Ulrah Posted October 12, 2021 Share Posted October 12, 2021 Is the limit on active missions arbitrary or motivated by technical limitations? Link to comment Share on other sites More sharing options...
SteveTheCynic Posted October 12, 2021 Share Posted October 12, 2021 Is the limit on active missions arbitrary or motivated by technical limitations? Probably both. Link to comment Share on other sites More sharing options...
MystyqeofXev Posted October 12, 2021 Share Posted October 12, 2021 I've often wondered that myself. I'm sure there's a rationale, but, you're essentially holding forces "in reserve". My toon can conquer Empires, sit on the Dark Council, lay waste to planets, but can't manage more than eight folks on a mission? Link to comment Share on other sites More sharing options...
turbomagnus Posted October 12, 2021 Share Posted October 12, 2021 Clarification: active Crew Skill missions (limit 8) or active missions for the character that appear in the mission tracker? (limit 25) Link to comment Share on other sites More sharing options...
Ulrah Posted October 12, 2021 Author Share Posted October 12, 2021 Clarification: active Crew Skill missions (limit 8) or active missions for the character that appear in the mission tracker? (limit 25) Good question... I was referring to the active missions for character in mission tracker. The limit (25) seems arbitrary to me. There obviously isn't a technical limitation on tracking objective completions since they added tons of them that are always active with conquest. There is potentially a performance issue with the path-finding (highlighting flight points etc. to get to objectives), but this could be addressed with a limit on tracked missions instead of blocking accepting new missions entirely once limit is reached. Link to comment Share on other sites More sharing options...
turbomagnus Posted October 12, 2021 Share Posted October 12, 2021 I think it was mostly arbitrary. IIRC, the limit was set back before things like Bonus Missions were made repeatable and such, so they probably never considered the possibility that players would even need to track more than that number. Link to comment Share on other sites More sharing options...
Hadsil Posted October 12, 2021 Share Posted October 12, 2021 Curious as to why a player would need/have that many at once. Link to comment Share on other sites More sharing options...
turbomagnus Posted October 12, 2021 Share Posted October 12, 2021 Well, you have to remember that bonus missions (lower case so as not to be confused with the Planetary Bonus Series missions) also count towards that 25 mission limit., so the number can start adding up. For an example; Say you have a Planetary Mission (1), with bonus mission (2); a class mission (3), with bonus mission (4), and then you've picked up some Exploration missions, let's say three of them for math's sake (7), plus you have some Heroics and a Wrapper for them, say four Heroics (12), with bonuses on two of them (14), maybe a Companion mission (15), then you might have the Macrobinocular quest stuck open like so many do (16)... Link to comment Share on other sites More sharing options...
JediQuaker Posted October 13, 2021 Share Posted October 13, 2021 For an example; Say you have a Planetary Mission (1), with bonus mission (2); a class mission (3), with bonus mission (4), and then you've picked up some Exploration missions, let's say three of them for math's sake (7), plus you have some Heroics and a Wrapper for them, say four Heroics (12), with bonuses on two of them (14), maybe a Companion mission (15), then you might have the Macrobinocular quest stuck open like so many do (16)... Well then, say you actually complete some missions rather than just collect them. 🙂 Link to comment Share on other sites More sharing options...
Pricia Posted October 13, 2021 Share Posted October 13, 2021 Curious as to why a player would need/have that many at once. Easy, I've reached the limit a bunch of times when getting heroics from the feet terminal. Link to comment Share on other sites More sharing options...
Ulrah Posted October 14, 2021 Author Share Posted October 14, 2021 Well then, say you actually complete some missions rather than just collect them. 🙂 Why? Because arbitrary limit? I can think of good reasons we have limited cargo space. It makes sense in terms of RP (I can't carry infinite stuff). Also, inventory items are often infinite supply (at least if given infinite time). There is an inherent limit on the number of active missions one can have (even if given infinite time). I believe the arbitrary forced limit (25) only serves the purpose of annoyance. Link to comment Share on other sites More sharing options...
Enticy Posted October 14, 2021 Share Posted October 14, 2021 Here’s the thing: for those of us who actively do conquest, there are a lot of points to be gained from heroic missions. Sometimes, we pre-load next week’s conquest by not turning in completed missions until after conquest rolls over. I don’t want to have to continuously go through a cycle of turning in missions/traveling back and forth from fleet just because of an arbitrary limit. Frankly, if there were a good reason for it, I’d be less bothered. Link to comment Share on other sites More sharing options...
Mubark Posted October 14, 2021 Share Posted October 14, 2021 Curious as to why a player would need/have that many at once. I hit that limit daily. Class missions, heroics, flashpoints, exploration missions, etc pile up quickly. Then, there's star fortress and other missions. I run heroics daily on all characters to accumulate credits and to increase my in-game funds. I do about 20 - 25 Heroics daily if possible. Personally, I think they should increase the cap to 40 total missions in the mission log. but then again, these people (devs) give us the ability to collect around 40+ companions and only allow us to place 20 - 25 of them in our strongholds... But, that's an entirely different discussion, yet the same discussion isn't it. Link to comment Share on other sites More sharing options...
