Dev Post DanielSteed Posted February 7, 2020 Dev Post Share Posted February 7, 2020 (edited) Hey everyone, We will be taking the servers offline on February 13, 2020 to deploy Game Update 6.1. Details: DATE: February 13, 2020 TIME: 5:00AM - 9:00AM PST (1300 - 1700 GMT) VERSION: 6.1 Patch notes will be available on Monday, here: http://www.swtor.com/patchnotes. Thank you for your patience as we maintain Star Wars™: The Old Republic™! Edited February 12, 2020 by DanielSteed Link to comment Share on other sites More sharing options...
casirabit Posted February 9, 2020 Share Posted February 9, 2020 thank you. Link to comment Share on other sites More sharing options...
DarkhenRahl Posted February 9, 2020 Share Posted February 9, 2020 ???? the patcvh not is not that ??? The Precise Insurgent weapons will no longer cause flashing in enclosed spaces. Player’s feet will no longer disappear while wearing the Furious Gladiator’s Greaves in some situations. Players will now always see the correct season number listed in Group Finder. Corrected an issue which would cause Area and Mission name chat spam to occur for players in some situations. Alliance Specialists will now refund the correct value for Alliance Crates. Players who achieved Silver rating in Season 11 will now find the Silver Tier Character Flair applied to all eligible characters. only ? Link to comment Share on other sites More sharing options...
Dunderheid Posted February 9, 2020 Share Posted February 9, 2020 Those are the patch notes for 6.0.2a. 6.1 patch notes will appear on Monday as stated in the OP. Link to comment Share on other sites More sharing options...
casirabit Posted February 10, 2020 Share Posted February 10, 2020 ???? the patcvh not is not that ??? The Precise Insurgent weapons will no longer cause flashing in enclosed spaces. Player’s feet will no longer disappear while wearing the Furious Gladiator’s Greaves in some situations. Players will now always see the correct season number listed in Group Finder. Corrected an issue which would cause Area and Mission name chat spam to occur for players in some situations. Alliance Specialists will now refund the correct value for Alliance Crates. Players who achieved Silver rating in Season 11 will now find the Silver Tier Character Flair applied to all eligible characters. only ? The patch notes are not out yet. It will be sometimes tomorrow, most likely at the close of business for them which is normally 5 p.m. central time. Link to comment Share on other sites More sharing options...
Batwer Posted February 10, 2020 Share Posted February 10, 2020 Those are the patch notes for 6.0.2a. 6.1 patch notes will appear on Monday as stated in the OP. It´s Monday. Link to comment Share on other sites More sharing options...
Sarova Posted February 10, 2020 Share Posted February 10, 2020 The patch notes are not out yet. It will be sometimes tomorrow, most likely at the close of business for them which is normally 5 p.m. central time. Indeed. By doing a patch note hit-and-run at the close of business, they can avoid our furious cries of "where is the bug fix for [insert annoying issue]" and "why is the Scourge romance not fixed"? Yeah, I'm calling it. Link to comment Share on other sites More sharing options...
Xina_LA Posted February 10, 2020 Share Posted February 10, 2020 (edited) I'm also calling that there will be bug fixes that don't make it into the patch notes. There are always ninja upgrades. I'm looking forward to the Alderaan stronghold, especially if they made a second round of fixes. I'm going to try really hard to build a pod racing course. Crossing my fingers I can host some races soon... Edited February 10, 2020 by Xina_LA Link to comment Share on other sites More sharing options...
Dev Post EricMusco Posted February 10, 2020 Dev Post Share Posted February 10, 2020 Hey folks, A bit of bad news, we are going to be delaying 6.1. We discovered a last minute issue with the patch today that we need to address before releasing it. I don't currently have the new release timing (as we are actively investigating the issue) but I will let you know as soon as I do. This also means that tomorrow's maintenance is postponed and will coincide with 6.1's new date. Dan is working on getting the patch notes published, we will still put those up before the end of the day today. Thank you all for your patience, we will get 6.1 out the door as fast as we can. -eric Link to comment Share on other sites More sharing options...
jedimasterjac Posted February 10, 2020 Share Posted February 10, 2020 Hey folks, A bit of bad news, we are going to be delaying 6.1. We discovered a last minute issue with the patch today that we need to address before releasing it. I don't currently have the new release timing (as we are actively investigating the issue) but I will let you know as soon as I do. This also means that tomorrow's maintenance is postponed and will coincide with 6.1's new date. Dan is working on getting the patch notes published, we will still put those up before the end of the day today. Thank you all for your patience, we will get 6.1 out the door as fast as we can. -eric Is this an issue that will be 1+ resets away, or something where we might see the patch tomorrow, or Thursday, or Friday? Not trying to get an actual estimate, of course. Link to comment Share on other sites More sharing options...
Zerileth Posted February 10, 2020 Share Posted February 10, 2020 Bioware just realized they're releasing a stronghold on a planet that gets blown up. Link to comment Share on other sites More sharing options...
Kazuone Posted February 10, 2020 Share Posted February 10, 2020 @Eric: Need an info about swtor in 2021 to forgive you !!!!!!! Link to comment Share on other sites More sharing options...
