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I think we need equipment sets for companion

STAR WARS: The Old Republic > English > General Discussion
I think we need equipment sets for companion

OlBuzzard's Avatar


OlBuzzard
07.26.2021 , 02:08 PM | #61
Quote: Originally Posted by Gericke View Post
Not sure if the OP meant this as a joke?

It was bad - real bad when you had to get companion influence up AND manage gear for them also. Not forgetting they only had one role each then.

No thanks not wanting those days back.
Agreed !! IMO this was also one of the top 5 reasons when KotFE came out and ALL regular class companions were gone ! A LOT of folks had just raised the level of those companions to the max .. then POOF !! GONE ! And no way to get them back! .... https://www.youtube.com/watch?v=UoKt-THTD68

I DO agree that in no way do I want "the old days" of gearing up our companions back .. (that would be even worse). That said I DO think that we do need to see:
** The return of companion interactions (and if anything more than what they were). IMO this was a GOOD part of the game that many liked and frankly WORKED as far as keeping the SWTOR franchise alive.
** Having companion "out fit tabs" would be VERY nice !!
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Warrgames's Avatar


Warrgames
07.26.2021 , 02:23 PM | #62
Quote: Originally Posted by Sarova View Post
Came here to say this, didn't need to Glad companion stats are gone, however I would LOVE outfit tabs for my companions. My friend is always laughing at me for my character outfit madness, however I cannot take my companions to Hoth without their cold weather outfit! That's just mean!
I make Quinn run around Hoth with no gear, waiting for him to die.
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Elessara's Avatar


Elessara
07.26.2021 , 02:54 PM | #63
Quote: Originally Posted by ceryxp View Post
And if I had to choose between Skadge and a box of rocks I would be making a rock garden.
Preach it!

well's Avatar


well
07.26.2021 , 03:18 PM | #64
Quote: Originally Posted by Warrgames View Post
Here is the problem, it mattered in the old system. You had to gear your companion because they were useless without gear. In current system you can gear your companion and the people that don't want to don't have too. Old system only benefited one group. Current system benefits both groups.
I played under the old system and I didn't think it was that hard. You could use gear from quest or hand me downs. Same could apply now.

casirabit's Avatar


casirabit
07.26.2021 , 03:23 PM | #65
Do not want the old system back. I like the fact I can choose which companion to use and it doesn't matter whether I need a dps, tank or healer as I can change my companion to fit what I need and not stuck with specific companions that do specific abilities.
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Darth-Obvious's Avatar


Darth-Obvious
07.26.2021 , 04:16 PM | #66
Quote: Originally Posted by well View Post
I played under the old system and I didn't think it was that hard. You could use gear from quest or hand me downs. Same could apply now.
Then you run into the issue of people not being able to have their companions look the way they want.

Reading over this thread and others the bigger issue people seem to have with comps is the lack of any kind of gameplay customization beyond switching roles.

Having something similar to Combat Proficiencies for the companions seems like it would be a better fit for what those people are asking for rather than going back to the traditional gearing system.

ceryxp's Avatar


ceryxp
07.26.2021 , 04:16 PM | #67
Quote: Originally Posted by OlBuzzard View Post
** The return of companion interactions (and if anything more than what they were). IMO this was a GOOD part of the game that many liked and frankly WORKED as far as keeping the SWTOR franchise alive.
** Having companion "out fit tabs" would be VERY nice !!
Yes to more companion interactions and, of course, outfit tabs.

Another thing I would also love is if BW returned some of the individuality that companions had prior to 4.0. Comps used to have individual moves and although some of that has been retained to a degree, Tharan using Holiday for example, others have been lost. Nadia lost Wild Energy and Force Eruption and Xalek used to be ranged and focused on using lightning, for example. I would love it if when an OC comp was in their native stance they would use some of their old animations and abilities. Obviously some allowances would need to be made. Guss, for example, could not use their old animations and abilities set since they completed changed in Fallen Empire. We know that unique ability animations are possible, look at Arcann and Shae, so I would love it if our OC comps got some of that restored to them.

But I definitely do not want to have to bother with their gear stats. Comp gearing should stay gone forever.
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well's Avatar


well
07.26.2021 , 05:08 PM | #68
Quote: Originally Posted by ceryxp View Post
Yes to more companion interactions and, of course, outfit tabs.

Another thing I would also love is if BW returned some of the individuality that companions had prior to 4.0. Comps used to have individual moves and although some of that has been retained to a degree, Tharan using Holiday for example, others have been lost. Nadia lost Wild Energy and Force Eruption and Xalek used to be ranged and focused on using lightning, for example. I would love it if when an OC comp was in their native stance they would use some of their old animations and abilities. Obviously some allowances would need to be made. Guss, for example, could not use their old animations and abilities set since they completed changed in Fallen Empire. We know that unique ability animations are possible, look at Arcann and Shae, so I would love it if our OC comps got some of that restored to them.

But I definitely do not want to have to bother with their gear stats. Comp gearing should stay gone forever.
What I am talking about gearing them with stats I thought it was great. As far as choice of Healer/Tank or DPS I think that should be kept. It is not like it is going to change anyways. Doesn't change the fact I think they were much better during the beginning of this game. With the exception of being able to switch to H/T/Dps. That is a good thing.

Toraak's Avatar


Toraak
07.26.2021 , 05:18 PM | #69
Quote: Originally Posted by well View Post
I played under the old system and I didn't think it was that hard. You could use gear from quest or hand me downs. Same could apply now.
That depended on the class you played. If you played a Trooper for instance you could use hand me downs for your comps because they used aim as well (all of them). If you were a different class you couldn't necessarily do that. Each companion needed different stats for the other classes.. Most classes had companions that used all of the stats. One comp was strength based, another willpower, another cunning, and another was Aim. Gearing up companions on some classes was nothing short of a a pain to deal with.

Good riddance to gearing out companions. If BW wanted an outfit designer for them I'm fine with that, but I'm never going back to having to use stat gear on comps.

Ramalina's Avatar


Ramalina
07.26.2021 , 05:31 PM | #70
The level of nuisance of companion gearing depended a lot on whether or not you were an altaholic and crafter.

For an altaholic with crafting, companions were to a large extent sponges for hand-me-down gear. Either the character's or some alt's. If the character was well geared most of the time an alt could handle being one gear set behind. A lot of my companions are still in gear that used to belong to my characters. A fair number of them even have obsolete set bonuses.

For single character players though, agreed, it was basically double the gearing effort to have a working companion.

I get enough gear overflow so that companion gearing coming back wouldn't phase me in the least, but I can see how it would really suck for someone who's at their limit just gearing their main.
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