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2020 Greetings from Keith!

First BioWare Post First BioWare Post

ruffolofi's Avatar


ruffolofi
01.29.2020 , 03:49 PM | #101
Quote: Originally Posted by Nee-Elder View Post
umm HOTH = my favorite planet and i've been wanting a SH something there forever!

And yes i'm being serious....and yes that probably explains a lot about me, eh?

( *coughs* The Empire Strikes Back is still the best ever )
I would rather have SH on Ilum. Or nighttime version of Hoth.

Storm-Cutter's Avatar


Storm-Cutter
01.29.2020 , 03:56 PM | #102
Please dear god can we have proper divergence of the story for imperials and Republic.

6.0 was an okay story for one faction, but play them back-to back on opposing sides and it's pretty much all the same, especially when you get to Mek Sha. - What are the chances having to persuade Veek and Indigo to support your vote on both factions, for it to lead to exactly the same FP and then for Tau and Malgus being cornered in exactly the same place and doing what they did with the same ambiguous result?

Storytelling is going to have to improve many times over to make continuing with this credulity-stretched saga actually worth doing.

Story progression every quarter. - pretty poor work-rate as well, considering that I can write 5-8K words of illustrated fiction almost every week as well as having a family and a full time job.

2/10 : Could do better.
-Storm Cutter.
Like my comment? Refer me and also give a homeless Bantha a new start in life. Just click here.
Cool lightsabre art: ****.**================

DraonaiMimnov's Avatar


DraonaiMimnov
01.29.2020 , 04:41 PM | #103
Keith, please push back the Alderaan SH. It desperately needs more.

menofhorror's Avatar


menofhorror
01.29.2020 , 04:59 PM | #104
Quote: Originally Posted by DarthSpuds View Post
Exactly, Keith's second post says nothing more than his first, but just uses less words to say next to nothing.

How is it the Lead Producer can make two posts that essentially between them say NOTHING CONCRETE AT ALL as his first two posts of the New Year; but seeming has no interest in commenting on what has been the single biggest issue since the last content drop - the disastrous state of T11 Crafting?

It is almost like Keith has buried his head in the sand on that issue and is simply hoping if he ignores it for long enough it will go away - which is pretty much par for the course with this game.

I genuinely thought it would be impossible for Keith to be less useful to the community than the last Lead producer - but once again Bioware Austin prove there is no barrel they won't dig the bottom out of to sink to new lows.


All The Best
Don't you think you are sliiiiightly exaggerating here?

sammywalker's Avatar


sammywalker
01.29.2020 , 05:15 PM | #105
Quote: Originally Posted by Nee-Elder View Post
umm HOTH = my favorite planet and i've been wanting a SH something there forever!

And yes i'm being serious....and yes that probably explains a lot about me, eh?

( *coughs* The Empire Strikes Back is still the best ever )
or better yet, the start planets stronghold. would love a Tython and Korriban stronghold.

menofhorror's Avatar


menofhorror
01.29.2020 , 05:27 PM | #106
Quote: Originally Posted by bladech View Post
Many players are concerned since they feeling lack of content to play. And this lacking comes from unfair rewarding system where there are no mats or other carrots for doing team ranked, solo ranked, NiM ops etc while flash points (specifically hummer station or redreaper) granting fast gearing progression. Returning back to mats/fast gearing progression for running end game content could help players to vary the content they play.
Huh? You get mats and rewards for doing pvp though.

Damask_Rose's Avatar


Damask_Rose
01.29.2020 , 05:36 PM | #107
Quote: Originally Posted by CharlesBoyd View Post
-Snip-
Thanks Charles! You gave enough details to perk up my interest a bit. Love me some Vector! Is there any hope Darth Rivix is attractive? I know that's shallow of me, but there has been an on going trend for attractive female npcs to get introduced while all of the males are "interesting".

Now, if you guys could find your way to give some little details about the QoL updates we will be getting...
My name is Milind. I checked it again and can confirm you there is no bug with any companion in the game.

Sarova's Avatar


Sarova
01.29.2020 , 05:39 PM | #108
Quote: Originally Posted by DarthSpuds View Post
I'm going to bet that not one of these 1-on-1 moments last any longer that 2 minutes.

