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Skill tree is horrible currently !!!


blugrimmreaper

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been playing for years and some things on the skill tree is acceptable and see where you are going for this giving choice but the reality is not the case highly limiting you have 3 choices only 1 make sense to take and you loose 2 other abilities that you maybe not uses has much but you still use other perfect example is 2 passive minor boots one major ability most used bye bye you"re efforts has a sub want to contribute the best possible way for this game.

 

i do not understand why you guys do not do for example grenade abilities one fire does area damage the other choice ice slowdown last one poison damage over time this is what was expecting on adding choices!!! now feels downgraded but again this still a work in progress but hope you guys get to see that the current direction does not have potential that we know you guys are able to provided

 

thanks devs for you're time and effort so far in the game it is not said enough but thank you

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I think for most that is the problem, not that people can't ADJUST or ADAPT. It's that for many classes, those 3 abilities were often CORE to the CLASS often. I thought about this a lot this last weekend, then I realized something...

 

IF ONLY: (Constructive Part for them to RETHINK)

 

It wouldn't be so bad, if depending on the CLASS selected; you were limited to just 2 of the 3.

╘ that ALONE be a difficult choice, for most classes, giving up just one they used to LOVE.

 

  1. That allow people at least some flexibly to adapt.
  2. It also allow them to adjust, by limiting (some) Tacticals to PvE, PvP, etc...
  3. They could also slightly revise Passive's abilities to account for it.

 

Honestly, if they did that people wouldn't likely be as upset, cause right now they are!

Edited by Strathkin
Grammar
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I think for most that is the problem, not that people can't ADJUST or ADAPT. It's that for many classes, those 3 abilities were often CORE to the CLASS often. I thought about this a lot this last weekend, then I realized something...

 

IF ONLY: (Constructive Part for them to RETHINK)

 

It wouldn't be so bad, if depending on the CLASS selected; you were limited to just 2 of the 3.

╘ that ALONE be a difficult choice, for most classes, giving up just one they used to LOVE.

 

  1. That allow people at least some flexibly to adapt.
  2. It also allow them to adjust, by limiting (some) Tacticals to PvE, PvP, etc...
  3. They could also slightly revise Passive's abilities to account for it.

 

Honestly, if they did that people wouldn't likely be as upset, cause right now they are!

 

The more playing with the new system more able to rephrase that you have 24 choices apart from abilities you currently have something that can add to you’re class Tank heal damage but now it’s not adding but smashed together with what you currently have (yes I know it’s still work in progress) even if you had just two choices between abilities if only if add more damage or tanking or more healing in my perspective that is the point of a advanced class skill tree but feels like entire system is all in one place like if you really look at the current standard tree you level then there’s advanced class

That’s what my issue with it wha t I’ve also gathered from other players but also agree some players aren’t able to change just hard to see where this might be going and you might loose the joy of playing that’s what makes people so scared doesn’t feel like better then currently have no power to do anything cause they might just be like super for you’re feedback but we are still doing this way and you have no say anyways well that’s fine but there’s a hate/ like of the system am sure makes the devs confused like we loose either way

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