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Optimal Stats For All 24 Disciplines, KOTFE Edition

STAR WARS: The Old Republic > English > Classes > Roles
Optimal Stats For All 24 Disciplines, KOTFE Edition

benficakungfu's Avatar


benficakungfu
10.30.2015 , 05:50 AM | #111
Quote: Originally Posted by Frettz View Post
O_o

Why do I only have 710! What am I missing . . . I have all the datacrons . . . I'll look into this. Thank you!
You need to log the character eith wich you collected datacrons for it to be legacy recognized

jedcjedcjedc's Avatar


jedcjedcjedc
10.30.2015 , 07:08 AM | #112
In what world do we live in that engi is the top dps spec? 0.0

Also, nice to see the healers are pretty much perfectly in balance, despite all the complaints and crying about sorcs being so OP
"Stun, stun, three on one" - Swtor PvP
"Don't worry, It's not me, It's bolster" -Swtor PvP

TACeMossie's Avatar


TACeMossie
10.30.2015 , 07:32 AM | #113
Quote: Originally Posted by jedcjedcjedc View Post
In what world do we live in that engi is the top dps spec? 0.0

Also, nice to see the healers are pretty much perfectly in balance, despite all the complaints and crying about sorcs being so OP
Happens quite a lot actually. But this is the first time it happened without scatter bombs being involved...
Kwerty/Mossie

Once a guy who wrote guides, now just a guy getting back in
Vanguards/Powertechs 4 lyf

danielocdh's Avatar


danielocdh
10.30.2015 , 07:46 AM | #114
Quote: Originally Posted by oofalong View Post
For the purposes of this analysis, the implants and earpieces are effectively Enhancements. They share the same stat pool for tertiary stats as Enhancements; thus, you can think about 10 different Enhancement slots. (The other stats on Implants & Earpieces - Mastery, Power, Endurance - are the same regardless of which one you select within the same tier.)
Still, how do I know what implants to choose? Do I have to calculate the numbers? I wanted for example get the implants before the rest of the gear with enhancements. Do I have to calculate my final gear numbers to know which implants to choose?

jedcjedcjedc's Avatar


jedcjedcjedc
10.30.2015 , 07:48 AM | #115
I know this is for pve, but does it translate decently into pvp? And is there a way to see what rotations where usedand stuff like that for each spec?
"Stun, stun, three on one" - Swtor PvP
"Don't worry, It's not me, It's bolster" -Swtor PvP

OMGITSJAD's Avatar


OMGITSJAD
10.30.2015 , 07:56 AM | #116
Quote: Originally Posted by danielocdh View Post
Still, how do I know what implants to choose? Do I have to calculate the numbers? I wanted for example get the implants before the rest of the gear with enhancements. Do I have to calculate my final gear numbers to know which implants to choose?
Take the recommended aug count for your item level's recommended amounts per a stat. Times that by 73. Take whatever number that is and subtract it from the total crit/alacrity stat pool. Then, divide that number by whatever number the enhancements at that item level provide for tertiary stat.( Say I need 3 crit augs and want 1200 total crit, 73 times 3 is 219, 219 - 1200 = 981. If the enhancements at the item level I'm looking to gear for give 119 points of Critical/Alacrity per, I want 8 crit enhancements and the rest alacrity.)
Apex Gunslinger Jadrya
Jad Bond, Virulent Marksman
( ͡ ͜ʖ ͡)

Only-a-Lad's Avatar


Only-a-Lad
10.30.2015 , 10:30 AM | #117
I'm missing something on the Alacrity Augment counts.
For example, 216 Mercenary - Innovative Ordinance || Commando - Assault Specialist 815 (7xAug) Alacrity

Assuming your using the 216 BiS Head Piece with 152 Alacrity that's 663 Alacrity needed.
663 / 73 is 9 Augments?

Edit: Ah! I'm guessing there's that implant I had always ignored is being used? In any case it looks like x2 152 alacrity slot is in use which would make the augment count correct at x7 for 815.

Kawabonga's Avatar


Kawabonga
10.30.2015 , 10:41 AM | #118
Quote: Originally Posted by Only-a-Lad View Post
I'm missing something on the Alacrity Augment counts.
For example, 216 Mercenary - Innovative Ordinance || Commando - Assault Specialist 815 (7xAug) Alacrity

Assuming your using the 216 BiS Head Piece with 152 Alacrity that's 663 Alacrity needed.
663 / 73 is 9 Augments?
Your goal is 815 Alacrity. You take 7 augments.
73*7=511 alacrity from augments
815-511=304 alacrity from enhancements
304/152=2 Enhancements needed

Simple enough?

Only-a-Lad's Avatar


Only-a-Lad
10.30.2015 , 10:43 AM | #119
Quote: Originally Posted by Kawabonga View Post
Your goal is 815 Alacrity. You take 7 augments.
73*7=511 alacrity from augments
815-511=304 alacrity from enhancements
304/152=2 Enhancements needed

Simple enough?
Yes, I had gotten that just before you posted.

dipstik's Avatar


dipstik
10.30.2015 , 01:02 PM | #120
Quote: Originally Posted by Magsel View Post
Cheers Goblin for giving us the numbers once again The time you must put in.....

I'm a bit confused about which relics to use for DPS.
In your Original post you say to use the FR and SA.


But in this quote you say you replaced the SA, but you don't say for which relic.


So which 2 relics should DPS classess use?
power and mastery