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Game Update 7.0.2 Known Issues

First BioWare Post First BioWare Post

Ritsi's Avatar


Ritsi
06.14.2022 , 03:14 AM | #41
I'd like to report FPS drops in warzones after 7.0.2b - at least significantly more than the usual ones...

WhisperandSliver's Avatar


WhisperandSliver
06.19.2022 , 03:10 PM | #42
Tested this again just now. Still getting the error even after update. Please put this on the known bug list!

https://www.swtor.com/community/show...9#post10036739
https://www.swtor.com/community/show...php?p=10030062

ThePymann's Avatar


ThePymann
06.19.2022 , 03:42 PM | #43
Quote: Originally Posted by eolith View Post
Why is the Issue with Group Questing objectives not showing on this known issues list?

I'm trying to play with my kids continuing our questing with our Jedi, and so far 1 out 5 quests stop progressing for one or two of us. This is so broken that none of us want to play the way we usually do.

Please add this to the known list, as it has been an issue since 7.0!

Such as : https://www.swtor.com/community/show...php?p=10030062
I just ran into the same issue with my friend.

I actually recorded it.

https://youtu.be/1IYWr5c8eSY

thoughtfix's Avatar


thoughtfix
06.21.2022 , 10:36 AM | #44
I'd like to report another issue that is either a display bug or someone writing for a class without knowing how it works:

tl;dr: Sentinel Combat discipline is listed as "ranged" in the character creator and in the combat discipline page. It's not (it's melee) and I wasted Cartel Coin rewards on a character that I am not going to play.

Longer version: When I saw that disciplines and class stories were diverged and many were reworked, I was very excited to see a ranged Lightsaber user that doesn't just throw rocks or zap lightning. Both the character creator and the page that shows combat disciplines show it as a "ranged" character. I thought it'd be force throws/blasts, thrown lightsabers, force mind-wipes/crowd control, and deflected blaster bolts or something that justified the listing as ranged. After the starting area and first flashpoint, I realized I have nothing that does damage at range: just stuff that charges me into melee range first. Looking ahead, I see only one properly ranged ability (thrown lightsabers) and everything else is just melee strikes or abilities that close in to melee range. Was this mis-labeled? I hope not: I gave Vette a Commander's Compendium. I could always use my second spec as a ranged rock thrower, but wanted to use a stealth spec for my alternate.

Dee_Deckard's Avatar


Dee_Deckard
06.22.2022 , 01:52 AM | #45
I don't see in that list the bug when dead NPC (Gold, Silver and Elite) don't give loot when they should give some.

Bar-Da-Voya's Avatar


Bar-Da-Voya
Yesterday , 08:18 PM | #46
It's been two months since this list started and there are 105 Known Issues listed and none of those have been resolved. Who is working on these????? It's pretty pathetic that we still don't have 7.1 and there are still over 100 known issues since 7.0.
May the Force be with you. Long live The Old Republic.
http://www.swtor.com/r/pz7lsM

ReveredDead's Avatar


ReveredDead
Yesterday , 09:00 PM | #47
Quote: Originally Posted by Bar-Da-Voya View Post
It's been two months since this list started and there are 105 Known Issues listed and none of those have been resolved. Who is working on these????? It's pretty pathetic that we still don't have 7.1 and there are still over 100 known issues since 7.0.
I genuinely think Bioware only has a handful of developers working on this game now. People keep saying Swtor is in maintenance mode. I have seen nothing of the sort. Swtor is in survival mode. They need more developers, more money, and more direction cause right now. Bioware Austin is like a ship without a rudder. It is really depressing cause I love this game, but it's hard to continue to love it when it is going down this one way path.