Craydingus Posted May 9, 2022 Share Posted May 9, 2022 It's not rare for me to go 10+ matches in a row alternating between these two maps in some capacity. Enough is enough. Fix the randomization algorithm. Link to comment Share on other sites More sharing options...
_Miriya_ Posted May 12, 2022 Share Posted May 12, 2022 Voidstars and Hypergates for most of us. But yes, you can have other map loops and that's the problem that needs to be adressed and BioWare doesn't aknowledge Can't be too difficult to modify that logarithm, is a pity because it makes people so bored that they just logout (seen it on streams, and just happens to me too). Link to comment Share on other sites More sharing options...
Skummy Posted May 12, 2022 Share Posted May 12, 2022 Hypergatez all day :sul_confused: Link to comment Share on other sites More sharing options...
Aykos Posted May 16, 2022 Share Posted May 16, 2022 Easy fix… lump vs & hg into one category and for the love of God un-nerf OPG pop! Link to comment Share on other sites More sharing options...
varietasplus Posted May 16, 2022 Share Posted May 16, 2022 Easy fix… lump vs & hg into one category and for the love of God un-nerf OPG pop! Whining to nerf the pop rate of the most creative PVP map ever made was an unquestionable evidence of what to expect from current generation in terms of intelligence. Was way too complicated, had to go. I guess they will still make good use of it for experimental monkeys to relax after an all-day-session of brain demanding tasks. Link to comment Share on other sites More sharing options...
CretinUseelad Posted May 17, 2022 Share Posted May 17, 2022 Yeah it sucks. Just played 3 VS in a row. Why in the name of all that is holy can't we vote for maps. Welp; hopefully V Rising is good. I really wana quit this game. Link to comment Share on other sites More sharing options...
Zunayson Posted May 17, 2022 Share Posted May 17, 2022 Whining to nerf the pop rate of the most creative PVP map ever made was an unquestionable evidence of what to expect from current generation in terms of intelligence. Was way too complicated, had to go. I guess they will still make good use of it for experimental monkeys to relax after an all-day-session of brain demanding tasks. Who cares if it's creative if its RNG and not as fun as huttball Link to comment Share on other sites More sharing options...
varietasplus Posted May 17, 2022 Share Posted May 17, 2022 (edited) Who cares if it's creative if its RNG and not as fun as huttball The whole point of the map is to counter the RNG factor by covering potential nodes and mod spawn locations. This ofc is too complicated for the average player/damage farmers moving in herds. Vanila Hutball is another example of creative map design, but demands almost as much teamwork as OPG. As a result, a vast majority of players dislike HB and OPG. Period. Edited May 17, 2022 by varietasplus Link to comment Share on other sites More sharing options...
cflems Posted May 20, 2022 Share Posted May 20, 2022 The whole point of the map is to counter the RNG factor by covering potential nodes and mod spawn locations. This ofc is too complicated for the average player/damage farmers moving in herds. Vanila Hutball is another example of creative map design, but demands almost as much teamwork as OPG. As a result, a vast majority of players dislike HB and OPG. Period. You are not some gigabrain because you have a high tolerance for boredom and a sense of false superiority resulting from it. You're just a killjoy. People dislike these maps because they actively discourage pvping in pvp. It doesn't require any intelligence to play a jugg mit tank and intercede a stealther in the endzone, just the ability to rationalize ruining 14 other people's enjoyment. But go ahead, keep pretending being a "pro obj player" is some noteworthy achievement. Link to comment Share on other sites More sharing options...
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