All The Best
I'm just glad they are giving a couple of class companions some interaction because I did more or less demand it:
Quote: Originally Posted by Sarova View Post
The team is always excited & I understand it's your job to be hyped about your creation. After everything from kotfe onwards, my expectations of being excited by any update are limited. I will be excited if I see:
  1. acknowledgement of all the bugs we've reported, especially those related to strongholds
  2. fixes for all the bugs we've reported or an explanation for those that can't be fixed
  3. any update that includes interactions with our original class companions/class companion romances
  4. customisations for the two returning companions in Iokath
  5. a CM crafting token to instantly level a crafting or gathering skill to 600 as part of the Master's Datacron bundle or as an individual token for use with a lvl 70 character only. I'd throw money at this as I am always making boosted alts
  6. Zenith's plausible return (that doesn't involve being imprisoned/knocked unconscious/out of touch with reality/the galaxy for a year/years). Having to break him out of carbonite prison might work
  7. stop making me run story content with companions I'd rather force push off a cliff
Even if it's just two minutes, it gives hope that there will be additional 1-on-1s with our other old (e.g. Quinn) and new (e.g. Arcann & Koth) who have disappeared off into that gap between galaxies...or somewhere.
Quote: Originally Posted by CharlesBoyd View Post

As Keith mentioned, 6.1 will be followed by 6.1.1 and 6.1.2. After that, our next story beat will come in Game Update 6.2: The One Where Crazy Stuff Happens*. Since it’s still in the works and a bit further out, I won’t go into nearly as much detail, and I’m going to put just about everything in spoiler tags just in case. But the TL;DR is that 6.2 will deal directly with the situation Kira and Scourge bring to light at the end of Onslaught.

*Definitely the final, confirmed update name.

Spoiler
My crazy theory about 6.2 included
Spoiler

I really like the new Tauntaun mount freebie btw. It's the first free mount I've liked!

And +1 for Hoth Stronghold please (but don't make it massive)
Iokath Needs Customised Quinns - || Quinn Treats™
Darth Rivix as Permanent Companion & Romance Pls!
My Rishi

kiskius's Avatar


kiskius
01.29.2020 , 05:42 PM | #109
Quote: Originally Posted by CharlesBoyd View Post
Hey folks!

Thought I’d hop in and add a bit about the story elements in our upcoming releases. I’ll spoiler tag anything that I think might be too specific, but if you want to know absolutely nothing, maybe just skip this post entirely

Game Update 6.1 will include a small story beat around the size of Hearts and Minds. Specifically, this will be about checking in with the newly-formed factional groups – Task Force Nova for Republic players, and the Hand for Imperials – and making some initial decisions to guide them as they’re getting ramped up (including Saboteur options for those so inclined). For Imperials, this also means meeting your new liaison, Darth Rivix – he was a lot of fun to write, so I’m looking forward to seeing everyone’s reactions.

The update will also include a few other small scenes, including:
  • A check-in with Kira and Scourge, setting up the story for Game Update 6.2 (more on that below)
  • Troopers will have a 1-on-1 with Elara Dorne
  • Agents will have a 1-on-1 with Vector
  • And lastly…
    Spoiler
As Keith mentioned, 6.1 will be followed by 6.1.1 and 6.1.2. After that, our next story beat will come in Game Update 6.2: The One Where Crazy Stuff Happens*. Since it’s still in the works and a bit further out, I won’t go into nearly as much detail, and I’m going to put just about everything in spoiler tags just in case. But the TL;DR is that 6.2 will deal directly with the situation Kira and Scourge bring to light at the end of Onslaught.

*Definitely the final, confirmed update name.

Spoiler

Beyond that, in addition to the content, features, and quality-of-life improvements Keith mentioned that we’re looking to add past 6.1.2 and 6.2, you can expect the storyline that started with Jedi Under Siege and Onslaught to continue through our updates the rest of this year and beyond. After all, we’re in our ninth year, and our tenth anniversary is just around the corner--a very exciting time for SWTOR to be sure!
One of the things in 6.2 (and upcoming storyline updates) I genuinely hope for is that there will be more romance stuff between new characters and/or just old ones (like Lana, Tharon - yea I'm a romance trash, can't help but to adore these characters and their romance routes).

And thank god that Valkorion isn't the main villain again, would've been weird...

