Dev Post DanielSteed Posted July 1, 2021 Dev Post Share Posted July 1, 2021 (edited) Hey everyone! We are thrilled to announce the next era for Star Wars: The Old Republic! The year-long celebration of our 10th anniversary kicks off with Legacy of the Sith, a new expansion that marks the starting point to a full year of galactic intrigue, conflict, and mystery. Legacy of the Sith will send players to the darkest depths and farthest reaches of the galaxy and unlock the ability to choose your personal combat style, allowing for more options than ever before when it comes to living and breathing your own Star Wars fantasy. To read more, you can check out the article we published here. If you would like to watch a recording of the livestream, along with a pre-show hosted by members of the team, you can find links below. Twitch - Livestream VoD YouTube - The YouTube video also has timestamps in the description for each section! Edited July 29, 2022 by JackieKo Link to comment Share on other sites More sharing options...
FlameYOL Posted July 1, 2021 Share Posted July 1, 2021 Very excited about this:D Link to comment Share on other sites More sharing options...
Nee-Elder Posted July 1, 2021 Share Posted July 1, 2021 (edited) and unlock the ability to choose your personal combat style, allowing for more options than ever before Awesome. Truly excellent news, assuming it means more of a return to the old pre-4.0 'skill trees' style. p.s. Nothing announced for GSF though, huh? ugh --- To read more, you can check out the article we published here. uhh, where ...? ( no see any clicky yet? ) -- *EDIT: here's the clicky for ya ---> https://www.swtor.com/legacyofthesith (and for anyone else reading) Edited July 9, 2021 by Nee-Elder hyperlink clicky https://www.swtor.com/legacyofthesith ...for Daniel's OP ? Link to comment Share on other sites More sharing options...
Revan-the-knight Posted July 1, 2021 Share Posted July 1, 2021 I have always been satisfied with the base content provided per expansion launch, i am hoping for good and more regular content drops in the aftermath of the launch this time since it seems content will be a higher priority Link to comment Share on other sites More sharing options...
TonyTricicolo Posted July 1, 2021 Share Posted July 1, 2021 Pistol Operatives and Rifle Powertechs? i can't wait Link to comment Share on other sites More sharing options...
UlaVii Posted July 1, 2021 Share Posted July 1, 2021 I think this is the link they meant to include in the first post: https://www.swtor.com/legacyofthesith Link to comment Share on other sites More sharing options...
Nee-Elder Posted July 1, 2021 Share Posted July 1, 2021 I think this is the link they meant to include in the first post: https://www.swtor.com/legacyofthesith Yep, i had already edited my earlier post above ^^ to add that link as well. The more the merrier though and let's keep collective hope alive for SWTOR 7.0 & beyond! Link to comment Share on other sites More sharing options...
powerofvoid Posted July 1, 2021 Share Posted July 1, 2021 Does this mean we'll be able to make a single Jedi character who can fight in all the ways Obi-Wan Kenobi does? Single lightsaber (Guardian) Two lightsabers (Sentinel) Force Crush (Warrior) Blaster Pistol (BH/SM) Sniper Rifle (Sniper) Link to comment Share on other sites More sharing options...
CrazyScruffy Posted July 1, 2021 Share Posted July 1, 2021 Does this mean we'll be able to make a single Jedi character who can fight in all the ways Obi-Wan Kenobi does? Single lightsaber (Guardian) Two lightsabers (Sentinel) Force Crush (Warrior) Blaster Pistol (BH/SM) Sniper Rifle (Sniper) No force and tech will be kept separate Link to comment Share on other sites More sharing options...
powerofvoid Posted July 1, 2021 Share Posted July 1, 2021 (edited) No force and tech will be kept separate Letting Jedi use blasters would be too uncivilized? Edited July 1, 2021 by powerofvoid Link to comment Share on other sites More sharing options...
davidgerero Posted July 1, 2021 Share Posted July 1, 2021 I think this game has great potential, especially its story, it is wat attracted me the most, and this expansion lacks a lot in this department, you have hole patches with no story at all or just a small sequence when they add a companion, and even that some times is anti-climatic, but when you do a story patch is cool like when you defeated the emperor or you chase Malgus in the dungeons, so what I really really hope is for good and more regular content drops in the aftermath of the launch this time. Use this gold mine don't let it go to waist. Link to comment Share on other sites More sharing options...
Sarova Posted July 1, 2021 Share Posted July 1, 2021 I was all "whyyyyy?" about the changes to spec choices ion twitch, however, lightning inquisitor that can force choke? If that's an option bring it on!! Link to comment Share on other sites More sharing options...
DarkTergon Posted July 1, 2021 Share Posted July 1, 2021 Not sure if you can answer this, but with the new char customisations, are they going to have a 'free' period, where people can change old chars to the new ones. I've 90+ chars on SF, it would be a shame not to be able to use the new system to improve them (without paying ludicrous amounts of cc's ) Link to comment Share on other sites More sharing options...
Firelieutenant Posted July 1, 2021 Share Posted July 1, 2021 (edited) As I am very excited for this update I suppose this means bounty hunters still can’t use vibroswords or staffs yet? Edited July 1, 2021 by Firelieutenant Link to comment Share on other sites More sharing options...
