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Are Scouts still able to hold their own in 7.0?


Loadsamonie

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Prior to my hiatus from 6.0, I almost exclusively ran Scouts in GSF. I play two different kinds of Scouts: Flashfire is for dogfighting with Bursts (or Rapids)/Clusters and maximum turning using Wingman, and Nova Dive is for jousting and gunship popping with Lights and Pods, using Sensor Dampening for approaching undetected and emphasizing speed and evasion with Running Interference.

 

Are these two ships/setups still viable as primary/main ships for GSF? Have LC's or Quads been improved in 7.0 or am I still better off using Lights with my Pods, even though the ranges don't quite match?

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