Travddm's Avatar


Travddm
01.29.2020 , 05:49 PM | #110
Quote: Originally Posted by KeithKanneg View Post
Hey everyone,

Happy 2020! It has been a little while since my last post and I wanted to kick the year off with a bit of an update. Before I do, I really want to say Thank You to everyone who has stayed with us and have joined us to play SWTOR. It’s been very exciting to see so many players on beginning and core worlds, participating with older expansion content, and joining us on Ossus, Onderon, Mek-Sha and Corellia. I continue to play the game a lot as I believe it’s vitally important to have the same type of experiences as our players. This enables me to leverage what I learn which helps guide future changes with our game.

I know a big question on your mind is, what is coming next? Here is a quick look at my thoughts on what is coming soon, and in the future:
  • Tomorrow! – The Umbaran Patrol Tauntaun will kick off of as a “February” sub-reward. Be a subscriber at any time before Feb 29, starting tomorrow, and you will have the Tauntaun waiting for you in your in-game inbox.
  • Game Update 6.1 – Many of you had the chance to check out the Alderaan Stronghold and the upcoming class changes on PTS, and we really appreciate the feedback you provided. I am happy to announce (barring any emergencies), Game Update 6.1 will launch on Tuesday, February 11th.
  • Game Update 6.1.1 and 6.1.2 – Our next two game updates are currently scheduled to be pretty quick on the heels of 6.1. You should expect to see these updates in the next couple of months after 6.1 is live. They will include some new quality of life changes for Conquests, more class changes, Master Mode Dxun, and more! Stay tuned to the PTS forum for more details on specifically what is coming in each update.
  • 2020 – The team is working on a lot of exciting things for this year. We will really have a big focus on quality of life, updated stories, PvP improvements and much, much more. We want to ensure your time in SWTOR is very enjoyable by having plenty of activities, goals, and rewards.
  • Star Wars Celebration- Right now we are also looking forward to this year’s SW Celebration! We are planning to have a Cantina there and would love to see you all in person. We’ll have some cool announcements, swag, and many SWTOR developers available for you to meet.
  • 2021 – SWTOR’s 10th year! This seems like a great target to work towards doing something major…more to come, of course, but I wanted you to know we’re already starting to plan out the next few years.

Again, thanks for playing SWTOR and helping us make it an awesome experience for so many new players.

Respectfully,

-Keith----------
Thanks for the update, Keith!

I, as well as many of my guild members, have really enjoyed the new expansion thus far. The new gearing system is admittedly a little on the quick and easy side. However, it's been enjoyable playing around with the new tacticals, set bonuses, and abilities. While we haven't yet completed it, the new Dxun operation has been very entertaining, and it looks like you guys put a lot of thought and effort into it.

Overall, I've been more satisfied with the current game update's improvements over the previous than I've ever been before. However, there is still one thing wrong: the game is too easy, and arguably keeps getting easier. I realize that many of the changes in question are quality of life improvements, but sometimes making challenging things easy also makes them slightly more repetitive and boring.

For example:
  • Abilities are now free and have been for a while. This change eliminated a relatively large credit sink (which is probably a bad thing, given the game's current economy), but it also made getting new abilities feel like a considerably lesser challenge. I would also argue that this made getting new abilities feel less rewarding, and thus less fun. At least for a new player that probably doesn't have many credits.
  • Gear progression and leveling are atrociously easy (at least for subscribers). I've found that I can play just the main story and heroics until about level 55-60, thereby completely ignoring all of the planetary storylines and optional missions and still being geared and leveled far above my current spot in the story. Once I get to level 70, I can start getting carried through Master Mode Hammer Station Flashpoints for all the gear and EXP I need right up to Level 75 Item Rating 306, which is over-prepared even for Master Mode Operations. Master Mode Hammer Station Flashpoints can be completed in very minimal amounts of time, and reward tons of gear and tech fragments.
  • You no longer have to gear companions, and you can switch their roles on-the-fly. If you're a DPS, you will pretty much never have any issue with your companion's healing (as long as they're still following you and not trudging along 5 miles behind you). This has made it wayyyy too easy to just blast your way through heroics (which are meant to be group content... I believe.) as well as any other content meant for your level, solo.

There are more, but these are the ones that really stand out. I don't expect any of these quality of life improvements to be removed or reversed, that's certainly not what I'm getting at. I'd just enjoy seeing it be considerably more challenging to get your characters to their absolute maximum potential (player skill excluded) in the coming updates.

Again, I do love the direction that SWTOR has been heading in as of late. Please don't let any of my or others' negative comments or feedback deter you from continuing to develop this awesome game. Good luck in 2020 and the years to come!