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So, Crew skills are essentially useless now

STAR WARS: The Old Republic > English > Crew Skills
So, Crew skills are essentially useless now

wepeel's Avatar


wepeel
09.29.2021 , 01:18 AM | #11
If you run a guild, build a flagship or contribute to conquests there's also a lot of crafting involved: war assets, invasion forces, dark projects, etc. You just don't craft a whole lot of equippable gear any longer.

Bassmasta's Avatar


Bassmasta
10.11.2021 , 03:56 PM | #12
Quote: Originally Posted by Mubrak View Post
That said, as a returning crafter, if you can craft old armors, especially from reverse engineering old PVP gear back in the day, you might quite literally have the license to print money. Uniforms, trenchcoats, republic superhero masks, a lot of old gear is no longer available, (or only as cartel market items).
I'm a returning player too and I'd appreciate more information about this. Is it possible to reverse engineer old pvp gear? If so, is it a 100% chance to learn the schematic or I can lose the item?

RikuvonDrake's Avatar


RikuvonDrake
10.11.2021 , 07:38 PM | #13
Quote: Originally Posted by Bassmasta View Post
I'm a returning player too and I'd appreciate more information about this. Is it possible to reverse engineer old pvp gear? If so, is it a 100% chance to learn the schematic or I can lose the item?
nope, u cant. if you read his post its only if you already have old retired schematics

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SteveTheCynic's Avatar


SteveTheCynic
10.12.2021 , 05:13 AM | #14
Quote: Originally Posted by Bassmasta View Post
I'm a returning player too and I'd appreciate more information about this. Is it possible to reverse engineer old pvp gear? If so, is it a 100% chance to learn the schematic or I can lose the item?
Yes, of course you can RE (er, no, you can deconstruct) old PvP gear, but you get only materials because to get schematics from REing gear, you have to have made it yourself on the character that REs it.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes

Darthmoriquendi's Avatar


Darthmoriquendi
02.26.2022 , 01:28 AM | #15
Returning player here myself.. I took a hiatus right after Iokath because I hated that planet. Started missing the game and wanted to catch up with the story and some of my companions.

As someone who mainly plays pretty casual or running flashpoints here and there, I spent a lot of time crafting and geared my characters. With a lot of time and effort I was able to gear them with mostly purple gear but none of it was nowhere near equivalent to Ops or Pvp gear. It was nice gear for for the casual player who dedicated a lot of time to get it.

Now I enter 7.0..............what the heck happened? The crafting is a total disaster. Green items requiring isotopes? RE over and over to get higher and higher level mods? Blues need 20 of them? No crafting past 700? Extended gathering and crafting times for crew skills? Not to mention you need every crew member leveled to 50 to be optimal. So many archive pieces of gear missing and this atrocious blue armors. bleh.......Everything is blue and just looks downright cheap.
What is sad is with the incredible inflation on the gtn this system only adds to it more. Lack of mats to craft means any of these items are unobtainable for people that don't have millions or billions to spend on one mod. So crafters are pretty much Sol, Can't make money if you don't have resources to craft them which is what the blasted crew skill gathering was for.

I'm kinda stuck between a rock and hard spot. I was gone during this tech fragment implementation and only had about twenty isotopes when I logged on. Can't craft a darn thing for my newly lvl 75 character. I don't know what bioware was thinking when they did this. Did someone buy the company, because it sure feels like it. I am sure they lost a lot of players over this mess.

Why oh why do developers insist on fixing things that are not broken. Just give us content. Don't implement a rework of eveything and pass it off as content. Hope they have a complete overhaul of this crafting because it is not working.
ARCANN needs clothes!
Please make it happen Bioware!

"You have no son.........."

SteveTheCynic's Avatar


SteveTheCynic
03.05.2022 , 07:38 AM | #16
Quote: Originally Posted by Darthmoriquendi View Post
Did someone buy the company, because it sure feels like it.
Electronic Arts bought BioWare long and long ago, way before SWTOR was released.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes

BaylorCamaro's Avatar


BaylorCamaro
04.14.2022 , 11:08 AM | #17
Quote: Originally Posted by Mubrak View Post

That said, as a returning crafter, if you can craft old armors, especially from reverse engineering old PVP gear back in the day, you might quite literally have the license to print money. Uniforms, trenchcoats, republic superhero masks, a lot of old gear is no longer available, (or only as cartel market items).
Interesting... I just returned from a 7 year break and my main whom I am really only playing right now is Bioanalysis. BUT I do have a Synth and Armortech that (at the time were max level in crafting) should know various schematics. Guess I should check that out if they are actually worth credits. Are there any specific sets that sell especially well? I mainly PvP'd back in the day so I suspect I have a lot of the empire armor schematics for PvP.

SteveTheCynic's Avatar


SteveTheCynic
04.18.2022 , 03:20 AM | #18
Quote: Originally Posted by BaylorCamaro View Post
Interesting... I just returned from a 7 year break and my main whom I am really only playing right now is Bioanalysis. BUT I do have a Synth and Armortech that (at the time were max level in crafting) should know various schematics. Guess I should check that out if they are actually worth credits. Are there any specific sets that sell especially well? I mainly PvP'd back in the day so I suspect I have a lot of the empire armor schematics for PvP.
Look in their "ARCHIVE" section for the old pre-4.0 schematics that they might have learned. It's hard to say what sells well without looking at the GTN on the server where you play. (And you should do that yourself, no way we can do it any better than you...)
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes