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Gearing Changes in 5.1.1 and 5.1.2


EricMusco

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You have fun now.. ;)

 

This.

I actually enjoy PUGing and I'm not alone in this. It makes same content to feel differently every time. I like to see some perfect guy who do thing flawlessly on a random group or some newbie who make my *** laugh.

And I got you - you speak globally for MMO, but so as I. You got your way to enjoy, some have others.

 

Anyway, back to the topic and farewell.

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[*]Group Finder Daily CXP Rewards are being added. Completing the Daily Group Finder Bonus will award you with a bonus CXP Pack.

  • We wanted to ensure there were great CXP incentives to participating in Group Finder. By making it a CXP Pack it has the added bonus of being Bind on Legacy so you can use it on whatever character you would like.

[*]The completion Mission for Flashpoints have had their CXP values greatly increased.

  • Flashpoint CXP rewards are also below where we would like them be to and so we have added a much larger CXP bonus for completing their respective Missions.

[*]The Flashpoint and Uprising Weekly Missions have had their CXP rewards increased.

  • Our goal is to really encourage players to play multiple types of content for the best rewards. We want to encourage playing a diverse set of content, not a singular activity (although you can always still do that if you prefer)

 

 

this is great but we had a thought... if you want to give players MANY more of the command crates, make them an option for the daily (or as a weekly bonus) Heroics. I personally have more than 200 of the crates you give to the specialists on Odessen and I would like a different option.

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So when is BW gona stop being stupid and remove some stuff from mercs. A class that has BASE skills heals should not have 3 DCD that heal, 2 of which are heal to full 1 that is reflect +heal. same for snipers...

 

Range should not be facetanking ANYTHING

 

people had fudging canary when Juggs for enraged defence which was nerfed, and that is class that DONT have base skills heals.

 

If you want to be stupid like give ever class spec 3dcd 2 of which heal to full and nother reflect + heal.

Edited by Kyuuu
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So when is BW gona stop being stupid and remove some stuff from mercs. A class that has BASE skills heals should not have 3 DCD that heal, 2 of which are heal to full 1 that is reflect +heal. same for snipers...

 

Range should not be facetanking ANYTHING

 

people had fudging canary when Juggs for enraged defence which was nerfed, and that is class that DONT have base skills heals.

 

If you want to be stupid like give ever class spec 3dcd 2 of which heal to full and nother reflect + heal.

 

None of the merc/mando DCDs are heal to full and if you recognize the color of the shield and what to do and what not to do when you see which is popped it makes life a lot easier. Just bashing away when they have a shield up is a recipe for failure.

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None of the merc/mando DCDs are heal to full and if you recognize the color of the shield and what to do and what not to do when you see which is popped it makes life a lot easier. Just bashing away when they have a shield up is a recipe for failure.

Shhhh! The audible sound the shield makes should be a dead giveaway too...but not everyone has figured it out yet...I enjoy my massive heal from people unable to untarget me :p

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None of the merc/mando DCDs are heal to full and if you recognize the color of the shield and what to do and what not to do when you see which is popped it makes life a lot easier. Just bashing away when they have a shield up is a recipe for failure.

 

Both the reflect and bubble can heal to full. The reflect is obvious, just stop attacking though the merc will get a few heals in most likely. The bubble is a little more problematic. If you can't kill the merc before the bubble wears off you shouldn't attack, if you can you run the risk of the merc just clicking it off when needed. The abilities are essentially leave me a alone buttons for 16 seconds all the while the merc is free to DPS or cast heals. On top of those the merc also has a JIC button that heals to 70%. Yes you can mez or stun but if you get longer then a 4 second reprieve that is a bad merc.

Edited by Kawiki
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Shhhh! The audible sound the shield makes should be a dead giveaway too...but not everyone has figured it out yet...I enjoy my massive heal from people unable to untarget me :p

 

I just blind a merc when he pops the damage to heal shield, why not can't damage he then anyway.

 

Now thats not to say merc are balanced right now, they aren't. Better defensive cool down then the tank variant of the same base class isn't a good thing. Hell might be better defensive cool downs then all the tanks. Add in the net, which I want people to have to stop the less then balanced stealthers in the game, but still they have a lot more tools then most classes now and that doesn't end with classes being balanced.

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I just blind a merc when he pops the damage to heal shield, why not can't damage he then anyway.

 

Yep, the nice thing is Fear/Blind is 6 seconds. I save Intimidating Roar for shielding 'mandos. Backhand first, they break and shield, then IR.

 

Of course someone always comes along and ruins it.

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