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Sale Runs for NiM Ops, Titles, Mounts, achievements

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Sale Runs for NiM Ops, Titles, Mounts, achievements

NIGHTRUS's Avatar


NIGHTRUS
08.16.2021 , 01:38 AM | #11
I re-subscribed to try the game again. It seems I am done with mmos as selling carries invalidates the content yet in the new landscape of things it's all over. Enjoy your digital currencies that I for one will never see in a game i used to try to play.

RikuvonDrake's Avatar


RikuvonDrake
08.16.2021 , 10:01 AM | #12
Quote: Originally Posted by NIGHTRUS View Post
I re-subscribed to try the game again. It seems I am done with mmos as selling carries invalidates the content yet in the new landscape of things it's all over. Enjoy your digital currencies that I for one will never see in a game i used to try to play.
saleruns of pve content has been a thing since the start of the game, sorry to see a new player leave tho

Blue_October's Avatar


Blue_October
08.18.2021 , 06:58 PM | #13
Quote: Originally Posted by RikuvonDrake View Post
saleruns of pve content has been a thing since the start of the game, sorry to see a new player leave tho
This is why WOW and EvE Online has been dying.. Pay to Win

ForfiniteStories's Avatar


ForfiniteStories
08.19.2021 , 02:36 AM | #14
Quote: Originally Posted by NIGHTRUS View Post
I re-subscribed to try the game again. It seems I am done with mmos as selling carries invalidates the content yet in the new landscape of things it's all over. Enjoy your digital currencies that I for one will never see in a game i used to try to play.
I almost gave up on SWTOR and MMOs in general for the same reason. Albeit for other reasons as well.
At least sale runs give me the opportunity to do the content at all, specifically in regard to SWTOR due to its low population and player participation. So it's both a good and bad thing, really.

Why bother at all, though? It's hard to leave something you genuinely enjoy, and SWTOR will always offer me the right ingredients when it comes to what I desire in a game, regardless of any caveats; I feel the need to divulge myself in an online environment to combat boredom and isolation, even if I don't blend well with other people; I already have most achievements in the game, even almost fifty percent of Operations achievements. The only ones lower than that are Flashpoints. I just need to push a little further; I'm rich, apparently.

So yeah, it'd be rather weird for me to truly give up on SWTOR despite how much time, effort, and money I put into it over the years just because of one or two things. I should be doing raids the proper way. I know I am good enough. But it's either this or nothing at all. I guess I am just a sucker for SWTOR.

With all that being said, I will still advocate for the development team to either make said content more approachable or stop developing it entirely. That either means nerfing the content, making it solo-able, remove level scaling, or from here onward, no more Master Mode Operations. But they probably won't do that, nor will they address the inflated GTN prices, because of the money they must be making from people buying and selling Cartel Coins for carries. Yeah, I'm partially to blame. Sue me.

Ardarell_Solo's Avatar


Ardarell_Solo
08.22.2021 , 01:22 AM | #15
I agree with much of what critical posters wrote here. I wish that (like in some other MMOS that are well maintained) people responsible for game development and player community would prevent this from happening - even if it takes some effort to track this ingame (it is possible though, if you really mean it) it should definitely not be possible to post something like this on the official forums of the game as it has a negative impact on the game and its players.

RikuvonDrake's Avatar


RikuvonDrake
08.22.2021 , 08:28 AM | #16
Quote: Originally Posted by Ardarell_Solo View Post
I agree with much of what critical posters wrote here. I wish that (like in some other MMOS that are well maintained) people responsible for game development and player community would prevent this from happening - even if it takes some effort to track this ingame (it is possible though, if you really mean it) it should definitely not be possible to post something like this on the official forums of the game as it has a negative impact on the game and its players.
guess you haven't tried out many other MMO games or multiplayer online games considering boosting and sale runs for vanity items is basically the case in all of them

Ardarell_Solo's Avatar


Ardarell_Solo
08.23.2021 , 09:05 AM | #17
Quote: Originally Posted by RikuvonDrake View Post
guess you haven't tried out many other MMO games or multiplayer online games considering boosting and sale runs for vanity items is basically the case in all of them
A lot and some have it, and everyone hates it. They are explicitly forbidden und prosecuted in BDO and unheard of in LOTRO afaik. Yeah you have them in the likes of WOW and ESO, but that doesn't make the idea any better. You have all the reasons why it messes up a game's environment laid out in this thread. I hope devs will someday act on it.

RikuvonDrake's Avatar


RikuvonDrake
08.24.2021 , 04:51 AM | #18
Quote: Originally Posted by Ardarell_Solo View Post
A lot and some have it, and everyone hates it. They are explicitly forbidden und prosecuted in BDO and unheard of in LOTRO afaik. Yeah you have them in the likes of WOW and ESO, but that doesn't make the idea any better. You have all the reasons why it messes up a game's environment laid out in this thread. I hope devs will someday act on it.
do you have any statistics to back up your claims that "everyone hates it" or are you simply attributing your own opinion to everyone else? Lets just settle that boosting is a thing in lotro, eso and bdo, naturally in the case of the first two to a smaller degree due to the very small player base but in BDO there are loads of different forms of boosting, not just raid and although aspects of it is against ToS that hasn't stopped some groups from running it for years without any punishments. In the biggest MMO games WoW and FF, boost, in particular, raid boosting are very common, not just for the cutting edge/curve but for other achievements, gear, vanity items and several hundred other things.

It has no impact for anyone else, neither in a negative nor in a positive way, I understand that there are some elitist players that want to gatekeep the rewards from the hardest content, that's fair and understandable, but it's not realistic that everyone will have that opinion. And since next to all endgame PvE content can easily be seven manned, gatekeeping due to the difficulty seems... dare I say a bit naive?

edit. just notice you are on Tulak Hord, thought i would just highlight that your server has the largest amount of sales groups and they all seem to prosper, so probably a high amount of buyers as well, so you seem very lonely up on that high horse

Ardarell_Solo's Avatar


Ardarell_Solo
08.24.2021 , 06:22 AM | #19
Quote: Originally Posted by RikuvonDrake View Post
do you have any statistics to back up your claims that "everyone hates it" or are you simply attributing your own opinion to everyone else? Lets just settle that boosting is a thing in lotro, eso and bdo, naturally in the case of the first two to a smaller degree due to the very small player base but in BDO there are loads of different forms of boosting, not just raid and although aspects of it is against ToS that hasn't stopped some groups from running it for years without any punishments. In the biggest MMO games WoW and FF, boost, in particular, raid boosting are very common, not just for the cutting edge/curve but for other achievements, gear, vanity items and several hundred other things.

It has no impact for anyone else, neither in a negative nor in a positive way, I understand that there are some elitist players that want to gatekeep the rewards from the hardest content, that's fair and understandable, but it's not realistic that everyone will have that opinion. And since next to all endgame PvE content can easily be seven manned, gatekeeping due to the difficulty seems... dare I say a bit naive?

edit. just notice you are on Tulak Hord, thought i would just highlight that your server has the largest amount of sales groups and they all seem to prosper, so probably a high amount of buyers as well, so you seem very lonely up on that high horse
I'm way to bad a player to be elitist, my friend :-) I don't want to rewrite the whole thread, as the arguments why it is bad for players are already in there and easy to comprehend if one is inclined to do so.

Of course sellers and buyers like the system, otherwise there wouldn't be sellers and buyers. But that doesn't prove it's a brilliant idea the same way as my claiming "everyone" hates it ;-)

Let me be a bit more precise on that: I've discussed sales runs with a lot of people in a lot of different games, especially in the guilds I've been in, sometimes also considering if we should do it or not. What I meant is that the people I thought had good knowledge of said games, a supportive and constructive attitude and a way better understanding of how online communities work than I do, tended to come to the same conclusion: Bad idea. Point taken that this is still subjective, but I think that when you look at how reward systems in a game are designed and assuming that people who designed them didn't do it half-heartedly, it has repercussions to undermine those systems. In a positive fantasy you might even get players to help each other reaching certain goals that are not yet attainable to them instead of selling them the reward. But that's probably an old f***'s unrealistic humanistic ideals.

I still think that decreasing the chance of that happening is not a brilliant idea and I will not ever participate in it and will always be happy if it's prevented.

I remember how SWTOR player community was, before these things started happening on German Servers (you're right, that those are especially active on that, which is just because German players suck at the game in the first place ;-) ) and I can assure you it didn't help one bit. There's numerous reasons why some things became more and more meaningless and the game's experience arbitrary, but, as in any other online game, it has a lot to do with the people actually playing the game. It takes a lot of experience to get designing the framework for online communities right in the first place and, maybe even more so, how you act in that framework as you go along. Both determine the game's experience as a whole and thus for every single player much more than you might think if you look at a game just in terms of its coded content. It makes a big difference what you do with posts like the OP or not, if you comment on it or not, if you just let it pass through.

RikuvonDrake's Avatar


RikuvonDrake
08.24.2021 , 07:01 AM | #20
I agree there are good arguments on both sides but as with all similar discussions, it seems the ones involved already dug themselves too deep of a trench to get out of, I don't really care what people think about sales runs and different types of boosts. if you don't like them thats all good, then don't buy them or do them, but I don't really understand the idea of trying to limit how other people are allowed to play a game that they pay for, in particular, if they are doing nothing that's against the rules which is the case in more or less all online games

Quote:
people I thought had good knowledge of said games, a supportive and constructive attitude and a way better understanding of how online communities work than I do, tended to come to the same conclusion: Bad idea
I see, so a small minority should dictate how the vast majority are allowed to play the game? sounds pretty elitist and gatekeeping to me

how about you just let all players play the game the way that they want, it doesn't impact you in a negative way so i don't get why its such a big deal that you want to gatekeep them away from whats essentially cosmetic items with no resell value