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Op pvp ability

CretinUseelad's Avatar


CretinUseelad
05.22.2022 , 11:12 PM | #1
Do we take curbing strat or debilitate for regs and arenas?

CretinUseelad's Avatar


CretinUseelad
05.23.2022 , 08:54 PM | #2
noone knows? Really?

picklesrskankin's Avatar


picklesrskankin
05.23.2022 , 09:12 PM | #3
Itís really all about how you play and what class, bud. A lot of operativeís go for quick countermeasures because of the kiting/survival it offers and the 15 seconds it takes off your cd. I would try that and see how you like your mobility vs. stun capabilities. I donít use noxious knives enough to make that ability worth anything. Iím not sure about lethality, but for the other two classes that perk has no use for me. I like to stun, but sometimes when youíre getting tunneled or targeted constantly, itís great to use countermeasures due to the survival/mobility it gives you. Pair that with Evasive Imperative and your gonna be kiting a bunch. Debilitate is good in situational pvp. Itís great to get people off you, keep someone in place to hit your rotation, or stop those players targeting your healer. Besides all the haters, they actually kind of balanced the nastiness that was operatives by making them choose between different play styles. Just think about how you want to play operative and what your goals are gonna be for it.

Good luck! If youíre on Star forge you can hit me up. Name is in signature.
Mike'miller - 60 Operative/ Harbinger
Bro'thority - 60 Operative/ Red Eclipse
Twitch.com/MikeMillerdude

CretinUseelad's Avatar


CretinUseelad
05.23.2022 , 09:21 PM | #4
Quote: Originally Posted by picklesrskankin View Post
Itís really all about how you play and what class, bud. A lot of operativeís go for quick countermeasures because of the kiting/survival it offers and the 15 seconds it takes off your cd. I would try that and see how you like your mobility vs. stun capabilities. I donít use noxious knives enough to make that ability worth anything. Iím not sure about lethality, but for the other two classes that perk has no use for me. I like to stun, but sometimes when youíre getting tunneled or targeted constantly, itís great to use countermeasures due to the survival/mobility it gives you. Pair that with Evasive Imperative and your gonna be kiting a bunch. Debilitate is good in situational pvp. Itís great to get people off you, keep someone in place to hit your rotation, or stop those players targeting your healer. Besides all the haters, they actually kind of balanced the nastiness that was operatives by making them choose between different play styles. Just think about how you want to play operative and what your goals are gonna be for it.

Good luck! If youíre on Star forge you can hit me up. Name is in signature.
been told to go with slows over cc now by some people...TBH doesnt seem like OP slows do much...people still sprinting all over the place. Holotraverse or Flashbang?

picklesrskankin's Avatar


picklesrskankin
05.23.2022 , 10:13 PM | #5
Your first problem is that youíve been told. Play the class the way you want, not by what some fotm player tells you.
Mike'miller - 60 Operative/ Harbinger
Bro'thority - 60 Operative/ Red Eclipse
Twitch.com/MikeMillerdude

Crazykidddd's Avatar


Crazykidddd
06.01.2022 , 04:02 AM | #6
Debilitate, especially as leth you already have a 30% slow on your corrosive grenade, and the stun helps you keep your target still during your predictable burst rotation.

Floplag's Avatar


Floplag
06.01.2022 , 08:55 AM | #7
Quote: Originally Posted by picklesrskankin View Post
Your first problem is that youíve been told. Play the class the way you want, not by what some fotm player tells you.
You just described 99% of the issues with the game right now in a nutshell.
Floplag - Merc/Mando
Referral link, cause why not: http://www.swtor.com/r/wdLxth