Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Diplomacy and Light/Dark side point

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
Diplomacy and Light/Dark side point

Aberd's Avatar


Aberd
10.26.2019 , 07:57 AM | #1
Been noticing that Grade 11 Light side Diplomacy missions have from time to time rewarded Dark side points.

Come on BW, do some QC and get this fixed.
"The Dark Side of the Force is a pathway to many abilities some consider to be unnatural."

swiftrav's Avatar


swiftrav
10.26.2019 , 02:07 PM | #2
Yeah I am having the same issue DS SW and I get light side point some times

SteveTheCynic's Avatar


SteveTheCynic
10.27.2019 , 10:08 AM | #3
Grade 11 Diplomacy missions work *exactly* the same way as grades 1 to 10.

Before 5.0 dropped, the only crew skill missions that gave DS/LS points were Diplomacy missions, and each mission gave light or dark points consistently according to its theme:
* Steal stuff, deceive people, murder them, etc.: Dark
* Help people, save their lives, restore their stolen stuff, etc.: Light
* Etc.

Each Dip mission had an icon showing its dark or light nature.

Since 5.0 dropped, the missions *still* do that, but they also (like all missions, including other crew skill missions, give dark or light points according to the character's alignment toggle, and the icon that showed the dark or light nature of the mission instead reflects the toggle.

So, each time you do a Dip mission, you get some dark or light points for the dark or light theme/nature of the mission, and some dark or light points for the position of your toggle. If the two sets of points are in conflct (light mission+dark toggle OR dark mission+light toggle), you get both sets of points, light first.

So, how do you tell what the mission will give? Well, start by reading the mission's descriptive text. It isn't totally reliable, because some missions are darker than the text suggests, and others are lighter, but there *is* a more reliable way.

Point your mouse at the light/dark symbol on the mission. It will pop a tooltip window which tells you the number of points of each side you get for a "normal" (non-critical) success. The mission-theme points are normally less than the toggle-settiing points, but they are doubled on a critical success, and in such a case, they will be bigger than the toggle-setting points.

Beware: the reward box shows the net light/dark balance, but you get the full whack of both sets of points, as noted previously.

And you guys are far, far from the first to comment on this misbehaviour.

EDIT: thank me or not as you see fit, but I spent half a million credits in order to be able to investigate the difference between grades 1-10 and grade 11 for you.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes

MasterCrumB's Avatar


MasterCrumB
09.23.2021 , 09:22 PM | #4
well done
FOUNDER CE
Location: CO, USA, North America, Earth, Sol System, Local Cluster, Orion Arm, Milky Way Galaxy

May the Force be with you

Strathkin's Avatar


Strathkin
09.24.2021 , 07:39 PM | #5
Yea I mean I've NEVER liked they did this; and wish it was LINKED to what AFINITY you define as.
╘ in the bottom right of the screen.

https://i.imgur.com/7FSGQf1.png

The only saving grace, is you offered far more Light than Dark based on your selection...

*sigh*
A constant supporter of Baby Yoda!

SteveTheCynic's Avatar


SteveTheCynic
09.25.2021 , 07:08 AM | #6
Quote: Originally Posted by Strathkin View Post
The only saving grace, is you offered far more Light than Dark based on your selection...
Not always, and it depends on whether you have the alignment toggle knob thing set to Light or Dark...

Specifically, if your companion gets a critical success, the mission-specific points (dark for lying, cheating or stealing; light for the opposite) are doubled, and become higher than the alignment-toggle points.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes

Sareeph's Avatar


Sareeph
09.25.2021 , 02:24 PM | #7
Quote: Originally Posted by SteveTheCynic View Post
So, each time you do a Dip mission, you get some dark or light points for the dark or light theme/nature of the mission, and some dark or light points for the position of your toggle. If the two sets of points are in conflct (light mission+dark toggle OR dark mission+light toggle), you get both sets of points, light first.
I do not know your methodology but for me, it has always awarded what was toggled first and what was the nature of the mission afterwards. ie: I have light toggled and the mission gives me the light points first and dark second and conversely I have dark toggled and get dark first and light second.

Strathkin's Avatar


Strathkin
09.26.2021 , 12:28 AM | #8
Quote: Originally Posted by SteveTheCynic View Post
Not always, and it depends on whether you have the alignment toggle knob thing set to Light or Dark...

Specifically, if your companion gets a critical success, the mission-specific points (dark for lying, cheating or stealing; light for the opposite) are doubled, and become higher than the alignment-toggle points.
I realize, why I said if you LIGHT alignment it would mostly be that way; if your DARK alignment you'll earn far more Dark Points.
A constant supporter of Baby Yoda!

SteveTheCynic's Avatar


SteveTheCynic
09.26.2021 , 02:32 AM | #9
Quote: Originally Posted by Sareeph View Post
I do not know your methodology but for me, it has always awarded what was toggled first and what was the nature of the mission afterwards. ie: I have light toggled and the mission gives me the light points first and dark second and conversely I have dark toggled and get dark first and light second.
Hmm. OK, looks like I was wrong about the "light first" part. Thanks for the information.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes