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Relationships

KwaiKang's Avatar


KwaiKang
05.04.2021 , 02:54 PM | #1
It's a shame after Onslaught, that's probably the last of the character's relationship after reuniting. It would have been interesting if something would develop. It's disappointing.

ChandrilaDeler's Avatar


ChandrilaDeler
05.05.2021 , 01:01 AM | #2
The downside to relationships is that SWTOR forgot that they were simply sidequests, and gave more attention to them instead.

JuventusAndFCK's Avatar


JuventusAndFCK
05.05.2021 , 08:25 AM | #3
Quote: Originally Posted by ChandrilaDeler View Post
The downside to relationships is that SWTOR forgot that they were simply sidequests, and gave more attention to them instead.
Rather, they completely stopped the concept of "side quests" so any relationships taking place from then on would have to happen during the storyline.

ChandrilaDeler's Avatar


ChandrilaDeler
05.05.2021 , 08:22 PM | #4
Quote: Originally Posted by JuventusAndFCK View Post
Rather, they completely stopped the concept of "side quests" so any relationships taking place from then on would have to happen during the storyline.
To such an extent, they decided to just make SWTOR a star trek game, that's why the closest thing to a playable alien is the Nautolan.

SteveTheCynic's Avatar


SteveTheCynic
05.06.2021 , 02:43 AM | #5
Quote: Originally Posted by ChandrilaDeler View Post
To such an extent, they decided to just make SWTOR a star trek game, that's why the closest thing to a playable alien is the Nautolan.
So Twi'leks are humans?
Not really what you think.
To go to Belsavis, you must go to Belsavis.
?REDO FROM START
Latest patch notes at http://www.swtor.com/patchnotes

ChandrilaDeler's Avatar


ChandrilaDeler
05.06.2021 , 07:38 AM | #6
Quote: Originally Posted by SteveTheCynic View Post
So Twi'leks are humans?
The difference between them and Nautolans is in the type of eye.

Jaxterone's Avatar


Jaxterone
05.20.2021 , 03:32 PM | #7
Swtor didn't forget, it's just that Boyd made the decision to kill off pretty much every class companion (even some non-class companion ones) except the Knights, so effectively most of the class companions are now bricked and will never be used much in the story. Blame Boyd, and also all the people who kept whining for character deaths, instead of simply not using the companions they hated so much, now more than half (nearly all) of the companions can't be used, and now we're stuck with companion list full of bricks. DS players fault.

Players opened this can of worms when they started complaining about not being able to kill certain companions after Bioware already took away that ability from the original beta and for good reason it turns out. And once they started complaining about the one, it opened the door for 2, 3, 4, 5 and 6.

Funny how that works, last time I was invested in this game a couple years back. The complaints were the exact opposite, and everyone was FOR companions being killable. Now I come back to the game years later in the midst of the wasteland left, with almost all of the companions being bricked. Now there's a different climate and tune in the fandom altogether. Careful what you wish for.

ChandrilaDeler's Avatar


ChandrilaDeler
05.21.2021 , 04:10 PM | #8
Other than that, do the interactions between (F) Troopers and Jonas Balker include "un-scenes" the same way (M) Troopers do with Sgt. Jaxo?