Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Potential chapter changes


SteveTheCynic's Avatar


SteveTheCynic
05.08.2021 , 03:40 AM | #11
Quote: Originally Posted by ChandrilaDeler View Post
It is obvious enough that you either have the ship changed around you, or you are simply moved to whichever zone you were in before boarding it.

If any other Players wish to offer their thoughts on this, they may do so.
The stronghold thing on transfers suggests strongly that it isn't totally obvious.

And what if I want to keep the existing ship?

And as usual when people ask to change their class ships, there's also the question of what the maps look like when you're in your hangar. The map shows an outline of your ship.
Not really what you think.
To go to Belsavis, you must go to Belsavis.
?REDO FROM START
Latest patch notes at http://www.swtor.com/patchnotes

ChandrilaDeler's Avatar


ChandrilaDeler
05.08.2021 , 10:13 AM | #12
Please allow other forum denizens to comment on this/these subject(s).

SteveTheCynic's Avatar


SteveTheCynic
05.09.2021 , 01:02 AM | #13
Quote: Originally Posted by ChandrilaDeler View Post
Please allow other forum denizens to comment on this/these subject(s).
I'm not stopping them.
Not really what you think.
To go to Belsavis, you must go to Belsavis.
?REDO FROM START
Latest patch notes at http://www.swtor.com/patchnotes

casirabit's Avatar


casirabit
05.09.2021 , 09:55 PM | #14
If it was optional, okay but not optional no way. I do not want to go theough the headache of finding or whatever for a new ship. Most likely I would not have a ship done considering I rarely use my ship anymore since I have already completed all the chapters and use the quick travel to get around.

Some may like it and that is why I say optional. It should never be automatic as some individuals would not like this.


I would prefer they spend the money and resources on new content and not something like this.
A girl should be two things: classy and fabulous. A girl should also always be a lady even when arguing.

ChandrilaDeler's Avatar


ChandrilaDeler
05.10.2021 , 09:49 PM | #15
Other than that, what stuff from the expansions (like the macro-binocs used when Acina is the Companion) does everybody think should be added to the Class missions at any point before the next decade?

SteveTheCynic's Avatar


SteveTheCynic
05.11.2021 , 02:38 AM | #16
Quote: Originally Posted by ChandrilaDeler View Post
Other than that, what stuff from the expansions (like the macro-binocs used when Acina is the Companion) does everybody think should be added to the Class missions at any point before the next decade?
None. In general, changing existing one-shot missions that have been in the game and run by millions of characters should not happen. Repeatable stuff, maybe (ref: the endless debates about Heroic mission givers and mission-completion NPCs), but not one-shot missions.

Individual old missions that require binoculars provide them just for that mission (there are a few), and the Macrobinocular (== Shroud) missions (part of the original game, ffs) give a usable-anywhere set that interact with the seeker droid from the Dread Seed missions to provide "digging for treasure" opportunities on multiple planets.(1)

But that stuff has been in the game since before 2.0 released (possibly even at the original release).

(1) Both these mission series are available from astromech droids on the Fleet, and also on the Capital Worlds (just outside the spaceport entrance on Coruscant, and near the central taxi point in Kaas City on Dromund Kaas).
Not really what you think.
To go to Belsavis, you must go to Belsavis.
?REDO FROM START
Latest patch notes at http://www.swtor.com/patchnotes

phalczen's Avatar


phalczen
05.11.2021 , 04:26 PM | #17
I would like to note for the record that on its face, I would not mind a little quest that had you assemble a new starship. After all, the HK-51 quest is decent, if not sometimes frustrating with the Burba device. But assembling a droid from parts you find isn't the same scale as, well, building what is essentially a corvette-class ship. These aren't just single or two-person starfighters, these ships carry multiple personnel with quarters, crafting space, meeting rooms, target practice areas, etc. But, I'm willing to suspend disbelief.
That being said, this suggestion doesn't seem feasible, given:
1) the size of the development team
2) the number of players it will appeal to
3) the work involved in the new cinematics/voice acting/engineering/programming/etc.
4) Its replayability ... part of the reason why the three difficulty levels of the chapters work is because it enhances the existing replayability of the chapters. I can certainly see people working towards doing master mode of chapters on different character classes as being an interesting goal ... i can't see people wanting to see their class ship blow up multiple times, but that's just my opinion.

I think the developer's time and effort would be better spent on, well, a lot of things.
If you would like to hear more of my thoughts, consider joining our guilds on Satele Shan, "Shock and Jawa" of the Republic and "Full Metal Jawa" of the Empire. Thank you for reading!

phalczen's Avatar


phalczen
05.11.2021 , 04:29 PM | #18
Quote: Originally Posted by ChandrilaDeler View Post
Other than that, what stuff from the expansions (like the macro-binocs used when Acina is the Companion) does everybody think should be added to the Class missions at any point before the next decade?
Well, the only thing I believe should be added to the class missions is replayability with difficulty modes like the KOTFE/KOTET chapters, but I am not sure that effort is worthwhile.
If you would like to hear more of my thoughts, consider joining our guilds on Satele Shan, "Shock and Jawa" of the Republic and "Full Metal Jawa" of the Empire. Thank you for reading!