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primal destroyer


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jumping back into the game after several months, trying to do new feast of prosperity missions - you have gated completion behind primal destroyer? and that thing has a 2hour respawn? is it not self-evident what a failure - an abject and total failure - of game design that is? can we REALLY not do any better than that? really?
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For years the respawn timer was already reduced to half an hour, during the feast of prosperity it is down to just 5 minutes. same for Snowbild and the other 'long' respawn world bosses that are included in the feat missions.

Unless the phase isn't bugged the way to stop the Destroyer from respawning at all until server reset, it's really not an issue to get the feast quests done.

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