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I wonder if they'll ever update the creation faces?

STAR WARS: The Old Republic > English > General Discussion
I wonder if they'll ever update the creation faces?

uuuuuuuuuuuuuuuu's Avatar


uuuuuuuuuuuuuuuu
01.11.2022 , 10:00 AM | #11
Quote: Originally Posted by Pietrastor View Post
They should improve vanilla textures, hair and customizstions (along with adding some brand new ones) before doing any graphical updates on starter planets. Wrong Bioware priorities once again, starter planets don't even look dated compared to character faces. Only the Republic Fleet needs an actual overhaul (cause it was alwsys the wrong architecture/style/textures). Original 1.0 characters faces and armor textures is what makes the game looks most dated
Yeah I don't understand why they keep prioritising upgrades to starter worlds.. You're there for all of an hour or two. They're fine. Didn't they already beautify the start worlds a few years back? Maybe move on and do the Chapter 1 worlds now...

SteveTheCynic's Avatar


SteveTheCynic
01.11.2022 , 12:00 PM | #12
Quote: Originally Posted by uuuuuuuuuuuuuuuu View Post
Yeah, that's what I thought was gonna happen. So DS corruption will still exist. I thought so, it'd be so dumb to remove that. I think I had trouble getting to Dark/Light V in the old system just via choices in class stories, I think the most I'd get to that way was level 3 maybe? But then, that was skipping some world arcs and stuff probably.
Hmm...
Quote: Originally Posted by SteveTheCynic View Post
I got my first "main" from neutral to Light V before the end of the class story under that regime without even *having* Diplomacy, thank you. Er, before 3.0 came out.
Sounds like you did something wrong. If memory serves, my character hit Light V around level mid-40s, perhaps 45 or 47, somewhere on Voss or Corellia. But I was playing mostly as Preferred, so I didn't have the +25% XP bonus for being a subscriber, and it was before 3.0, so I had to do more questing to keep up with the levels of my class missions.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes

uuuuuuuuuuuuuuuu's Avatar


uuuuuuuuuuuuuuuu
01.12.2022 , 08:25 AM | #13
Quote: Originally Posted by SteveTheCynic View Post
Hmm...

Sounds like you did something wrong. If memory serves, my character hit Light V around level mid-40s, perhaps 45 or 47, somewhere on Voss or Corellia. But I was playing mostly as Preferred, so I didn't have the +25% XP bonus for being a subscriber, and it was before 3.0, so I had to do more questing to keep up with the levels of my class missions.
Did you not see the part you quoted where I said I was probably skipping world arcs and such? And as you say, you weren't. So I'd say that explains it.

uuuuuuuuuuuuuuuu's Avatar


uuuuuuuuuuuuuuuu
01.14.2022 , 08:40 PM | #14
Wanted to add to this request, I just did Ossus on my 2nd JC and noticed Nadia's hair change this time, I hadn't on my first JC because it'd been such a long time since I'd seen her regardless, this one I'd seen her only like a week ago. I like this change, that's something I'd like to see more of. Companion customisations that update the original looks of some base game companions, particularly to make some companions look a little older, and more mature, the hairstyle change accomplished that with Nadia imo, Mako sorely needs the same, with her base models quite young looking hair. Kira shoulda had a cooler updated hairstyle when she returned too Not a big fan of her standard hair, but I like her face too much to change to an alternate Kira available now, an updated base game look would be ideal

I get that some people don't use the "standard" look for comps though, so they'd have no change, but better something than nothing no?

LeMage's Avatar


LeMage
Yesterday , 12:01 AM | #15
I can't remember the game now, but I almost had more fun making my character than playing. There was SO much to mod. I loved it. Character creation here never left Beta.
--,-'-{@ RIP MxO @}--,-'-

uuuuuuuuuuuuuuuu's Avatar


uuuuuuuuuuuuuuuu
Yesterday , 12:55 PM | #16
Noticed another thing that needs an update. A lot more than the damn starter planets do at least... Why is our character STILL stuck with constant vanilla animations for drawing their various weapons? You gave Malgus and even Tau and Arn unique drawing animations for their lightsabers in the final battle on Repside Corellia (Malgus properly whips his saber out in a cool way that WE never get to do, and Tau and Arn draw theirs up the centre of their bodies in a unique way we also never get to do).

MAKE US SPECIAL for god sakes. Have my gun wielders draw/holster their weapon with some style in cutscenes from time to time at least. Have our lightsaber wielders at LEAST use the Tau/Malgus animations sometimes when appropriate if you can't make another unique one for us. Doublesaber animations need a LOT of extra love too besides even needing a cool drawing animation. They use the single saber animations an AWFUL lot in regular combat ending/starting/middle cutscenes, and it doesn't work. Part of the blade is stabbing you in the damn leg most of the time. Update THESE things. Not the starter planets. Again. I mean doublesabers have been around since launch and they still look so janky in cutscenes? Really?

Nefla's Avatar


Nefla
Today , 12:17 AM | #17
More faces would be amazing, especially for species like Twi'leks that have slightly different versions of the same 3 faces or Sith Purebloods who have different variations of one single face :/