Craydingus Posted June 10, 2021 Share Posted June 10, 2021 I don't want to do GSF (nor do GSF players who actually know what they're doing want me queuing for it). I don't want to do Section X dailies. Give us an option to eliminate the possibility of re-rolling into GS PO's that we've made it a point to consistently re-roll away from already. I Don't care if it has to cost credits. Just make it exist. Link to comment Share on other sites More sharing options...
SteveTheCynic Posted June 10, 2021 Share Posted June 10, 2021 You've missed the key point that GS exists to serve BioWare's aims, not ours. (Yeah, I know, living down to my forum handle again...) Link to comment Share on other sites More sharing options...
Craydingus Posted June 10, 2021 Author Share Posted June 10, 2021 You've missed the key point that GS exists to serve BioWare's aims, not ours. (Yeah, I know, living down to my forum handle again...) You're right. I had to at least try, though. Link to comment Share on other sites More sharing options...
JediQuaker Posted June 10, 2021 Share Posted June 10, 2021 Or, you could simply not do the GSF or Section X ones ..... 😇 Link to comment Share on other sites More sharing options...
Kyhiker Posted June 13, 2021 Share Posted June 13, 2021 Or, you could simply not do the GSF or Section X ones ..... 😇 That would be great, however, the last 3 days, I have gotten GSF and Warzones.....and when I hit the reroll button, they remain the same! No change. Total bull! I hate PVP as well and have not done my dailies quite often because of the PVP stuff. I have not done weeklies in a very long time due to the unfair percentage of GSF and Warzone vs. PVE missions!! I for one am already tired of the one sided Galactic Season! Link to comment Share on other sites More sharing options...
MOAI Posted June 15, 2021 Share Posted June 15, 2021 I have always thought that players needed unlimited rolls and I like your suggestion that credits be required to do so. I am not sure sure what scale should be used for the rerolling price. Maybe 1. free 2. (2^y)*x where x is the base amount and y is the reroll try or 1. free 2. (10^y)*x where x is the base amount and y the reroll attempt Link to comment Share on other sites More sharing options...
SteveTheCynic Posted June 15, 2021 Share Posted June 15, 2021 I have always thought that players needed unlimited rolls and I like your suggestion that credits be required to do so. I am not sure sure what scale should be used for the rerolling price. Maybe 1. free 2. (2^y)*x where x is the base amount and y is the reroll try or 1. free 2. (10^y)*x where x is the base amount and y the reroll attempt Both of those are *truly* exponential, and impose practical limits on how many rerolls. If it can take credits only from the character's wallet, and x is 1, the first becomes impossible when y is 32, and the second when y is only 10. If we include the legacy credits, the first stops at y = 35 and the second at y = 11 Link to comment Share on other sites More sharing options...
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