deathmatching away from the nodes/doors in the other maps is also detrimental to winning.

Hypergates is the only map originally designed to give your team points for killing the other team. Itís even possible Bioware have noticed that players seem to prefer death matching these days and so they are popping Hypergates at a higher rate to accomodate that style of play.
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TrixxieTriss's Avatar


TrixxieTriss
10.09.2021 , 05:05 PM | #13
Quote: Originally Posted by Wilsu_Addar View Post
I wish there could just be a healthy mix. I nearly NEVER play Novare Coast. I'd say 80-90% of my matches are Voidstar and Hypergate. Some Huttball sprinkled in, and a dash of Alderaan.

Odessen pops 1/50. Novare coast 1/75 or more.

It's amazing how it continues to happen. There was ONE single night where there was a huge mix of matches, and I had lots of the same people in those matches and EVERYONE was super pumped and excited about the varied maps. Everyone was commenting on it. Was a good night.
Itís sad that Nova hardly pops anymore. Itís one of the least broken maps in the game and is more user friendly to newer players.
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Wilsu_Addar's Avatar


Wilsu_Addar
10.13.2021 , 05:17 PM | #14
Quote: Originally Posted by TrixxieTriss View Post
Itís sad that Nova hardly pops anymore. Itís one of the least broken maps in the game and is more user friendly to newer players.
Agreed 100%. It's one of my favorite maps. I enjoy Alderaan/Yavin as well. I wouldn't mind Voidstar and Hypergate if I didn't have to play them 5-10 times in a row.

I personally love Huttball (except Quesh. That map can die in a fire) but mainly because I'm a Powertech and grappling people into fire is fun.
Elite Warlord Malacaž - AP Powertech - Harbinger

Handing out dirt naps since 2003.

_Miriya_'s Avatar


_Miriya_
10.16.2021 , 12:25 AM | #15
This post is not about what each of you prefer, but about the diversity of maps.

Needs a fix, really.