LJ_Gibbs Posted July 17, 2021 Share Posted July 17, 2021 I just find it funny that people have wanted a "Weapon Customization" for so long. Players: "Let us use sniper rifles on our BHs. Let me use two sabers on my guardian. Etc." BW: Hey, here comes 7.0's "Combat Styles" Players: YEA! BW: Let's test one class' "Combat Style" Players: YEA! PTS: Here's your guardian with streamlined abilities. Players: ***! BW: OH, yeah, we are giving you more customization by taking away a lot of stuff you have. You might get some back, you might not. Players: Link to comment Share on other sites More sharing options...
Dimitir Posted July 17, 2021 Share Posted July 17, 2021 (edited) Yeah, i only wanted my BH or Commando for ex. to be able to use a blaster rifle...or some other tech ranged weapon just for being able to...no changes of skills along with that ..just an optical change... instead I'm getting an Overhaul... Sigh... Edited July 17, 2021 by Dimitir Link to comment Share on other sites More sharing options...
TevosisHot Posted July 17, 2021 Share Posted July 17, 2021 i just wanted to play my guardian with the way cooler jugg animations, little did I know. Not like this Bioware, not like this. Link to comment Share on other sites More sharing options...
xordevoreaux Posted July 17, 2021 Share Posted July 17, 2021 Careful what you ask for... Link to comment Share on other sites More sharing options...
BaronBS Posted July 19, 2021 Share Posted July 19, 2021 LOL so true. I saw the news and was like "sweet, i'm a closed beta founder and I've been waiting for this my whole SWTOR life - can't wait to have a Powertech with a rifle or maybe use a pike on my guardian/juggs, or even swap mirror animations" The lamest part is that you still won't be able to use a blaster rifle on your Powertech; you'll be playing trooper or op. oof Link to comment Share on other sites More sharing options...
TevosisHot Posted July 19, 2021 Share Posted July 19, 2021 Careful what you ask for... I mean the point most people are making is that literally no one asked for this, and when presented with the majority of negative feedback they doubled down trying to explain why they are doing it. It's like going to a pizza place and ordering your usual pepperoni and the dude at the counter telling you he's giving you a calzone and doubling down on why calzone is better after you tell him no. Link to comment Share on other sites More sharing options...
LJ_Gibbs Posted July 19, 2021 Author Share Posted July 19, 2021 I mean the point most people are making is that literally no one asked for this, and when presented with the majority of negative feedback they doubled down trying to explain why they are doing it. It's like going to a pizza place and ordering your usual pepperoni and the dude at the counter telling you he's giving you a calzone and doubling down on why calzone is better after you tell him no. EXACTLY! lol Link to comment Share on other sites More sharing options...
curulz Posted July 20, 2021 Share Posted July 20, 2021 Pretty much where I am. I just wanted my Jugg to be able to use two sabers or even a dualsaber, not have to become a marauder or sin to do so. I'm usually a wait and see, cautiously optimistic person...but so far this doesn't appeal to me for any existing characters. Maybe for a brand new toon it would be kinda cool to do the Inquisitor story line as a Jugg, but even that is still pretty meh. Link to comment Share on other sites More sharing options...
JCDenton Posted July 20, 2021 Share Posted July 20, 2021 It's a real monkey's paw. I wanted a Bounty Hunter that could use a rifle, and still be a Bounty Hunter. Instead, I'll have a pseudo-Bounty Hunter that is really a Sniper, albeit with a greatly reduced skillset. I'd rather just use a pistol, at this stage. Link to comment Share on other sites More sharing options...
DjiiniTwo Posted July 20, 2021 Share Posted July 20, 2021 It's actually pretty insane. Combat Styles are plenty to keep this fresh, the rest of the change isn't even remotely needed. Link to comment Share on other sites More sharing options...
robwettengel Posted July 20, 2021 Share Posted July 20, 2021 I have the feeling that this ability pruning was only recently green-lighted--May or possibly even June--based on how downright botched the PTS rollout has been. Comat styles should work like this: Dark side Jedi Consulars get to hurl lightning instead of pebbles and rocks. Light Sided sorcs get to fling rocks and pebbles instead of going zap-zap. (All depending on level of alignment with mix of powers). Link to comment Share on other sites More sharing options...
PrinceAngelus Posted July 25, 2021 Share Posted July 25, 2021 You kids are too needy. Period. Link to comment Share on other sites More sharing options...
JCDenton Posted July 26, 2021 Share Posted July 26, 2021 I have the feeling that this ability pruning was only recently green-lighted--May or possibly even June--based on how downright botched the PTS rollout has been. Comat styles should work like this: Dark side Jedi Consulars get to hurl lightning instead of pebbles and rocks. Light Sided sorcs get to fling rocks and pebbles instead of going zap-zap. (All depending on level of alignment with mix of powers). That sounds awful. Link to comment Share on other sites More sharing options...
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