JediQuaker Posted October 14, 2021 Share Posted October 14, 2021 I hit that limit daily. Class missions, heroics, flashpoints, exploration missions, etc pile up quickly. Then, there's star fortress and other missions. I run heroics daily on all characters to accumulate credits and to increase my in-game funds. I do about 20 - 25 Heroics daily if possible. Personally, I think they should increase the cap to 40 total missions in the mission log. but then again, these people (devs) give us the ability to collect around 40+ companions and only allow us to place 20 - 25 of them in our strongholds... But, that's an entirely different discussion, yet the same discussion isn't it. But all that doesn't answer "why" you keep so many missions in your log, without doing them. You say you keep hitting the limit 'daily', but isn't that simply because you have so many incomplete missions in your log? How many of those missions could simply be abandoned and picked up again when you're actually willing to do them? P.s Not that I'm against increasing the size of the quest log, but.... Link to comment Share on other sites More sharing options...
CheesyEZ Posted October 14, 2021 Share Posted October 14, 2021 (edited) Here’s the thing: for those of us who actively do conquest, there are a lot of points to be gained from heroic missions. Sometimes, we pre-load next week’s conquest by not turning in completed missions until after conquest rolls over. I don’t want to have to continuously go through a cycle of turning in missions/traveling back and forth from fleet just because of an arbitrary limit. Frankly, if there were a good reason for it, I’d be less bothered. this sounds like a reason to keep the limit, no? for the same reason they changed the way the timer works for vendor refunds on tech frags...hoarding CQ points like that is viewed similarly to hoarding tech frags on "sleeper alts." edit: I don't personally care, btw. but it sounds like a similar situation, and BW curtailed it. Edited October 14, 2021 by CheesyEZ Link to comment Share on other sites More sharing options...
Falensawino Posted October 15, 2021 Share Posted October 15, 2021 (edited) Well, you have to remember that bonus missions (lower case so as not to be confused with the Planetary Bonus Series missions) also count towards that 25 mission limit., so the number can start adding up. For an example; Say you have a Planetary Mission (1), with bonus mission (2); a class mission (3), with bonus mission (4), and then you've picked up some Exploration missions, let's say three of them for math's sake (7), plus you have some Heroics and a Wrapper for them, say four Heroics (12), with bonuses on two of them (14), maybe a Companion mission (15), then you might have the Macrobinocular quest stuck open like so many do (16)...Well then, say you actually complete some missions rather than just collect them. 🙂25 is an arbitrary number set during the game's launch. 10 years ago. I think its time to expand that mission tracker number to keep up with the times. class mission, content story mission stuck in log permanently class mission, content story mission stuck in log permanently. usually there's two of them Gotta have my star fighter weekly gotta have my star fighter daily gotta have my unranked warzone weekly gotta have my unranked warzone daily gotta have my ranked solo weekly gotta have my ranked solo daily gotta have my ranked team weekly gotta have my ranked team daily gotta have my 8 medals from ossus weekly challenge gotta have veteran flashpoint weekly gotta have master mode flashpoint weekly gotta have story uprising weekly gotta have veteran uprising weekly weekly searching for allies. never seems to work achievement aratech ice achievement aratech coral achievement aratech nightscythe achievement aratech fire weekly for my operation weely for x weekly for that gee how many mission tracker slots do I have left to do some actual content New World doesnt seem to have a limit on their quest log. but its filed into categories Edited October 15, 2021 by Falensawino Link to comment Share on other sites More sharing options...
Ulrah Posted October 15, 2021 Author Share Posted October 15, 2021 But all that doesn't answer "why" you keep so many missions in your log, without doing them. ... Many people have stated in this thread that they regularly run out of room for more missions. If you don't, obviously they play differently than you. There are all sorts of weekly missions etc. that either can't be completed in one day or will result in higher rewards if spread out over multiple days. They add up. Then you have even more from events/etc. like the current one (Feast of Prosperity), where you are likely holding 5 weeklies there for at least a few days. I often like to grab a single heroic from each planet and burn through them in one outing (that way each heroic I do completes a heroic mission daily conquest objective for each of those planets). Retaining the ability to do this without needing to go to heroic mission terminal multiple times, means 40%+ of my mission count is reserved even when I don't have those missions active. But all of that above is irrelevant if this is indeed an arbitrary rule. That's why I asked for the justification of this limit as the title of this thread. The question should not be "How do you run out of room?" (as you keep asking for some reason), but "Why is there a limit, given that it annoys many players?". And if there is a good reason to have a limit, could it be higher than 25? A lot of missions have been added to this game over the years... I think the mission limit has never been increased. Link to comment Share on other sites More sharing options...
Darcmoon Posted October 15, 2021 Share Posted October 15, 2021 I could be wrong on this but I think the 25 mission limit is mostly based on the tech limits. I do remember that a number of years ago this question came up. I could swear that the official answer was that they limited it to 25 for tech/performance reasons. If that is the case, then personally I think that the 25 mission limit was an ‘arbitrary’ limit only in them having to choose how many missions we could have active at once. Link to comment Share on other sites More sharing options...
denavin Posted October 16, 2021 Share Posted October 16, 2021 Hey everyone, We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25. Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor. Thanks! -eric This is why the limit will most likely never be increased...... Some time after this post was made BW tested increasing the Mission Limit and it caused a major increase in lag. Everybody already complains about the amount of lag in the game as it is now, and you want them to add MORE? This post was from 2013. People have been complaining about the mission limit since 2012. It would seem that BW is serious about NOT increasing the Mission Limit. Link to comment Share on other sites More sharing options...
Ulrah Posted November 4, 2021 Author Share Posted November 4, 2021 (edited) Since I haven't had the opportunity to play with the game's code, I'll take your word... But I would also like to point out that, at least from the user perspective, conquest objectives seem very similar to missions - and we have all been given a bunch of those that are always active. I have a hard time believing this is a technical limitation rather than a technical challenge. Edited November 4, 2021 by Ulrah Link to comment Share on other sites More sharing options...
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