RameiArashi Posted July 1, 2021 Share Posted July 1, 2021 My guess is no one will notice. Which is a shame. I want some NPCs to notice if my Jedi Consular starts using Force Lightning. I want Nadia to become alarmed. I would love Scourge to congratulate him on becoming a sith and welcoming him tp the Empire (my shadow is a republic saboteur after all(). Link to comment Share on other sites More sharing options...
casirabit Posted July 1, 2021 Share Posted July 1, 2021 This has got my attention Return to the Underwater Depths The Sith Empire has invaded Manaan to seize its abundance of kolto, a vital medical resource on all sides of the war. Battle through underwater facilities for control of the planet with separate Imperial and Republic Storylines. Completing the Manaan storyline will unlock a new base of operations for your faction, along with a new daily area! Now can you expand our stronghold to include some underwater areas pretty please. You don't need to increase the hooks (at least not for me) as I am not even using all the hooks right now as it looks too crowded. Link to comment Share on other sites More sharing options...
Xina_LA Posted July 1, 2021 Share Posted July 1, 2021 (edited) Please tell us that we'll finally get payoff for being double agents, and be allowed to change factions? I'd love to use a blaster pistol on my agent, but please don't give her a lightsaber... I am SUPER HAPPY about Alignment restrictions on certain class choices (at least cross-faction!). Edited July 1, 2021 by Xina_LA Link to comment Share on other sites More sharing options...
Christie_Swift Posted July 1, 2021 Share Posted July 1, 2021 (edited) Why so many "DARK" undertones? I get light vs dark but shouldn't that be 50/50 or close to it. Dark descent, Legacy of Sith and the whole 2022 with a Dark Galactic Season2? Can we do "Legacy of the Jedi"? and "Light ascend" or "Shadows of Light" ....yikes just got tired of being in the dark already Edited July 1, 2021 by Christie_Swift Link to comment Share on other sites More sharing options...
Damask_Rose Posted July 1, 2021 Share Posted July 1, 2021 This has got my attention Return to the Underwater Depths The Sith Empire has invaded Manaan to seize its abundance of kolto, a vital medical resource on all sides of the war. Battle through underwater facilities for control of the planet with separate Imperial and Republic Storylines. Completing the Manaan storyline will unlock a new base of operations for your faction, along with a new daily area! Now can you expand our stronghold to include some underwater areas pretty please. You don't need to increase the hooks (at least not for me) as I am not even using all the hooks right now as it looks too crowded. My thoughts exactly. Our Manaan stronghold always felt rushed and half fnished. Now is the time to expand the underwater portion! Link to comment Share on other sites More sharing options...
akdonkey Posted July 1, 2021 Share Posted July 1, 2021 I was VERY excited until I have seen 5 new levels... I say no new character levels. Please leave our level as is. At the end game level, so many people are crying everything is too hard. Its because they are not prepared for higher levels. Plus I just don't want to grind for higher gear again... Link to comment Share on other sites More sharing options...
Ruoyseki Posted July 1, 2021 Share Posted July 1, 2021 Combat styles. I'm curious to know more on what abilities will be managed and how Dark & Light requirements play into Combat Styles. Will we be locked only to re-spec into Imperial-side force classes if we have mostly DS? and vice versa Will entire abilities be swapped upon re-spec from Republic -> Imperial or just unique core abilities of the Advance classes? or will we be able to select from a large pool of abilities... individually & available? i.e Blade Storm -> Force Scream. Ideally, I would like to be able to use Guardian animations + inquisitor lightning animations together Will Defensive abilities be affected too? (Tank Jedi Guardian using Force Barrier + Heal) How severe will Dark & Light req play into abilities? i.e We can never use any Imperial/DS ability without any DS and vice versa? How will ability resource be handled? Guardian using sith lightning (Force points vs Combat focus) How will legacy abilities be affected? Heroic Moment? Family Tree? (i.e my character's mother was a sith and was taught how-to use lightning lol) I'm really intrigued by this new Combat Styles system and hope more will be revealed later on Link to comment Share on other sites More sharing options...
Viraxis Posted July 1, 2021 Share Posted July 1, 2021 (edited) Very curious on how combat styles will work. FOr example, is the weapon type tyied to the style? If so, then a Vanguard who wants to use a pistol will be fire based powertech. I think this will be the case because the animations for advanced class abilities (at least for now) are specific to the weapon type. FOr example, shadow and assassin animations for the most part assume a double bladed saber. Im assuming they aren't going for a total revamp here so just making it so a force user can pick any advanced class assuming light/dark requirements are met. I don't think we are getting a Flame based pyrotech using a sniper rifle. Edited July 1, 2021 by Viraxis Link to comment Share on other sites More sharing options...
TonyTricicolo Posted July 2, 2021 Share Posted July 2, 2021 I think I get it. You pick your story, ie: Smuggler then you pick your playstyle, ie: Sniper. You are essentially a sniper on the Republic side with the Smuggler's story. I thought you were changing weapons like say Scrapper with a rifle with whole new animations. Link to comment Share on other sites More sharing options...
jimmorrisson Posted July 2, 2021 Share Posted July 2, 2021 Swole tor Link to comment Share on other sites More sharing options...
Jamtas Posted July 2, 2021 Share Posted July 2, 2021 Will snipers be able to get an ability to have a cleanse again? (kinda like they used to with evasion) Link to comment Share on other sites More sharing options...
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