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300 gear advice for $


AussieAlan's Avatar


AussieAlan
06.03.2021 , 10:56 AM | #1
So I decided to come back to the game, and started crafting some new gear, and was looking for some advice on making some money.

I have learned a 300 relic, forget which either focused or dip, which I see sell for about 40 million when I looked, but you only need one, and I only have 1 level 50 comp on that toon.

On the other hand, I just learned 300 DPS armoring, you do need either 7 or 8 of them, when I looked they were about 12 million, but I have 2 comps at level 50, and a headpiece with +8 crit synth weaving.

Problem is, due to health, I am almost exclusively a solo player, I am however an altooholic, so I have 31 toons, most biochem though, but can do conquest on most of them, so I can buy the embers from fragments.

Also, nope can't MM RR, I tried but only have 296 rating gear, I can do solo vet RR.

Really I am not out to make a fortune, I just want to get more comps to level 50.

phalczen's Avatar


phalczen
06.03.2021 , 02:01 PM | #2
If you get a body slot that is stubborn, that is, you cannot seem to loot a piece that brings up your item rating, then you should use the Nitoo (on the republic fleet) or Takanna (on the imperial fleet) vendors to buy an item for that specific slot. Those vendors will always give you something that it equal to or higher than your current average iRating. This is how you slowly increase your average iRating. The point of running vet mode Red Reaper solo, or even Master mode Red Reaper solo, is to quickly earn lots of tech fragments, or lower iRating gear that you deconstruct for tech fragments, so that you can use the Nitoo/Takanna vendors to upgrade your lowest iRating slot and increase your average over time until you are in all 306.

As an aside, you may be in a better position to solo Master Mode Red Reaper if you get your companion's influence rank up.

Most importantly, I don't know anyone who makes money on crafted Spoils of War gear. The cost outweighs whatever you would make.
If you would like to hear more of my thoughts, consider joining our guilds on Satele Shan, "Shock and Jawa" of the Republic and "Full Metal Jawa" of the Empire. Thank you for reading!

AussieAlan's Avatar


AussieAlan
06.04.2021 , 05:41 AM | #3
I see, thanks for the info.

My Lana was level 50, I am just not very good.

If I am playing and doing conquests, and earning the bulk of the stuff for crafting, like matrix, and even getting some embers without paying for them, why not craft and sell them.

phalczen's Avatar


phalczen
06.04.2021 , 07:51 AM | #4
Quote: Originally Posted by AussieAlan View Post
I see, thanks for the info.

My Lana was level 50, I am just not very good.

If I am playing and doing conquests, and earning the bulk of the stuff for crafting, like matrix, and even getting some embers without paying for them, why not craft and sell them.
I don't know, I have never been in a position where the cost, in materials, and time, both raw waiting and failed RE attempts, made sense for me. But, as you've already learned the schematics, and you say you have lots of materials, then more power to you.

People buy the named sets once for the achievements, or the cosmetics, but none of the crafted sets are terribly useful in content, except for Force Bound for tank guardians/juggernauts in pvp. And since the sets are legacy bound, if you want the outfit look you only need one copy. Relics and individual item modifications drop so frequently from doing regular spoils of war content that it is simply unnecessary to buy them. Some of the crafted tacticals may be useful, Grit Teeth for sure, maybe some of the others.

Gear is so plentiful in the Spoils of War system that I have tabs and tabs of spare stuff, enough that it is easy for me to gear a fresh 75 in 306 gear from the moment they ding. I think a lot of players, at this point in 6.x's life-cycle, are in a similar state. The new-to-the-game-but-also-75 player, the ideal market for crafted gear, is probably too poor to buy your stuff for anything that would be profitable relative to the material cost. I mean you quote things being listed for 40 million (relics) or 12 million (iRating 300 DPS pieces) but what newbie has that much? They're listed for that much, but do they actually sell at those prices? Perhaps I'm just too upset at the whole crafting debacle of 6.0 entirely to see a potential market beyond biochem consumables, but when grinding-item-rating quality stuff required expensive exotic materials, I was done. I can't afford to sell those things at a price the target market is able to pay.

If you find a market and make a profit, you are genuinely a savvier businessperson than I, and I wish you luck. My reply is meant more as a thinly veiled complaint to Bioware about the backwards design of the Spoils of War crafting system, than to discourage you from trying.
If you would like to hear more of my thoughts, consider joining our guilds on Satele Shan, "Shock and Jawa" of the Republic and "Full Metal Jawa" of the Empire. Thank you for reading!

