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Jerba's Avatar


Jerba
05.12.2020 , 12:50 AM | #21
I agree with the other players that the UI change is terrible, don't fix what isn't broken.

Specifically, please turn the Welcome Window from a dropdown into an actual, free-floating window. Then restore the social bar to its original design; specifically, retain the minimalist layout and do not remove the current zone name and /who player count.

Regarding the contents of the Welcome Window, I've never found much use of such a feature in other games (the things it showed me provided no value, and actual important news was missing), and I don't see a use for it here.

We've been through a lot of experimentation with Tutorials, Galactic Command, Activity Finder, Conquest and now this.
First of all, do not auto-expand the window on every login. When I'm switching between chars, I don't want to have to collapse the window each time. Instead, only open the window if the character (or legacy) hasn't logged in for the last 7 days (or maybe 30 days).
Second of all, the daily 50% CM sale should not be part of the Welcome Window, especially for paying subscribers.

I agree that this is a missed opportunity to highlight actual game news (e.g. new features or patch notes, emergency server shutdowns), or current activity finder or renown bonus, really anything for endgame players. It doesn't even mention Double XP even though that is running right now, and it likely won't show Casino event or Lifeday since those are not part of conquest.
On my PTS char (who is still in the Onderon story), the crit path only shows a blank image without text, so I can't really give feedback on that. I hope that on my live chars which completed their crit path, I won't see a blank image and you'll just hide that section.
Scoundrel healer. Raid leader. Guild officer @ Tulak Hord

ZouYan's Avatar


ZouYan
05.12.2020 , 09:07 PM | #22
this is absolute trash just get rid of it. Honestly instead of focusing on this dumb ****, please focus on fixing your existing bugs or maybe some actual new content.
Co-GM <Lightning Masters> <Pull Burn Profit>
Mortema | Tsouyen
36/37 NiM | 6/7 Timed Runs
https://lightningmasters-guild.enjin.com/

bryanskrantz's Avatar


bryanskrantz
05.13.2020 , 12:01 PM | #23
This seems like a good quality of life idea. Personally I don't need it but still.

LD_Little_Dragon's Avatar


LD_Little_Dragon
05.13.2020 , 05:03 PM | #24
Quote: Originally Posted by bryanskrantz View Post
This seems like a good quality of life idea. Personally I don't need it but still.
What exactly is good about it?

They've removed the indicator for number of players in the instance, and also made a formerlly full customizable/movable UI component into a 'stuck on the top part of the screen' annoyance.

That plus one full third of the dropdown is advertising. The rest of is it also pretty much useless. Even when I am doing a 'critical mission' path it's on my screen anyway since I will have the mission tracked.
Stealthy heals, stealthy dps, stealthy life.

bryanskrantz's Avatar


bryanskrantz
05.15.2020 , 08:30 AM | #25
Quote: Originally Posted by LD_Little_Dragon View Post
What exactly is good about it?

They've removed the indicator for number of players in the instance, and also made a formerlly full customizable/movable UI component into a 'stuck on the top part of the screen' annoyance.

That plus one full third of the dropdown is advertising. The rest of is it also pretty much useless. Even when I am doing a 'critical mission' path it's on my screen anyway since I will have the mission tracked.
The only advertising I saw was the cartel market which serves its purpose. the drop down menu tells you what event is happening at the current time and what mission you're currently tracking. However, I do note that there are instances where the menu opens every time I take a new quest or end a quest or end a quest which does need to be worked on. for new players this is a great idea. as a founder, to me it's not necessary and I should have the ability to turn it off.

Banthabreeder's Avatar


Banthabreeder
05.25.2020 , 01:52 PM | #26
I'm throwing my support for those who say get rid of it. Don't want it. Don't need it. Fix a bug rather than insert something new into the game that it completely unnecessary. I'm all for adding new things but this is not it.
“Don’t call me a mindless philosopher, you overweight glob of grease.”

HKtheindomitable's Avatar


HKtheindomitable
05.25.2020 , 01:57 PM | #27
I noticed the adjustment to the size. I'm cool with it. Also, the CM sale looks like it's sliding out. Or at least it was last I was on. Kinda funny to look at.

Still loving it.
PAX REPUBLICA
Casual PVP&PVE
Star Forge | Captain |International Guild

jedimasterjac's Avatar


jedimasterjac
05.25.2020 , 04:47 PM | #28
A couple of quick points of feedback.

1. The Cartel Market feature seems to be 'outside' of the window itself. There's not really a border around the bottom of it, which looks... odd, to say the least.

2. I don't like the new social bar, especially for the fact that it no longer says the planet name. The magnifying glass icon + the number of players in the instance just feels odd and awkward. The bar no longer matches the original 'style' of the game's UI; it's no longer fully customizable; and it's less easy to read at a glance than it was before.

3. It would probably be better if "Critical Path" and "Conquest" priorities were labeled. I understand purple = story, but it wasn't super clear to me at a glance what either of the two missions actually meant.

4. Every time I left the galaxy map, the window would reopen.

Generally, I'm not sure if this feature is very needed. It feels kind of odd and out of place, and I very much preferred the original implementation of the social bar.
Quote: Originally Posted by Grand Master Yoda
We are what they grow beyond. That is the burden of all masters.
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OlBuzzard's Avatar


OlBuzzard
05.25.2020 , 10:47 PM | #29
As much as I would love to give you additional feed back:

I have one simple, honest question. ( And I'm not trying in any way to be a smart mouth to anyone).

Would the team be genuinely interested in what we are saying?

The last two or three times our pleas fell on deaf ears.

I do believe that the team is trying to do their best.

I do love what we've experienced in the game the last few days especially.

I can tell you that the current UI is really nice and fairly easy to work with. Please don't mess it up !

Aside from that … I'll consider loading up for another shot at this and see what shakes out!
I sense a disturbance in the force ....
What was ... is no longer
"Tear down this wall"

Mubrak's Avatar


Mubrak
05.26.2020 , 04:35 AM | #30
STOP adding new UI elements that can't be turned off. First fix the existing ones and add proper customisation.

Your priority should be the conquest popup, it needs an option to turn it off, or at least show up only the first time an objective is completed. Add a button to close the popup and never ever make it appear in combat.

At the same prominent place on our screens are the "Planet controlled by Guild" and Stronghold-Name banners. Useless information for most of us, that doesn't have a button to close it and still doesn't fade out properly most of the time after almost 6 years.
Let us turn off that gaudy flashing icon over every vendor's head.
Let us sort our companion list and hide or kick out the unwanted ones!