Sarova Posted February 10, 2020 Share Posted February 10, 2020 Indeed. By doing a patch note hit-and-run at the close of business, they can avoid our furious cries of "where is the bug fix for [insert annoying issue]" and "why is the Scourge romance not fixed"? Yeah, I'm calling it. I bet this is the reason for delaying and they want to dodge the pitchforks! Link to comment Share on other sites More sharing options...
casirabit Posted February 10, 2020 Share Posted February 10, 2020 Hey folks, A bit of bad news, we are going to be delaying 6.1. We discovered a last minute issue with the patch today that we need to address before releasing it. I don't currently have the new release timing (as we are actively investigating the issue) but I will let you know as soon as I do. This also means that tomorrow's maintenance is postponed and will coincide with 6.1's new date. Dan is working on getting the patch notes published, we will still put those up before the end of the day today. Thank you all for your patience, we will get 6.1 out the door as fast as we can. -eric Will there be a price for the stronghold and whether or not guilds can have more than one stronghold? Link to comment Share on other sites More sharing options...
TUXs Posted February 10, 2020 Share Posted February 10, 2020 Bioware just realized they're releasing a stronghold on a planet that gets blown up. It does make you question investing in property there... Thanks for the update Eric. Link to comment Share on other sites More sharing options...
lukeisjedi Posted February 10, 2020 Share Posted February 10, 2020 I say this is good news. They found an issue and are fixing it before release. Link to comment Share on other sites More sharing options...
Dev Post EricMusco Posted February 10, 2020 Dev Post Share Posted February 10, 2020 Is this an issue that will be 1+ resets away, or something where we might see the patch tomorrow, or Thursday, or Friday? Not trying to get an actual estimate, of course. Ideally, we would love to be able to release it later this week, but until we get a full understanding of the issue and the time it will take to fix it I can't give a timeframe just yet. More details as I have them! -eric Link to comment Share on other sites More sharing options...
Nee-Elder Posted February 10, 2020 Share Posted February 10, 2020 (edited) for the [new Alderaan] stronghold , whether or not guilds can have more than one stronghold? QFE ^ Obviously we have our Flagship which counts as 1, but it sure would be nice to unlock/assign ALL the other strongholds as being officially GUILD designated too. (*instead of having to do the whole work-a-round of 'public listing' on Fleet and/or granting keys 1 by 1 toon by toon) Edited February 10, 2020 by Nee-Elder Link to comment Share on other sites More sharing options...
McBaal Posted February 10, 2020 Share Posted February 10, 2020 Ideally, we would love to be able to release it later this week, but until we get a full understanding of the issue and the time it will take to fix it I can't give a timeframe just yet. More details as I have them! -eric Better safe than sorry Eric Link to comment Share on other sites More sharing options...
Rion_Starkiller Posted February 10, 2020 Share Posted February 10, 2020 (edited) I bet this is the reason for delaying and they want to dodge the pitchforks! Lord Ptach casts "Delay Patch" and vanishes in a puff of smoke, leaving behind several scraps of paper scattered on the ground. These papers may contain patch notes, but it will take some time to piece them together. Delay Patch Grants 100% dodge versus pitchforks, but increases redundant, off-topic, and unanswerable player questions by 200%. Also increases usage of the word "Musco" by 50%. confirmed ability: https://swtor.jedipedia.net/en/abl/delaypatch Edited February 10, 2020 by Rion_Starkiller Link to comment Share on other sites More sharing options...
casirabit Posted February 10, 2020 Share Posted February 10, 2020 QFE ^ Obviously we have our Flagship which counts as 1, but it sure would be nice to unlock/assign ALL the other strongholds as being officially GUILD designated too. (*instead of having to do the whole work-a-round of 'public listing' on Fleet and/or granting keys 1 by 1 toon by toon) Agreed. Would love to have all the strongholds for the guild, would be fun to fix them in different decorations, only problem is we would have to buy 2 of each (other than cor and dk) since from my understanding you can't share with the opposite faction, even if they are sister guilds of each other. Link to comment Share on other sites More sharing options...
Sarova Posted February 10, 2020 Share Posted February 10, 2020 Lord Ptach casts "Delay Patch" and vanishes in a puff of smoke, leaving behind several scraps of paper scattered on the ground. These papers may contain patch notes, but it will take some time to piece them together. Delay Patch Grants 100% dodge versus pitchforks, but increases redundant, off-topic, and unanswerable player questions by 200%. Also increases usage of the word "Musco" by 50%. confirmed ability: https://swtor.jedipedia.net/en/abl/delaypatch I'm crying This is brilliant! Link to comment Share on other sites More sharing options...
Dev Post DanielSteed Posted February 10, 2020 Author Dev Post Share Posted February 10, 2020 Hello everyone! The English patchnotes just went live. Still working on the German and French versions, which will be up by the end of the day. Link to comment Share on other sites More sharing options...
casirabit Posted February 10, 2020 Share Posted February 10, 2020 Hello everyone! The English patchnotes just went live. Still working on the German and French versions, which will be up by the end of the day. Yea saw but no price for the stronghold nor information if a guild can have more than 2 but oh well, kind of figured that. Link to comment Share on other sites More sharing options...
Sitara Posted February 10, 2020 Share Posted February 10, 2020 Oo ...no Scourge Romance fix? Oo Link to comment Share on other sites More sharing options...
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