SteveTheCynic's Avatar


SteveTheCynic
06.04.2021 , 08:58 AM | #5
Quote: Originally Posted by phalczen View Post
My reply is meant more as a thinly veiled complaint to Bioware
Helium atoms are thicker than the veil on that complaint, I'd say. And I agree totally on the cost/effectiveness ratios for crafting gear in 6.X.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes

AussieAlan's Avatar


AussieAlan
06.04.2021 , 09:48 AM | #6
I see, but I wasn't talking sets, I was talking armorings.

I honestly don't know, but in the last 3 hours, I have gotten like 8 680 crafting missions from my toon with level 50 Lana and slicing, and then gotten about 5 embers, I have 24 of them now, 212 solid, and 98 superior matrix, seems a waste to just let them sit in inventory doing nothing.

phalczen's Avatar


phalczen
06.04.2021 , 10:35 AM | #7
Quote: Originally Posted by AussieAlan View Post
I see, but I wasn't talking sets, I was talking armorings.

I honestly don't know, but in the last 3 hours, I have gotten like 8 680 crafting missions from my toon with level 50 Lana and slicing, and then gotten about 5 embers, I have 24 of them now, 212 solid, and 98 superior matrix, seems a waste to just let them sit in inventory doing nothing.
I get plenty of them (armorings) from regular play, ripping them from the gear shells, because once you get your character's average item rating above 300 you get a lot of filled shells in crates of all kinds (conquest, renown, daily missions, etc.)

I was put off by the material cost (from three tiers of assembly components) and the need for exotics very early on in the RE grind to unlock better schematics. But, as you've said you already unlocked some legendary schematics, so you've already paid that cost in time and materials lost to the RE process.

For me, I had to save most of those exotics, especially Legendary Embers, not just for my own personal crafted armor sets and crafted Tactical Items, but also for augments, since the 286 augments require Embers to make, even though they are purple. I mean in reality, you need so many materials to make Augmentation Components, and then the kits, and then all the assembly components needed to make the augments. So for me, knowing I needed to save the embers and other exotics for augments, plus the materials cost, it wasn't worth it.
If you would like to hear more of my thoughts, consider joining our guilds on Satele Shan, "Shock and Jawa" of the Republic and "Full Metal Jawa" of the Empire. Thank you for reading!

AussieAlan's Avatar


AussieAlan
06.05.2021 , 07:11 AM | #8
Whereas I am the opposite, the last time I stopped playing was because of the gearing, as a solo player it takes forever to get stuff, and then having to take stuff I did not want just because it was slightly better is what put me off.

That is why I got fed up and crafted armourings, mods, enhancements, and relics rated 296.

As for augments, I have a bunch of old MK10s, no need for better, and the tacticals are the ones I like from fleet, like ball lighting adds a DOT.

SteveTheCynic's Avatar


SteveTheCynic
06.06.2021 , 02:01 AM | #9
Quote: Originally Posted by AussieAlan View Post
Whereas I am the opposite, the last time I stopped playing was because of the gearing, as a solo player it takes forever to get stuff, and then having to take stuff I did not want just because it was slightly better is what put me off.

That is why I got fed up and crafted armourings, mods, enhancements, and relics rated 296.
Except that, as you found, when you get to about that point, getting the next level becomes unreasonably expensive in materials because of the low schematic learning rate.

On the other hand, I found that it really didn't take all that long to get 306-weight stuff. Play things you like, gather gear from e.g. solo FPs, deconstruct the stuff that isn't an improvement, earn your 50K conquest for conquest crates, etc. and accumulate Tech Frags for the middle vendor in the second-to-last bay on the Fleet. That vendor sells random stuff that's always better than your average(1) - buy for the worst slot you have to increase your average.

(1) Well, until you reach 306, obviously.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
Latest patch notes at http://www.swtor.com/patchnotes

Drew_Braxton's Avatar


Drew_Braxton
06.06.2021 , 01:35 PM | #10
Quote: Originally Posted by AussieAlan View Post
I see, but I wasn't talking sets, I was talking armorings.

I honestly don't know, but in the last 3 hours, I have gotten like 8 680 crafting missions from my toon with level 50 Lana and slicing, and then gotten about 5 embers, I have 24 of them now, 212 solid, and 98 superior matrix, seems a waste to just let them sit in inventory doing nothing.
Well since the original goal was to make money you could just sell those mats on the gtn when you see a price you like. Simple and no cost in credits or time except the gtn fee. If you have time and like to craft then you should try the armoring (since you mentioned that specifically). If you dip your toe in that and have a good experience, expand to other 306's. I will just point out that the gear tier has been out nearly 2 years now so expect a market saturated with competition.
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